Comparison Epson EpiqVision Flex CO-W01 vs Epson EB-E01
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|---|---|---|
| Epson EpiqVision Flex CO-W01 | Epson EB-E01 | |
| Compare prices 11 | from £389.99 | |
| TOP sellers | ||
| Main function | universal | presentations |
Lamp and image | ||
| Lamp type | UHE | UHB |
| Service life | 6000 h | 6000 h |
| Service life (energy-saving) | 12000 h | 12000 h |
| Lamp power | 188 W | |
| Brightness | 3000 lm | 3300 lm |
| Colour rendering | 16.7 million colours | 1.07 billion colours |
| Horizontal frequency | 15 – 92 kHz | |
| Frame rate | 100 – 120 Hz | 50 – 85 Hz |
Projection system | ||
| Technology | 3LCD | 3LCD |
| Size | 0.59" | 0.55" |
| Real resolution | 1280x800 px | 1024x768 px |
| Max. video resolution | 1920x1080 px | |
| Image format support | 16:10 | 4:3, 16:9, 16:10 |
Projecting | ||
| Throw distance, min | 0.9 m | |
| Throw distance, max | 10.4 m | |
| Image size | 23.5 – 378 " | 23 – 350 " |
| Throw ratio | 1.27 – 1.71:1 | 1.44:1 – 1.95:1 |
| Digital zoom | 1.35 x | |
| Zoom and focus | manual | manual |
| Auto keystone correction | ||
| Keystone correction (vert), ± | 30 ° | 30 ° |
| Keystone correction (horizontal), ± | 30 ° | 30 ° |
Features | ||
| Features | MHL support | |
| Wi-Fi | Wi-Fi ready | |
Hardware | ||
| USB-A 2.0 | 1 pcs | |
| Number of speakers | 1 | 1 |
| Sound power | 5 W | 2 W |
| Video connectors | VGA | |
| HDMI inputs | 1 | 1 |
| HDMI version | v 1.4 | |
| Service connectors | USB (slave) | USB (slave) |
General | ||
| Noise level (nominal) | 38 dB | |
| Noise level (energy-saving / quiet) | 29 dB | |
| Power source | mains | mains |
| Power consumption | 270 W | |
| Size (HxWxD) | 87x295x211 mm | 82x302x237 mm |
| Weight | 2.4 kg | 2.4 kg |
| Color | ||
| Added to E-Catalog | december 2022 | december 2020 |
Compare Epson EpiqVision Flex CO-W01 and EB-E01
Epson CO-W01 and Epson EB-E01 projectors have similar features but differ in some key aspects. The CO-W01 is designed for general-purpose use and offers a brightness of 3000 lm, slightly lower than the EB-E01's brightness of 3300 lm. The EB-E01 has significantly better color reproduction, supporting 1.07 billion colors compared to the CO-W01's 16.7 million colors. Both projectors have a similar lamp life of 6000 hours, but the EB-E01 supports higher video resolution up to 1920x1080 pixels, while the CO-W01 has a native resolution of 1280x800 pixels. In terms of projection, the CO-W01 can project an image with a diagonal of up to 378 inches, whereas the EB-E01 is limited to 350 inches. Both devices have manual focus and keystone correction, but the EB-E01 also offers auto keystone. Overall, the EB-E01 is better suited for presentations due to its higher brightness and color reproduction, while the CO-W01 may be a more versatile option.
Price comparison
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Glossary
Main function
Main purpose of the projector.
This parameter is somewhat subjective and largely depends on how the device is positioned by the manufacturer; nevertheless, for the most comfortable use, it is best to follow the stated purpose. The options may include: universal, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:
— Universal. The simplest type of projector, roughly speaking—any model that does not belong to one of the specializations described below. Most have fixed optics, a projection distance of 1 – 12 m, an image diagonal of approximately 1 – 7 m (see below), and a relatively low price.
— For presentations. Projectors primarily intended for business use, particularly for giving presentations. They generally have a short projection distance with a fairly large image diagonal, allowing them to be used in small rooms; they can work with both widescreen and standard image formats (see below), and support resolutions typical of computer graphics cards—for example, 1280х800. At the same time, the native resolution itself (see below) may be quite low. In addition, an almost mandatory feature of this type of projector—with rare exceptions—is a 15-pin D-Sub...input (see “Connectors”).
