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Comparison Dell Alienware AW3418HW 34 " black vs Acer Predator Z35bmiphz 35 " black

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Dell Alienware AW3418HW 34 "  black
Acer Predator Z35bmiphz 35 "  black
Dell Alienware AW3418HW 34 " blackAcer Predator Z35bmiphz 35 " black
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Main
The device has a customizable LED backlight.
Product typegaminggaming
Size34 "35 "
Screen
Curved screen3800R2000R
Panel typeIPS*VA
Surface treatmentanti-glarematte
Resolution2560x1080 (21:9)2560x1080 (21:9)
Pixel size0.31 mm0.32 mm
Response time (GtG)4 ms4 ms
Refresh rate160 Hz200 Hz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness300 cd/m²300 cd/m²
Static contrast1 000:1
Dynamic Contrast100 000 000:1
Colour depth16.7 million colours (8 bits)16.7 million colours (8 bits)
Colour space (sRGB)99 %
Connection
Video transmission
 
1xHDMI /version 1.4/
 
DisplayPort v 1.2
1xHDMI
v 1.4
Connectors (optional)
mini-Jack input (3.5 mm)
 
linear
 
mini-Jack output (3.5 mm)
 
Features
Features
Flicker-Free
NVIDIA G-Sync
 
NVIDIA G-Sync
Height adjustment
Speakers
Sound power18 W
USB hub 3.x
 /4/
 /4 pcs/
Fast charge
General
Wall mountVESA 100x100mm
Power consumption52 W
Dimensions (WxHxD)814x561x319 mm844х684.4х300 mm
Weight
7.27 kg /without stand/
12.65 kg
Color
Added to E-Catalogseptember 2017april 2016

Size

Diagonal size of the monitor matrix, in inches.

This parameter is one of the most important for any screen — it determines the total size of its working area. In general, it is believed that larger monitors are more comfortable: a large screen allows you to see a large fragment of text, images, etc. without having to scroll the "picture". On the other hand, the diagonal directly affects the dimensions, weight and cost of the monitor. In addition, it is worth remembering that screens with the same diagonal can have different aspect ratios and different specializations: for example, widescreen models are convenient for playing games and watching movies, while classic 4:3 or 5:4 solutions are preferable for working with documents. Now there are monitors of different diagonals on the market, among them the most popular are: 19–20", 22", 23 – 24", 25 – 26", 27 – 28", 29 – 30", 32", 34" and more.

Curved screen

The presence of a curved screen in the monitor design.

Such a screen has the left and right edges curved forward - it is believed that this shape significantly improves perception compared to a flat surface. At the same time, it makes sense to provide this feature only on fairly large diagonals - at least 30"; therefore, it is typical mainly for high-end models. It is also worth noting that in order to take advantage of all the advantages of a curved screen, you need to look at it from a certain point - at the optimal distance, strictly in the center; however, for computer monitors this is usually not a problem.

The main parameter of a curved screen is the radius of curvature. It is indicated in millimeters along the radius of a circle, the bend of which corresponds to the bend of the monitor: for example, the designation 1800R indicates a radius of 1.8 m.

The smaller the number in this designation, the more curved the screen (all other things being equal). At the same time, some manufacturers claim that the ideal curvature value is 1000R: supposedly, it is with this curvature of the screen that the image on it turns out to be as close as possible to a person’s natural field of vision, and the closer the curvature of the monitor is to 1000R, the better the viewing experience. However, in practice a lot depends on personal preference; and when viewed from a long distance (exceeding the radius of curvature by one a...nd a half times or more), all the advantages of a curved screen are lost.

Panel type

The technology by which the monitor matrix is made.

TN+film. The oldest and most common technology for manufacturing matrices. The original TN (Twisted Nematic) monitors have a low response time and low cost, but the image quality is average. So, the colour quality is not high, and the perfect black colour cannot be reproduced at all. In addition, the original TN technology provides relatively small viewing angles. To correct this situation, a special film is applied to the surface of the matrix. These matrices received the name "TN + film". Monitors with such a matrix are widespread and inexpensive. They are well suited for undemanding users both at home and in the office, and gamers will appreciate the fast response time.

*VA(Vertical Alignment, options: MVA, PVA, Super MVA, Super PVA). A kind of transitional option between expensive and high-quality IPS and low-cost TN. Provide sufficiently high-quality colour reproduction, including black colour, viewing angles can reach 178°. The main disadvantage of VA matrices is the significant response time (especially for MVA monitors), due to which such monitors are relatively poorly suited for watching videos and dynamic games. This shortcoming is gradually being eliminated, and the latest models of VA monitors are approaching TN + film in respo...nse time.

