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Comparison Roland Fantom-06 vs Yamaha MODX6+

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Roland Fantom-06
Yamaha MODX6+
Roland Fantom-06Yamaha MODX6+
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Typework stationsynthesizer (rompler)
Keys
Number of keys6161
Sizefull sizefull size
Mechanicsactiveactive
Sensitivity adjustment
Rigiditysemi-weightedsemi-weighted
Specs
Polyphony128 voices
Built-in timbres3590 шт2227 шт
Auto accompaniment
Tempo change5 – 300
Metronome
Sequencer (recording)
Sampling
Mixer
Built-in compositions
Effects and control
Timbres layering
Keyboard split
Octave shift
Arpeggiator
Reverberation
Chorus
Transposition
Pitch controller
Modulation controller
Fine tuning
Connectors
Inputs
mini-Jack (3.5 mm)
Jack (6.35 mm)
MIDI in
USB to device (type A)
Jack (6.35 mm)
MIDI in
USB to device (type A)
Microphone2 pcs
Connectable pedals4 шт4 шт
Outputs
USB to host (type B)
MIDI out
MIDI thru
headphones
USB to host (type B)
MIDI out
headphones
Linear outputs102
In box
In box
 
PSU
General
Displaycolourcolour
Touch screen
Power consumption50 W16 W
Dimensions (WxHxD)1006x95x323 mm937x134x331 mm
Weight6 kg6.6 kg
Color
Added to E-Catalogdecember 2023march 2023
Compare Roland Fantom-06 and Yamaha MODX6+
Roland Fantom-06 often compared
Glossary

Type

— Synthesizer. In this case, we are referring to classic digital synthesizers — keyboard musical instruments capable of reproducing the sound of various instruments and sound effects. The functionality of these models can vary greatly — from budget devices with minimal features to advanced instruments suitable even for professional musicians.

Workstation. High-end synthesizers for professional use, capable of serving as not only a musical instrument but also as a control panel for recording and mixing sound. Therefore, a sequencer (see below) is a mandatory feature of such instruments. Additionally, workstations are characterized by advanced equipment appropriate to their class: it is among these instruments that you find models with full-sized hammer-action (see "Mechanics") 88-key keyboards, the user has access to a wealth of adjustments and connectors, and the sound quality and authenticity in low-cost models are good, while in advanced ones — nearly perfect. However, synthesizers of this type are quite expensive, so combined with their extensive capabilities, they are indispensable tools for composers, sound engineers, and other specialists engaged in both performance and music recording.

Children's Synthesizer. The features of such instruments are generally clear from the name — these are synthesizers designed for children. Externally, these models differ from "adult" ones pr...imarily in the smaller number of keys (up to 49, often less) and the reduced size of the keys themselves for a child's hand. In addition, the performance characteristics and functionality of children's synthesizers are also, more often than not, more modest: for instance, the polyphony (see below) rarely exceeds 8 voices, and the overall sound authenticity is quite low. However, the educational capabilities of such instruments, on the other hand, can be very extensive, and in general, children's synthesizers are considered a good choice for initial learning.

Analog Synthesizer. Instruments in which sound is created not through digital processing but by passing through a real electrical circuit. Very simply, the principle of operation of such an instrument can be described as follows: each key, when pressed, activates its sound generator at a certain frequency responsible for the desired note, and with additional settings (oscillators, envelope, filters), the musician gives this sound its color. From the user's perspective, the most noticeable difference in an analog synthesizer is the absence of built-in timbres — all details of the sound are manually adjusted by the musician. Analog instruments are more complex to operate, but on the other hand, they allow for effects that are not possible with "digital." Moreover, the coloration of the sound on analog synthesizers differs somewhat. Historically, instruments of this type appeared before digital ones; however, today, they are specialized solutions mainly intended for professional performers and used in specific musical directions.

Sensitivity adjustment

Ability to change the sensitivity of active mechanics (see above) in the synthesizer.

This function allows you to adjust the intensity of the key's response to pressing. Simply put, the higher the sensitivity, the louder and sharper the sound will be, with the same pressing force. This allows you to change the characteristics of the instrument's sound.

Also in synthesizers with this function, it is often possible to completely turn off the active mechanics and play on a “passive” keyboard. This can be useful for making certain voices, such as harpsichord or organ, sound realistic.

Polyphony

The polyphony supported by a synthesizer, in other words, is the number of “voices” (tone generators) that can simultaneously sound on it.

This parameter is often described as the number of notes that can be played simultaneously on the keyboard. However, this is not entirely true due to the fact that in many timbres one note can activate several tone generators. As a result, for example, to play a chord of 3 notes in a timbre with 4 tone generators per note, polyphony of at least 3 * 4=12 voices is required. In addition, Auto Accompaniment and Preset Songs (see related sections) also use tone generators, requiring even more voices to work effectively with these features.