— For home theater. Projectors intended primarily for watching films. The main criterion for assigning a particular model to this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is specified in the official documentation). However, there are also some common features: cinema-oriented models generally support widescreen image formats, have a high native resolution (see below), allowing them to work with HD video, and are equipped with the appropriate interfaces (see “Connectors”).
— Professional. High-end projectors with advanced specifications, numerous features and, accordingly, a considerable price. They are characterized by high image contrast ratios, support high-resolution video (including cinematic image formats), feature optical zoom for scaling the image without loss of quality, allow the connection of multichannel audio systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are fully loaded devices with top-tier specifications.
— Portable projector. An ultra-compact type of projector: most models are small enough to be carried in a pocket. These devices are primarily intended for giving impromptu presentations. Their form factor and power supply can vary. Some models are standalone devices with their own built-in storage and batteries (and sometimes even a full-fledged mobile OS such as Android on board). Others are designed like external cases or add-ons and, when in use, are attached directly to a mobile phone, using it as the signal and power source. However, in all cases, portable projectors have rather modest specifications due to their small size—for example, they have neither high brightness nor high image contrast. Battery life (in models with their own batteries) generally ranges from 40 minutes to an hour and a half. Energy-efficient LED lamps are also characteristic of this type (see below).
— Gaming. Specialized projectors intended for use with video games. Externally, they often feature a distinctive “aggressive” design, which may follow the style of a particular line of gaming PCs or laptops. As the name suggests, their practical specifications are primarily geared toward delivering a high-quality gaming image. To this end, projectors for this purpose typically offer, among other things, high native resolution (at least 1920х720, and more often 1920х1080 or higher), color reproduction of 1 billion colors, support for refresh rates (see below) of up to 120 Hz inclusive, and at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often support 3D. The maximum image diagonal may reach 7.5 m or more; this category also includes ultra-wide-angle devices capable of providing an image diagonal of about 3 m from a distance of about half a meter.
This parameter is somewhat subjective and largely depends on how the device is positioned by the manufacturer; nevertheless, for the most comfortable use, it is best to follow the stated purpose. The options may include: universal, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:
— Universal. The simplest type of projector, roughly speaking—any model that does not belong to one of the specializations described below. Most have fixed optics, a projection distance of 1 – 12 m, an image diagonal of approximately 1 – 7 m (see below), and a relatively low price.
— For presentations. Projectors primarily intended for business use, particularly for giving presentations. They generally have a short projection distance with a fairly large image diagonal, allowing them to be used in small rooms; they can work with both widescreen and standard image formats (see below), and support resolutions typical of computer graphics cards—for example, 1280х800. At the same time, the native resolution itself (see below) may be quite low. In addition, an almost mandatory feature of this type of projector—with rare exceptions—is a 15-pin D-Sub...input (see “Connectors”).
— For home theater. Projectors intended primarily for watching films. The main criterion for assigning a particular model to this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is specified in the official documentation). However, there are also some common features: cinema-oriented models generally support widescreen image formats, have a high native resolution (see below), allowing them to work with HD video, and are equipped with the appropriate interfaces (see “Connectors”).
— Professional. High-end projectors with advanced specifications, numerous features and, accordingly, a considerable price. They are characterized by high image contrast ratios, support high-resolution video (including cinematic image formats), feature optical zoom for scaling the image without loss of quality, allow the connection of multichannel audio systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are fully loaded devices with top-tier specifications.
— Portable projector. An ultra-compact type of projector: most models are small enough to be carried in a pocket. These devices are primarily intended for giving impromptu presentations. Their form factor and power supply can vary. Some models are standalone devices with their own built-in storage and batteries (and sometimes even a full-fledged mobile OS such as Android on board). Others are designed like external cases or add-ons and, when in use, are attached directly to a mobile phone, using it as the signal and power source. However, in all cases, portable projectors have rather modest specifications due to their small size—for example, they have neither high brightness nor high image contrast. Battery life (in models with their own batteries) generally ranges from 40 minutes to an hour and a half. Energy-efficient LED lamps are also characteristic of this type (see below).
