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Comparison Epson CO-WX02 vs Epson CO-W01

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Epson CO-WX02
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Main
USB 2.0 type B.
Main functionuniversaluniversal
Lamp and image
Lamp typeUHEUHE
Number of lamps1
Service life6000 h6000 h
Service life (energy-saving)12000 h12000 h
Lamp power188 W188 W
Brightness3000 lm
Brightness ANSI Lumens3000 lm
Colour rendering16 million colors16 million colors
Frame rate100 – 120 Hz
Sensor
Technology3LCD3LCD
Sensor size0.59"0.59"
Real resolution1280x800 px1280x800 px
Max. video resolution1280x800 px
Image format support16:1016:10
Projecting
Rear projection
Throw distance, min0.9 m0.9 m
Throw distance, max10.4 m10.4 m
Image size0.64 — 9.60 m0.6 – 9.6 m
Throw ratio1.27 — 1.71:11.27 – 1.71:1
Digital zoom1.35 x1.35 x
Zoom and focusmanual
Auto keystone correction
 /Quick Corner/
Keystone correction (vert), ±30 °30 °
Keystone correction (horizontal), ±30 °30 °
Features
Features
MHL support
MHL support
Wi-FiWi-Fi ready (optional)Wi-Fi ready (optional)
Hardware
USB 2.011
Number of speakers11
Sound power5 W5 W
HDMI inputs11
HDMI versionv 1.4v 1.4
Service connectors
 
USB (slave)
General
Noise level (nominal)38 dB38 dB
Noise level (energy-saving / quiet)28 dB29 dB
Power sourcemainsmains
Power consumption270 W270 W
Size (HxWxD)87х295х211 mm87x295x211 mm
Weight2.4 kg2.4 kg
Color
Added to E-Catalogdecember 2023december 2022

Number of lamps

The number of lamps provided in the design of the projector.

Most modern projectors have one lamp, but there are also multi-lamp models. More lamps increase the light flow and, accordingly, the brightness of the image provided by the projector. In addition, in models with 4 lamps, it may be possible to continue working even if one of the lamps burns out — the brightness of the remaining ones is enough to provide the desired brightness. In two-lamp versions, most often you have to change a burned-out lamp.

Brightness

The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.

Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.

Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.

Brightness ANSI Lumens

This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.

However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.

Frame rate

Frame rate, simply put, is the frame rate supported by the projector.

For normal playback, it is highly desirable that the frame rate of the projector match the original frame rate of the video signal. However, most modern models do not support a specific frame rate, but a whole range of frequencies, and quite an extensive one at that.

Note that for viewing most video materials, the range from 24 to 60 fps is quite enough. The exception is 3D content, which may require double the frame rate, up to 120Hz (see " 3D Support " for details).

Max. video resolution

The maximum resolution is closely related to both the overall picture quality and the screen size. The higher the resolution of the projector, the clearer the image details become, especially when viewing the picture on a large screen.

For the vast majority of tasks, a resolution ranging from HD (1280x720) to Full HD (1920x1080) is usually enough. If the projector will be used to play modern games, you should choose a model with a resolution from Quad HD (2560x1440) to 4K (3840×2160) and even 8K (7680x4320).

Of course, the screen size itself should be taken into account. The fact is that on a 40-50″ projection surface there will not be much difference between Quad HD and 4K formats. A high-resolution picture will be able to express itself on a really big screen.

Rear projection

The ability of the projector to operate in the rear projection mode (“mirroring” the image).

There are two main types of rear projection. Most often, horizontal mirroring is found in projectors — it is used when installing the device behind a translucent screen. Vertical inversion, in turn, is used in projectors with fixed keystone correction — due to their design, when mounted under the ceiling, such devices must be turned upside down, which requires the corresponding correction of the displayed image.

Image size

Diagonal size of the image projected by the projector. Usually, it is indicated as a range — from the smallest, at the minimum throw distance, to the largest, at the maximum. About throw distances, see above; here it is worth saying that the choice of diagonal size depends both on the distance between the screen and the audience, and on the format of the projector. For example, to watch a video, the best option is the situation when the distance from the viewer to the image corresponds to 3-4 diagonals, and a relatively large picture can be useful for working with presentations. More detailed recommendations for different situations can be found in special sources; here we only recall that the image must fit on the screen used with the projector.

Throw ratio

The projector's throw distance is vital in determining what size projection screen to use and how far away it should be from the projector. Most projectors have a variable throw ratio. In the extreme positions, these are wide-angle mode (smallest value) and telephoto lens mode (largest value). Knowing these values, you will be able to determine the range of throw distances within which the projector must be placed in order for the projected image to match the specified dimensions of the projection screen.

According to these values, you need to check or set the optical zoom. We divide the larger value by the smaller value, and we get a figure, for example 1.33-2.16: 1.

If we want to calculate whether this projector is suitable for a certain image size, we do this: 1.33*3 (image width)=the distance at which the projector should hang.

Zoom and focus

The type of zoom and focus provided in the projector's design..

These procedures are carried out by moving individual elements of the lens and changing its general optical properties. The mentioned movement can be provided in different ways, on this basis, the following types of zoom and focus are distinguished:

Manual. As the name implies, in this case the user must manually adjust the projector's optics (most often by turning special rings on the lens). The advantages of this option are simplicity, low cost and reliability. On the other hand, remote control of zoom and focus is not applicable in such projectors, which can cause problems, especially when installing the device in a hard-to-reach place (for example, under the ceiling).

Motorized. Zoom and focus systems powered by an electric motor. This design allows you to control the optics of the projector remotely — for example, from the remote control or through the RS-232 management port (see below). Its main disadvantages are complexity and high cost.

In models without a lens (see below), this parameter is indicated by whether lenses with motors are supported by the device. If such optics can be installed on a projector, it is classified as a motorized model, otherwise it is referred to as a manual one.
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