The minimum value for a more or less functional modern synthesizer is polyphony for 32 voices — and even then such an instrument can be used mainly for initial training and simple melodies. For a more solid application, it is desirable to have at least 50 – 60 voices, and in professional models (in particular, workstations where you have to deal with several audio tracks at once), there are models with polyphony for 150 tone generators or more.

In general, a more advanced synthesizer is likely to have more extensive polyphony, however, it is only possible to evaluate the class of an instrument by this parameter very approximately — instruments with the same number of voices can differ greatly in level. The only exception to this rule are children's synthesizers (see "T...ype"), which support up to 20 voices.

Built-in timbres

The number of built-in sounds provided in the synthesizer.

The number of timbres is often described as the number of instruments that a given model can imitate. However, this is not entirely true — rather, this parameter can be called "the number of instruments and sound effects." For example, the same instrument — an electric guitar — with different "gadgets" (distortion, overdrive) will sound differently, and in the synthesizer each such gadget will be considered a separate timbre. The “drums” timbre usually combines different types of drums and other percussion instruments — in other words, it allows you to portray both the “bass drum” and the cymbals without switching settings, just by pressing the desired keys. And some timbres may not have analogues among real instruments at all.

The more built-in timbres, the more extensive the possibilities of the synthesizer, the more diverse the sounds that can be extracted from it. At the same time, in high-end models like workstations (see "Type"), this number can reach 1000 or even more.

Auto accompaniment

The presence of the auto accompaniment function in the synthesizer.

This function allows the instrument to automatically play an accompaniment melody that you can play along with the main part on the keyboard. At the same time, the left hand of the musician can control the accompaniment: it is enough to take a chord on the left half of the keyboard, and the auto accompaniment will automatically “decompose” it into instrument parts that sound in accompaniment. Thus, the musician turns into a "man-orchestra": one synthesizer can replace the whole ensemble, or at least a solid part of the ensemble. Of course, the sound quality in such models can be different, and not every synthesizer with accompaniment is suitable for an event more serious than a children's party, although there are quite advanced models.

In addition, playing to accompaniment can also be useful for educational purposes: it contributes to the development of general technique, a sense of rhythm, and additional accompaniment is very convenient during improvisation exercises.

It should be taken into account that not only the sound quality, but also the number of accompaniment styles (melodies) can be different; and some models allow you to record your own melodies. See below for more details on these features.

Tempo change

The range in which you can change the tempo of the programme played by the synthesizer — auto accompaniment, lesson tune (see above), metronome (see below), recorded sample, etc.

Pace is measured in beats per minute. Changing it allows you to adjust the speed of the synthesizer to the specifics of the situation — for example, slightly slow down the tutorial if it is too hard to master at the initial pace. The wider the range of tempo adjustment, the more options the musician has to choose from, especially in the area of very slow and very fast tempos.

Note that the traditional range of musical tempos covers values from 40 beats / min (“grave”, “very slowly”) to 208 beats / min (“prestissimo”, “very fast”), however, in synthesizers it can be more extensive — for example, 30 – 255 bpm.

Sampling

Synthesizer support for sampling.

Samples are short sound fragments used in the creation of musical compositions. Such a fragment can contain almost any sound — from a note on a musical instrument or a fragment of a drum part to a siren signal, a bird's chirp, the sound of a mechanism, etc. Specifically, the sampling function implies the ability to use the synthesizer to record samples for further use. Recording can be done either through the built-in microphone or through the audio input (from an external microphone or other audio device). At the same time, many synthesizers with this function are able not only to keep the sound not only "as is", but also to pass the incoming signal through the processing circuits, adding various effects to it — echo, "wah-wah", metallic sound coloring, etc. And ready-made samples can usually be "bound" to individual synthesizer keys and played back in real time. Other functions are possible, depending on the level of the instrument.

Mixer

The presence of a mixer in the design of the synthesizer.

A mixer in this case is a device designed to control individual audio channels that make up the sound of a synthesizer as a whole. The list of these channels includes, in particular, the main voice, the layered voice (see “Dubbing voices”), several auto accompaniment channels (main, bass, drums, etc.). With a mixer, the musician can manually control these channels — turn some of them on and off, switch the timbre, tempo, key, etc. This greatly expands the possibilities for using the synthesizer.

Built-in compositions

The presence of built-in compositions in the design of the synthesizer.

This function is similar to the auto accompaniment described above — in the sense that it involves playing songs on the synthesizer itself. However, unlike Auto Accompaniment, Preset Songs play strictly by note and cannot be controlled using chords on the left half of the keyboard. In other words, with auto accompaniment, the musician has a lot of freedom, and you have to play along with melodies in strict accordance with it.

Built-in compositions can be used for a variety of purposes. One of the options is training: the musician listens to a reference recording and then tries to reproduce it, either plays along with the melodies according to the given notes, or improvises to it. In addition, in some cases (for example, at mass events), the ability to turn on the synthesizer as a player can be very useful. Also, built-in songs are used to test and demonstrate the general capabilities of the instrument: it is assumed that the recorded song can be repeated using the synthesizer itself.