— Gaming. Specialized projectors intended for use with video games. Externally, they often feature a distinctive “aggressive” design, which may follow the style of a particular line of gaming PCs or laptops. As the name suggests, their practical specifications are primarily geared toward delivering a high-quality gaming image. To this end, projectors for this purpose typically offer, among other things, high native resolution (at least 1920х720, and more often 1920х1080 or higher), color reproduction of 1 billion colors, support for refresh rates (see below) of up to 120 Hz inclusive, and at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often support 3D. The maximum image diagonal may reach 7.5 m or more; this category also includes ultra-wide-angle devices capable of providing an image diagonal of about 3 m from a distance of about half a meter.
Lamp type
— HD (High-intensity discharge). General name for gas discharge lamps, i.e. lamps in which the light flow is created by an electrical discharge between the electrodes inside the bulb. In the case of projectors, such lamps can be mercury, metal-halide, and xenon (see above for more details).
— LED. LEDs are used as a light source. They provide high brightness with low power consumption.
— Laser-LED. Light source based on laser LEDs. It has even greater brightness than classic LED, with relatively low power consumption.
— UHP (Ultra-high performance) — a high-pressure mercury lamp, developed by Philips. Compared to other lamps, it consumes less power, while not inferior in brightness. Projectors on such lamps are smaller and lighter than conventional ones due to a smaller power supply, the cooler operates with a lower noise level. The creators claimed a service life of up to 10,000 hours. One of the most popular types of lamps for projectors today
– UHE (Ultra-High Energy). Variety of UHP lamps (see above).
— UHB (Ultra-high brightness). Another kind of UHP lamps (see above).
— NSH (New Super High Pressure). Also applies to high pressure mercury lamps manufactured by Ushio. Somewhat less popular than UHP and its peers, but also widespread. Estimated operating time is about...2000 hours.
— SHP. High pressure mercury lamps manufactured by Phoenix.
— P-VIP (Video Projector) — a high-pressure mercury lamp from OSRAM. High brightness lamps, service life — 4000 — 6000 hours.
—UHM (Ultra High Performance Lamp of Matsushita) is a high pressure mercury lamp manufactured by Panasonic. Сan be easily changed, operating time, depending on type — 2000 — 5000 hours.
— Xenon. The design and principle of operation of such lamps are similar to high-pressure mercury lamps — light is created due to a discharge in a gaseous medium. However, instead of mercury vapor, in this case, an inert xenon gas under high pressure is used. This allows to create high power lamps (from 2 kW) with the appropriate light flow. Xenon lamps are used primarily in professional models.
— HPM. High-pressure mercury lamp technology developed by Sony and used primarily in its projectors (although other brands are also available). Combines compact size and relatively low cost with high brightness.
— DC. Abbreviation for "direct current". In the case of projector lamps, this designation usually refers to mercury lamps powered by direct current. The operating voltage of such lamps in different models of projectors may be different. Their design usually uses various tricks to improve performance compared to conventional lamps of this type — in particular, increase service life and reduce power consumption without sacrificing brightness.
— AC. This abbreviation stands for "alternating current". Such lamps are similar in almost everything to the DC ones described above, differing from them only in the type of power supply.
— LED. LEDs are used as a light source. They provide high brightness with low power consumption.
— Laser-LED. Light source based on laser LEDs. It has even greater brightness than classic LED, with relatively low power consumption.
— UHP (Ultra-high performance) — a high-pressure mercury lamp, developed by Philips. Compared to other lamps, it consumes less power, while not inferior in brightness. Projectors on such lamps are smaller and lighter than conventional ones due to a smaller power supply, the cooler operates with a lower noise level. The creators claimed a service life of up to 10,000 hours. One of the most popular types of lamps for projectors today
– UHE (Ultra-High Energy). Variety of UHP lamps (see above).
— UHB (Ultra-high brightness). Another kind of UHP lamps (see above).
— NSH (New Super High Pressure). Also applies to high pressure mercury lamps manufactured by Ushio. Somewhat less popular than UHP and its peers, but also widespread. Estimated operating time is about...2000 hours.
— SHP. High pressure mercury lamps manufactured by Phoenix.
— P-VIP (Video Projector) — a high-pressure mercury lamp from OSRAM. High brightness lamps, service life — 4000 — 6000 hours.