— IPS. Initially, IPS technology was created for high-end monitors (in particular, "designer"), the key parameters for which were the quality of colour reproduction and a wide colour gamut. With all these advantages, the original IPS matrices also had a number of serious drawbacks — first of all, low response speed and impressive cost. Thus, many modifications of the IPS technology have been developed, designed to compensate for these shortcomings to one degree or another.

OLED. Monitors with screens using organic light emitting diodes — OLED. Such LEDs can be used both to illuminate a traditional matrix, and as elements from which a screen is built. In the first case, the advantages of OLED over traditional LED backlighting are compactness, extremely low power consumption, backlight uniformity, as well as excellent brightness and contrast ratios. And in matrices, consisting entirely of OLED, these advantages are even more pronounced. The main disadvantages of OLED monitors are the high price (which, however, is constantly decreasing as the technology develops and improves), as well as the susceptibility of organic pixels to burn-in when broadcasting static images for a long time or pictures with static elements (toolbar, clock, etc.).

QLED. Monitors built using quantum dot technology (QLED). This technology can be used in matrices of various types. It involves replacing a set of several colour filters used in classic matrices with a special thin-film coating based on nanoparticles, and traditional white LEDs with blue ones. This allows you to achieve higher brightness, colour saturation and colour quality at the same time as reducing the thickness and reducing power consumption. In addition, QLED is well suited for creating curved screens. The flip side of these benefits is the high price.

QD-OLED. A kind of hybrid version of matrices that combine “quantum dots” (Quantum Dot) and organic light-emitting diodes (OLED) in one bottle. The technology takes the best from QLED and OLED: it is based on blue LEDs, self-luminous pixels (instead of external backlighting) and “quantum dots”, which play the role of color filters, but at the same time practically do not attenuate the light (unlike traditional filters) . Thanks to the use of a number of advanced solutions, the creators managed to achieve very impressive characteristics, significantly superior to many other OLED matrices. Among them are high peak brightness from 1000 nits (cd/m²), excellent contrast and black depth, as well as an expanded color gamut (over 120% of the DCI P3 gamut). Such matrices are found mainly in expensive advanced monitors with a large screen diagonal.

— AHVA. A type of matrix created by AU Optronics (a joint venture between Acer and BenQ) as a solution similar to modern IPS. Among the key advantages of this option over analogues is the almost complete absence of colour distortions at all viewing angles.

– PLS (Plane to Line Switching). This type of matrix was developed by Samsung engineers. It is based on the familiar IPS technology. According to some parameters, namely: the brightness and contrast of PLS exceeds IPS by 10%. The main goal of creating a new type of screens was to reduce the cost of the matrix, according to the developer, the production cost was reduced by 15%, which will positively affect the final price of monitors in comparison with IPS counterparts.

— IGZO. Technology introduced by Sharp in 2012. The key difference between IGZO and classic LCD matrices is that for the active layer (responsible for creating the image) it uses not amorphous silicon, but a semiconductor material based on indium gallium oxide and zinc oxide. This makes it possible to create screens with extremely fast response times and high pixel densities, and the technology is considered well suited for ultra-high resolution screens. With all this, the colour rendering characteristics allow the use of IGZO monitors even in the professional field, and the power consumption is very low. The main disadvantage of this option is the high cost.

— UV2A. An LCD display technology developed by Sharp and introduced in 2009. One of the key features of UV2A matrices is that they are based on liquid crystals that are sensitive to ultraviolet light. And it is UV radiation that is used as a control signal — it ensures that the crystals turn in the right direction to form an image. The technical features of such systems are such that the position of individual crystals can be controlled with extremely high accuracy — up to several picometers (with the size of the crystals themselves about 2 nm). According to the manufacturer, this provides two key benefits: no backlight "leakage" and improved light transmission with "open" crystals. The first allows you to achieve very deep and rich blacks, the second provides excellent brightness with low power consumption, and together these two features make it possible to create screens with a very high static contrast ratio — up to 5000: 1. At the same time, we note that the actual contrast characteristics in UV2A monitors can be noticeably more modest — it all depends on the features of a particular matrix and the characteristics that the manufacturer was able or considered necessary to provide.

— Mini LED IPS. A variation on the theme of the familiar IPS-matrix, which is illuminated by an array of reduced LEDs. The small caliber of individual light sources (of the order of 100-200 microns) makes it possible to form a much larger number of zones of controlled local dimming of the screen. Together, this delivers improved brightness, contrast, colour saturation, and black depth, and raises the bar for High Dynamic Range (HDR) technology.

