Dark mode
United Kingdom
Catalog   /   Sound & Hi-Fi   /   Headphones

Comparison Realme Buds Air 5 vs Realme Buds Air 5 Pro

Add to comparison
Realme Buds Air 5
Realme Buds Air 5 Pro
Realme Buds Air 5Realme Buds Air 5 Pro
Compare prices 6Compare prices 3
TOP sellers
Main
Setup and control from a smartphone using a proprietary application. Adaptive noise reduction. Game Mode. Dolby Atmos support.
Active noise cancellation, hybrid drivers, long battery life.
Connection and design
Design
in-ear
in-ear
Connection typewirelesswireless
Connection
Bluetooth v 5.3
Bluetooth v 5.3
Range10 m
Specs
SoundDolby Atmos
Game mode (low input lag)
Audio delay45 ms40 ms
Impedance16 Ohm
Frequency range20 – 20000 Hz20 – 20000 Hz
Sensitivity107 dB
Speaker size12.4 mm
Emitter typedynamichybrid
Number of emitters2
Microphone specs
Microphonebuilt into the casebuilt into the case
Microphone noise cancelingENC
Features
Mobile app
Bass Boost
Autopause
Noise cancellationadaptive ANCANC
Transparent mode
Multipoint
Codec support
AAC
 
AAC
LDAC
Voice assistantApple Siri / Google Assistant
Power supply
Power sourcebatterybattery
Headphone battery capacity43 mAh
Case battery capacity460 mAh
Charging time1 h
Operating time (music)4.5 h11 h
Operating time (talk)4 h
Operating time (no noise canceling)7 h
Operating time (with case)38 h40 h
Fast charge10 minutes for 7 hours of work
Charging portUSB CUSB C
General
Touch control
WaterproofIPX5IPX5
Weight4 g
In box
silicone tips 3 pairs
charging case
silicone tips
charging case
Color
Added to E-Catalogjanuary 2024may 2023

Range

Range of wireless-capable headphones (see "Connection type").

When evaluating the range, it should be taken into account that this parameter is rather conditional and the actual range may differ slightly from the claimed one (usually in a smaller direction). So, when connecting via a radio channel, the range is indicated for perfect conditions — without interference and obstacles in the signal path. For Bluetooth models, the range also depends on the power of the Bluetooth module in the device to which the “ears” are connected. And the effectiveness of the IR channel may be reduced in hot weather or in bright sunlight. So when choosing according to this indicator, it's ok to take a certain margin.

On the other hand, there are two points worth noting. Firstly, in general, the specified range accurately describes the capabilities of the headphones, and it is quite possible to evaluate and compare different models with each other. Secondly, even in the most modest wireless “ears”, the communication range is about 8–10 m, 11–20 m is considered an average, and a fairly large number of devices can operate at distances of tens and even hundreds of metres. So paying attention to the range makes sense mainly in cases where you plan to move away from the signal source at a considerable distance — from 5 m or more — or listen to sound through walls.

Sound

The audio format supported by the headphones.

— Stereo. Two-channel sound that allows you to create a surround sound effect to a certain extent (due to the difference in the right and left channels). The design of the headphones (two speakers, one for each ear) was originally “sharpened” specifically for stereo, so the vast majority of models support this particular sound format.

— Mono. Single-channel sound that does not create a surround effect. This marking means that this model is equipped with one earpiece ; At the same time, there are two types of such devices on the market. The first is headphones that initially have only one cup and are designed for situations where the second ear needs to be left open (for example, to work on the phone in the office). The second is true wireless devices (see Cable Type), sold singly to replace a lost earphone from the original pair.

— 5.1. Originally, 5.1 was designed to create surround sound that can come from any direction ("surround"). It assumes the presence of 5 main channels (centre, front left / right, rear left / right) and one bass. In headphones, the effect of this sound is achieved through the use of several speakers in each cup. Such models are very convenient when watching movies with multi-channel sound, as well as in games — they provide a powerful immersive effect. On the other hand, such headphones are not cheap, and besides, they require a specifi...c connection method (for example, via USB).

— 5.1 (virtual). Models with support for 5.1 surround sound (see above), in which the surround effect is achieved not due to the number of speakers, but due to special sound processing technologies. This somewhat reduces the accuracy compared to the "non-virtual" multi-channel, but it can significantly reduce the cost and weight of the headphones. However, there can also be several speakers in such models — for example, for separation by frequency.

— 7.1. The 7.1 format is the multi-channel 5.1 described above, supplemented by two more main channels. The localization of these channels depends on the specific variety of 7.1, but anyway they enhance the effect of volume. On the other hand, full support for this format significantly affects the dimensions, weight and price of the headphones, and content with 7.1 sound is produced much less than 5.1.