—UHM (Ultra High Performance Lamp of Matsushita) is a high pressure mercury lamp manufactured by Panasonic. Сan be easily changed, operating time, depending on type — 2000 — 5000 hours.
— Xenon. The design and principle of operation of such lamps are similar to high-pressure mercury lamps — light is created due to a discharge in a gaseous medium. However, instead of mercury vapor, in this case, an inert xenon gas under high pressure is used. This allows to create high power lamps (from 2 kW) with the appropriate light flow. Xenon lamps are used primarily in professional models.
— HPM. High-pressure mercury lamp technology developed by Sony and used primarily in its projectors (although other brands are also available). Combines compact size and relatively low cost with high brightness.
— DC. Abbreviation for "direct current". In the case of projector lamps, this designation usually refers to mercury lamps powered by direct current. The operating voltage of such lamps in different models of projectors may be different. Their design usually uses various tricks to improve performance compared to conventional lamps of this type — in particular, increase service life and reduce power consumption without sacrificing brightness.
— AC. This abbreviation stands for "alternating current". Such lamps are similar in almost everything to the DC ones described above, differing from them only in the type of power supply.
Lamp power
The power consumption of the backlight lamp installed in the projector.
Theoretically, the more powerful the lamp, the brighter it is. However, this is only true when comparing lamps of the same type (see above); and even in this case, the brightness may also depend on the nuances of the design. Therefore, when evaluating the capabilities of a lamp, it is worth focus not so much on power, but on the directly claimed brightness in lumens (see below).
But what this parameter directly affects is the total power consumption of the projector: the lamp is the most “greedy” component of the device, compared to it, the power consumption of the rest of the electronics is very small. Also note that many powerful lamps have high heat dissipation and require cooling systems, which affects the size and weight of the projector.
Theoretically, the more powerful the lamp, the brighter it is. However, this is only true when comparing lamps of the same type (see above); and even in this case, the brightness may also depend on the nuances of the design. Therefore, when evaluating the capabilities of a lamp, it is worth focus not so much on power, but on the directly claimed brightness in lumens (see below).
But what this parameter directly affects is the total power consumption of the projector: the lamp is the most “greedy” component of the device, compared to it, the power consumption of the rest of the electronics is very small. Also note that many powerful lamps have high heat dissipation and require cooling systems, which affects the size and weight of the projector.
Brightness
The brightness of the image produced by the projector at maximum backlight brightness. Usually, the average brightness of the screen, derived from a special formula, is indicated. The higher it is, the less the image depends on ambient light: a bright projector can provide a clearly visible image even in daylight, but a dim one will require dimming. On the other hand, increasing brightness reduces contrast and accuracy of colour reproduction.
Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.
Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.
Accordingly, when choosing this parameter, you need to consider the conditions in which you plan to use the projector. So, for office or school/university use, a brightness of at least 3000 lm is desirable — this allows you to get normal visibility without obscuring the room. In turn, among the top models a very low brightness can be found, because. such projectors are usually installed in rooms specially designed for them with good darkness level. And in ultra-compact devices it is impossible to achieve high brightness for technical reasons.
Detailed recommendations on the optimal brightness for certain conditions can be found in special sources. Here we note that anyway, it is worth choosing according to this indicator with some margin. As mentioned above, as brightness increases, contrast and colour quality decrease, and you may need to use the projector at a reduced brightness to achieve the desired picture quality.
Colour rendering
The number of individual colour shades that the projector is capable of displaying.
The minimum indicator for modern projection technology is actually 16 million colours (more precisely, 16.7 million is a standard number associated with the features of digital image processing). In the most advanced models, this value can exceed 1 billion. However, two nuances should be taken into account here: firstly, the human eye is able to recognize only about 10 million colour shades, and secondly, not a single modern image output device (projectors, monitors, etc.) cannot cover the entire spectrum of colours visible to the human eye. Therefore, impressive colour performance is more of a marketing ploy than a real indicator of image quality, and in fact it makes sense to pay attention to other characteristics — primarily brightness and contrast (see above), as well as specific data like a colour gamut chart.