— Mini LED VA. A variety of VA-matrices with a Mini LED backlight system. It consists of many tiny LEDs, which, due to their number, form many times more local screen dimming zones than standard canvases. As a result, Mini LED VA panels boast improved colour reproduction, impressive black depth, and multiple performance improvements in HDR content.

— Mini LED QLED. Behind the plane of the QLED panel in monitors with a Mini LED backlight system are thousands of miniature LEDs no larger than 200 microns in size, which divide the screen into a great many zones with controlled local dimming. They are individually dimmable, allowing full display of HDR content with bright light and deepest black levels.

Surface treatment

Modern monitors can use displays with both glossy and matte screen surfaces. A matte surface is in some cases more preferable due to the fact that on a glossy screen, when exposed to bright light, noticeable glare appears, sometimes interfering with viewing. On the other hand, glossy screens offer better picture quality, higher brightness, and richer colours.
Due to the development of technology, monitors with a special anti-glare coating have appeared on the market, which, while maintaining all the advantages of a glossy screen, creates significantly less visible glare in bright ambient light.

Pixel size

The size of one dot (pixel) on a monitor screen. This parameter is related to the maximum resolution of the monitor and its diagonal size — the higher the resolution, the smaller the pixel size (with the same diagonal) and vice versa, the larger the diagonal, the larger the size of one pixel (with the same resolution). The smaller the size of one pixel, the clearer the image will be displayed by the monitor, the less grainy it will be noticeable, which is especially important on large monitors. On the other hand, a small pixel size creates discomfort when working with fine details and text — this mainly applies to monitors with a small diagonal.

Refresh rate

The maximum frame rate supported by the monitor at the recommended (maximum) resolution.

The higher the frame rate, the smoother the movement on the screen will look, the less noticeable jerks and blurring will be on it. Of course, the actual image quality also depends on the video signal, but for normal viewing of video at a high frame rate, the monitor must also support it.

When choosing this option, keep in mind that at lower resolutions than the maximum, the supported frame rate may be higher. For example, a model with a 1920x1080 matrix and a claimed frame rate of 60 Hz at a reduced resolution can give 75 Hz; but the 75Hz frame rate is only listed in the specs if it is supported at the monitor's native (maximum) resolution.

Also note that a high frame rate is especially important for gaming models (see "Type"). In most of them, this figure is 120 Hz and higher; monitors with a frequency of 144 Hz are considered the best option in terms of price and quality, however, there are also higher values — 165 Hz and 240 Hz. And monitors at 100 Hz can be both inexpensive gaming models and advanced home ones.

You can evaluate all the frame rates at which this monitor is capable of operating by the ver...tical frequency claimed in the specifications (see below).

Static contrast

Static contrast provided by the monitor screen.

This value describes the difference between the brightest whites and darkest blacks that the screen is capable of producing. In this case, unlike dynamic contrast (see below), the difference is indicated on the condition that the brightness of the screen backlight remains unchanged. In other words, this is the contrast that is guaranteed to be achievable within one frame. Static contrast is inevitably lower than dynamic. However, it is she who describes the basic capabilities of the screen.

The minimum static contrast ratio for tolerable image quality is considered to be 250:1, but even the most modest modern monitors give out about 400:1 (and a value of 1000:1 is not the highest class), and in high-end models this figure can reach 2000:1 and even more. .

Dynamic Contrast

Dynamic contrast provided by the monitor screen.

Dynamic contrast refers to the difference between the brightest white at maximum backlight intensity and the deepest black at minimum backlight. In this way, this indicator differs from static contrast, which is indicated with a constant backlight level (see above). Dynamic contrast ratio can be expressed in very impressive numbers (in some models — more than 100,000,000: 1). However, in fact, these figures are poorly correlated with what the viewer sees: it is almost impossible to achieve such a difference within one frame. Therefore, dynamic contrast is most often more of an advertising than a practically significant indicator, it is often indicated precisely in order to impress an inexperienced buyer. At the same time, we note that there are "smart" backlight technologies that allow you to change its brightness in certain areas of the screen and achieve a higher contrast in one frame than the claimed static one; these technologies are found mostly in premium monitors.

Colour space (sRGB)

Monitor colour gamut Rec. 709 or sRGB.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Nowadays, sRGB is actually the standard color model adopted for computer technology; This is what is used in the development and production of most video cards. For television, the Rec. standard, similar in parameters, is used. 709. In terms of the range of colors, these models are identical, and the percentage of coverage for them is the same. In the most advanced monitors it can reach or even exceed 100%; These are the values that are considered necessary for high-end screens, incl. professional.
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