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Catalog   /   Computing   /   Input Devices   /   Game Controllers

Comparison ThrustMaster T.16000M FCS vs Logitech Extreme 3D Pro

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ThrustMaster T.16000M FCS
Logitech Extreme 3D Pro
ThrustMaster T.16000M FCSLogitech Extreme 3D Pro
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Main
Use for left and right hand by swapping components
Product typeleverlever
Platform
PC (Windows)
PC (Windows)
Interfacewiredwired
Technical specs
Number of buttons1612
Feedbackis absent
Triggers
1
1
Draft regulator
General
Materialplasticplastic
Power sourceUSB portUSB port
Color
Added to E-Catalogmay 2018november 2008
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Thrustmaster T.16000M FCS Flight Simulator Joystick 2960773

The T.16000M FCS has been designed for advanced fliers looking for comprehensive, realistic controls as an alternative to usi... moreng a mouse and keyboard.
Awd-it.co.uk
Delivery: to United Kingdom
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£59.99

Thrustmaster Thrustmaster T-16000M FCS USB PC Joystick (PC 2960773)

Joystick featuring H.E.A.R.T* magnetic precision technology: surgical precision for your dogfights in VR and non-VR environme... morents T.16000M FCS (Flight Control System) flight stick: four axes + sixteen buttons + one 8-way Point of View hat switchT.16000M FCS flight stickExclusive precision: H.E.A.R.T HallEffect AccuRate Technology™! 3D (Hall Effect) magnetic sensors located on the stick:Precision levels 256 times greater than current systems (i.e. resolution of 16000 x 16000 values!)Magnets ensure friction-free action for razor-sharp precision that won’t decrease over timeHelical spring (0.1” / 2.8 mm in diameter) inside the stick providing firm, linear and smooth tensionFully ambidextrous joystick!3 removable components allow the joystick to be perfectly tailored for left-handed or right-handed usePiloting with a joystick in each hand is now possible in all games compatible with two joysticks16 action buttons with “braille”-style physical button identification!12 on the base and 4 on the stickOne 8-way Point of View hat switchSwitch allowing users to configure the 12 buttons located on the base in a left- or right-handed position4 independent axes, including twist rudder (controlled by rotating the stick)Ergonomic trigger for brake (civilian flight) or rapid fire (military flight, space simulation) controlMultidirectional hat switch (for panoramic view)Ergonomic design for optimum comfortWide hand rest for reduced stressWeighted base for enhanced stabilityThrustmaster flight product ecosystemThis product is part of a range of flight simulation peripherals that can be used in conjunction with one another: a complete ecosystem featuring the FCS flight stick, TWCS throttle, TFRP rudder pedals and MFD (Multi-Functional Display) cockpit panels. These elements are compatible with or without the T.A.R.G.E.T advanced programming software. With T.A.R.G.E.T, you can combine two T.16000M FCS flight sticks – one left-handed, and one right-handed – and play with both hands.T.A.R.G.E.T programming softwareThrustmaster Advanced pRogramming Graphical EdiTor software: combine with other Thrustmaster devices (so that they are recognized as a single USB device), and load or create specific mapping profiles for each gameThrustmaster flight product ecosystemThis product is part of a range of flight simulation peripherals that can be used in conjunction with one another: a complete ecosystem featuring the FCS flight stick, TWCS throttle, TFRP rudder pedals and MFD (Multi-Functional Display) cockpit panels. These elements are compatible with or without the T.A.R.G.E.T advanced programming software. With T.A.R.G.E.T, you can combine two T.16000M FCS flight sticks – one left-handed, and one right-handed – and play with both hands.This product is not distributed under license from and is in no way endorsed by Microsoft Corporation.*US patent: US08471815 / French patent: FR2940846B1
Overclockers.co.uk
Delivery: to United Kingdom
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£59.99

Thrustmaster T.16000M FCS Flightstick

Scan.co.uk
Delivery: to United Kingdom
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£59.99

Thrustmaster T-16000M FCS - USB Wired Joystick for PC

Clove.co.uk
Delivery: to United Kingdom
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£72.36

Thrustmaster T-16000M FC S Black. Orange USB Joystick Analogue / Digit 2960773

Thrustmaster T-16000M FC S Black. Orange USB Joystick Analogue / Digital PC
ComputersDeal.com
Delivery: in United Kingdom
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£62.77
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Number of buttons

The total number of buttons provided in the design of the manipulator.

The more buttons — the more additional features you can "tie" to the manipulator, the lower the likelihood that during the game you will have to turn to other controls (for example, a PC keyboard). However, many game consoles (see "Platform Compatibility") provide a certain minimum number of buttons for a compatible gamepad — a smaller number simply would not allow full use of all the functions of the console. For example, the original PlayStation 4 controller has 11 buttons.

Note that the D-Pad (see below) is not included in this calculation: it is considered a specific control, although it is based on buttons.

Feedback

The type of feedback provided in the design of the manipulator (if any).

Feedback is the reaction of the manipulator to certain events occurring in the game. This reaction enhances the "immersion effect", giving the player the impression that he is holding on to a real airplane handle, car steering wheel, etc. It can be like this:

Vibration. Feedback in the form of vibration allows you to simulate, for example, shaking from off-road driving, aircraft trembling when firing from airborne weapons or entering a turbulence zone, etc.

— Power. Force feedback controllers are able to create some resistance to the efforts of the player — for example, to simulate the difficulty in turning the steering wheel when the wheels are stuck in the mud.

— Vibration / power. Controllers that support both types of feedback described above. This option is the most advanced and at the same time the most expensive.

Draft regulator

The presence of a thrust regulator in the manipulator. Such a controller can be made directly on the manipulator itself (for example, next to the main handle of the joystick) or as a separate device. It is typically a crank similar to an aircraft engine control stick and is used in flight simulators to control engine thrust; adjustment is carried out by moving the handle back and forth. In the most advanced regulators, there may be several such handles, which allows you to control not only the thrust, but also, for example, the pitch of the screw; such detail is especially appreciated by fans of high-class simulators and professional pilots who use a computer as a simulator. However, most thrust controllers are quite simple and are designed not so much for realism as for convenience in fast-paced games.
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