— 7.1 (virtual). A “virtual” version of the 7.1 format described above, in which the effect of surround sound is provided primarily through special signal processing, and not due to the presence of separate emitters for each channel. Similar to virtual 5.1, this format of operation somewhat reduces the reliability of the sound, but this difference is often imperceptible, and the headphones themselves turn out to be simpler and more inexpensive. Therefore, most modern 7.1 models support the virtual format of this sound.

— 9.1 (virtual). Further development of the idea of multi-channel sound: 5 channels, as in 5.1 (see above), supplemented by 4 more channels for more accurate localization of audible sound. As in other virtual formats, volume in this case is provided by special processing algorithms.

It is worth remembering that the actual sound will depend not only on the headphones, but also on the signal source: for example, a mono recording even in 9.1 “ears” will not become voluminous.

3D sound. Surround sound with the localization of sound sources in three-dimensional space allows you to deeply plunge into the atmosphere of films or immerse yourself in a virtual game world. The mechanics of spatial 3D-sound provides localization of sound sources around the listener and in the vertical scan plane. Algorithms for implementing 3D sound in headphones differ in terms of software and hardware support, but all of them are aimed at achieving the effect of realism of what is happening. Surround sound has long been the standard for movies, and in recent years, 3D sound has become increasingly common in games and music tracks.

Audio delay

Sound delay in wireless headphones is a natural process caused by the specifics of audio data transmission over Bluetooth. It can be either almost imperceptible or clearly interfere with comfortable gameplay or watching video content. This paragraph provides the declared sound delay time in milliseconds, which is written in the technical specifications for a particular headphone model.

Impedance

Impedance refers to the headphone's nominal resistance to AC current, such as an audio signal.

Other things being equal, a higher impedance reduces distortion, but requires a more powerful amplifier — otherwise the headphones simply will not be able to produce sufficient volume. Thus, the choice of resistance depends primarily on which signal source you plan to connect the "ears". So, for a portable gadget (smartphone, pocket player), an indicator of 16 ohms or less is considered optimal, 17 – 32 ohms is not bad. Higher values — 33 – 64 ohms and 65 – 96 ohms — will require quite powerful amplifiers, like those used in computers and televisions. And models with a resistance of 96 – 250 ohms and above are designed mainly for Hi-End audio equipment and professional use; for such cases, detailed recommendations for selection can be found in special sources.

Sensitivity

Rated headphone sensitivity. Technically, this is the volume at which they sound when a certain standard signal from the amplifier is connected to them. Thus, sensitivity is one of the parameters that determine the overall volume of the headphones: the higher it is, the louder the sound will be with the same input signal level and other things being equal. However, we must not forget that the volume level also depends on the resistance (impedance, see above); moreover, it is worth choosing “ears” for a specific device first by impedance, and only then by sensitivity. In this case, one parameter can be compensated for by another: for example, a model with high resistance and high sensitivity can work even on a relatively weak amplifier.

As for specific figures, headphones with indicators of 100 dB or less are designed mainly for use in a quiet environment (in some similar models, the sensitivity does not exceed 90 dB). For use on the street, in transport and other similar conditions, it is desirable to have more sensitive headphones — about 101 – 105 dB, or even 110 dB. And in some models, this figure can reach 116 – 120 dB. and even more.

It is also worth noting that this parameter is relevant only for a wired connection according to the analogue standard — for example, via a 3.5 mm mini-...jack. When using digital interfaces like USB and wireless channels like Bluetooth, the sound is processed in the built-in headphone converter, and if you plan to mainly use this kind of application, you can not pay much attention to sensitivity.

Speaker size

The diameter of the speaker installed in the headphones; models with multiple drivers (see "Number of drivers"), usually, the size of the largest speaker is taken into account, other dimensions can be specified in the notes.

In general, this parameter is relevant primarily for over-ear headphones (see "Design"). In them, emitters can have different sizes; the larger it is, the more saturated the sound is and the better the speaker reproduces the bass, however, large emitters have a corresponding effect on the dimensions, weight and price of the headphones. But in-ear "ears" and earbuds, by definition, have very small speakers, and rich bass in them is achieved due to other design features.

Emitter type

The type of sound emitters installed in the headphones. The type determines the principle of operation of emitters and some features of their design.