The minimum indicator for modern projection technology is actually 16 million colours (more precisely, 16.7 million is a standard number associated with the features of digital image processing). In the most advanced models, this value can exceed 1 billion. However, two nuances should be taken into account here: firstly, the human eye is able to recognize only about 10 million colour shades, and secondly, not a single modern image output device (projectors, monitors, etc.) cannot cover the entire spectrum of colours visible to the human eye. Therefore, impressive colour performance is more of a marketing ploy than a real indicator of image quality, and in fact it makes sense to pay attention to other characteristics — primarily brightness and contrast (see above), as well as specific data like a colour gamut chart.
Horizontal frequency
Horizontal frequency supported by the projector.
This parameter is relevant when working with analogue video signal. In such a video, the image is formed line by line: each pixel in the line is highlighted in turn, then the next line is highlighted, and so on. The horizontal frequency describes how many times per second the backlight beam runs from edge to edge of the screen. For normal playback, the projector must support the same refresh rate as the input signal was recorded. However, most models support a fairly wide range of frequencies, and there are no problems with support. Also note that if you are not a professional, then when choosing a projector, it is quite possible to focus on the frame rate (see below) — this parameter is simpler and more intuitive, and support for a certain frame rate automatically means support for the corresponding line rate.
This parameter is relevant when working with analogue video signal. In such a video, the image is formed line by line: each pixel in the line is highlighted in turn, then the next line is highlighted, and so on. The horizontal frequency describes how many times per second the backlight beam runs from edge to edge of the screen. For normal playback, the projector must support the same refresh rate as the input signal was recorded. However, most models support a fairly wide range of frequencies, and there are no problems with support. Also note that if you are not a professional, then when choosing a projector, it is quite possible to focus on the frame rate (see below) — this parameter is simpler and more intuitive, and support for a certain frame rate automatically means support for the corresponding line rate.
Frame rate
Frame rate, simply put, is the frame rate supported by the projector.
For normal playback, it is highly desirable that the frame rate of the projector match the original frame rate of the video signal. However, most modern models do not support a specific frame rate, but a whole range of frequencies, and quite an extensive one at that.
Note that for viewing most video materials, the range from 24 to 60 fps is quite enough. The exception is 3D content, which may require double the frame rate, up to 120Hz (see " 3D Support " for details).
For normal playback, it is highly desirable that the frame rate of the projector match the original frame rate of the video signal. However, most modern models do not support a specific frame rate, but a whole range of frequencies, and quite an extensive one at that.
Note that for viewing most video materials, the range from 24 to 60 fps is quite enough. The exception is 3D content, which may require double the frame rate, up to 120Hz (see " 3D Support " for details).
Size
The size of the panel/chip affects the depth and final quality of the image. The larger the panel/chip, the more light it is able to process, which means the picture will be clearer and more structured. The average projector has a sensor of 0.5-0.7″, advanced projectors use sensors of 1.2-1.5″ and more.
Real resolution
The native resolution of the image produced by the projector matrix.
The minimum for modern projectors is actually the VGA standard, which assumes a resolution of 800x600 or close to it. The most limited of modern high-definition standards is HD (720); the classic size of such a frame is 1280x720, but projectors also have other options (up to 1920x720). A more advanced HD format is Full HD (1080), which also has several variations (the most popular is 1920x1080). And among high-end projectors there are models of Quad HD, Ultra HD (4K) and even Ultra HD (8K) standards.
In general, the higher the resolution, the clearer and more detailed image the projector can produce. On the other hand, this indicator directly affects the cost, and all the benefits of high resolution can only be appreciated if the reproduced content also corresponds to it. Note that modern projectors can work with higher resolutions than the “native” ones – for more details, see “Maximum video resolution”.
The minimum for modern projectors is actually the VGA standard, which assumes a resolution of 800x600 or close to it. The most limited of modern high-definition standards is HD (720); the classic size of such a frame is 1280x720, but projectors also have other options (up to 1920x720). A more advanced HD format is Full HD (1080), which also has several variations (the most popular is 1920x1080). And among high-end projectors there are models of Quad HD, Ultra HD (4K) and even Ultra HD (8K) standards.
In general, the higher the resolution, the clearer and more detailed image the projector can produce. On the other hand, this indicator directly affects the cost, and all the benefits of high resolution can only be appreciated if the reproduced content also corresponds to it. Note that modern projectors can work with higher resolutions than the “native” ones – for more details, see “Maximum video resolution”.