Dynamic. The simplest type of emitters operating on the principle of an electromagnet. Due to the combination of low cost with quite decent performance, it is also the most common, especially among entry-level and mid-range headphones. Such an emitter consists of a magnet, a coil placed in its field, and a membrane attached to the coil. When an alternating current (signal) enters the coil, it begins to vibrate, transmitting vibrations to the membrane and creating sound. From an acoustic point of view, the main advantages of dynamic radiators are a wide frequency range and good volume, the disadvantage is a relatively high probability of distortion, especially with a worn membrane.

Reinforcing. A peculiar modification of dynamic emitters (see the relevant paragraph), used mainly in high-end in-ear headphones. The basis of the design of such a radiator is a U-shaped metal plate. One of its ends is fixed motionless, the second, movable, is located between the poles of a permanent magnet, and a coil is wound around it (closer to the crossbar), through which the signal current passes. Vibrating under the action of this current, the movable part of the plate transmits vibrations to a rigid membrane, with which it is connected by a thin need...le. This technology allows you to achieve good volume and low distortion with a very small size of the earpiece itself. The disadvantages of reinforcing radiators, in addition to high cost, are uneven frequency response and a relatively narrow frequency range. However, in expensive headphones of this type, several emitters can be provided at once, including on a hybrid basis (see relevant paragraph).

Hybrid. Hybrid devices are usually called devices that combine dynamic and reinforcing emitters. See above for more details on these varieties; and their combination is used to combine advantages and compensate for disadvantages. Usually, in such headphones there is only one dynamic emitter, it is responsible for low frequencies, and there can be several reinforcing ones, they share the midrange and high frequencies. This allows you to achieve a more uniform frequency response than in purely armature models, but it significantly affects the price.

Planar. The design of emitters of this type includes two powerful permanent magnets, between which there is a thin film membrane. The shape of the headphones themselves can be either round (orthodynamic emitters) or rectangular (isodynamic). According to the principle of operation, such systems are similar to dynamic ones, with the adjustment for the fact that there is no coil in the design — its role is played by the membrane itself with applied conductive tracks, to which the audio signal is fed. Due to this, distortions associated with the uneven oscillations of the membrane are practically absent; in addition, the sound as a whole is clear and reliable, and the frequency response is uniform. The main disadvantages of planar magnetic headphones are high cost, increased requirements for signal quality, and rather large dimensions. In addition, they are somewhat inferior to dynamic ones in terms of volume and overall frequency range.

Electrostatic. Like planar-magnetic (see the relevant paragraph), such emitters are designed according to the "sandwich" principle. However, the membrane in them is located not between the magnets, but between the metal grids, and is made of a very thin metallized film. An audio signal is connected to such a system in a special way, and the membrane begins to oscillate due to attraction and repulsion from the grids, creating sound. Electrostatic drivers achieve very high sound quality, low distortion, and high fidelity, but they are bulky, complex, and expensive to use. And it's not just the high cost of the headphones themselves — their operation requires additional matching amplifiers with a voltage range of hundreds or even thousands of volts, and such devices cost a lot, and have the appropriate dimensions.

Number of emitters

The number of emitters installed in each individual earphone. Specified only for models with more than one emitter.

The meaning of this feature depends on the type of emitters (see above). So, in hybrid models, by definition, there are several — the frequency range is distributed between them, which has a positive effect on the frequency response. For the same purpose, several reinforcing radiators can be used. And with the traditional dynamic principle of operation, due to several emitters, the effect of surround sound can also be provided (see "Sound").

Anyway, "ears" with numerous emitters, other things being equal, will be more advanced, but also more expensive.

Microphone noise canceling

The presence of a noise reduction system in its own headphone microphone.

In accordance with the name, such a system is designed to eliminate extraneous noise - primarily during conversations. It is usually based on an electronic filter that passes the sound of a human voice and cuts off background sounds such as city noise, the rumble of wind in the microphone grille, etc. As a result, even in noisy environments, thanks to the noise reduction of the microphone, speech is clear and intelligible; True, the system inevitably introduces distortions into the final sound, but they are not critical in this case.

— ENC. ENC (Environment Noise Cancellation) technology significantly reduces ambient noise with directional microphones. It is used both in gaming devices so that gamers can easily communicate in voice chat, and in TWS earphone models so that you can comfortably talk on the phone in a noisy environment.

— cVc. Microphone noise reduction cVc (Clear Voice Capture) is an advanced technology that is found mainly in expensive headphone models. cVc algorithms effectively suppress echo and noise from the environment. Sound processing using this technology is carried out at several levels at once - the algorithm determines the reference signal-to-noise level, automatically adjusts speech to the desired volume level, applies adaptive equalizers to process the entire voice, as well as specialized filters to remove...low-frequency bubbling, sibilants and hissing.
Realme Buds Air 5 often compared
Realme Buds Air 5 Pro often compared