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Comparison BenQ MX631ST vs BenQ MS506

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BenQ MX631ST
BenQ MS506
BenQ MX631STBenQ MS506
from £800.81 
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Main functionuniversaluniversal
Lamp and image
Lamp model5J.J9V05.001
Service life4500 h4000 h
Service life (energy-saving)10000 h6500 h
Lamp power190 W190 W
Brightness ANSI Lumens3200 lm3200 lm
Dynamic contrast13 000:113 000:1
Colour rendering1 billion colors1 billion colors
Horizontal frequency15 – 102 kHz15 – 102 kHz
Frame rate23 – 120 Hz23 – 120 Hz
Sensor
TechnologyDLPDLP
Real resolution1024x768 px800x600 px
Max. video resolution1600x1200 px
Image format support4:3, 16:9, 16:104:3, 5:4, 16:9, 16:10
Projecting
Rear projection
Throw distance, min0.73 m2.38 m
Throw distance, max6.6 m13.11 m
Image size1.02 – 7.62 m1.52 – 7.62 m
Throw ratio0.9:1 – 1.08:11.96:1 – 2.15:1
Optical zoom1.2 x1.1 x
Zoom and focusmanualmanual
Lens shift
Keystone correction (vert), ±40 °40 °
Features
Features
MHL support
3D support
 
3D support
Hardware
USB 2.01
Number of speakers11
Sound power10 W2 W
Video connectors
VGA /1 input and 1 output/
S-Video
composite
component
VGA /2 inputs, 1 output/
S-Video
composite
component
HDMI inputs2no
HDMI versionv 1.4
Audio connectors
3.5 mm input (mini-Jack)
3.5 mm output (mini-Jack)
RCA (audio)
3.5 mm input (mini-Jack)
3.5 mm output (mini-Jack)
 
Service connectors
COM port (RS-232)
USB (slave)
 
COM port (RS-232)
 
LAN (RJ-45)
General
Noise level (nominal)33 dB33 dB
Noise level (energy-saving / quiet)28 dB28 dB
Power sourcemainsmains
Power consumption
305 W /220 W in economy mode/
270 W /220 W in economy mode/
Size (HxWxD)114x287x233 mm95x283x222 mm
Weight2.6 kg1.9 kg
Color
Added to E-Catalogoctober 2015july 2015

Lamp model

The lamp model that the projector is designed for. Most projectors come with lamps included, so this information is not needed for normal use. But when looking for a spare lamp or replacement, information about model can be very useful: finding a spare part by the exact name is much easier than by general data like the brand of the projector.

Service life

Minimum projector lamp life as stated by the manufacturer. Specified by the total time of continuous operation. Note that if the projector was operated without violations, then upon reaching this time, the lamp will not necessarily fail — on the contrary, it can work for quite a long time. However, when evaluating durability, it is best to focus on the claimed service life.

Service life (energy-saving)

When working in economy mode, the brightness of the backlight is noticeably reduced, on average by 30-50%. With a decrease in brightness, heat dissipation also decreases, which saves the working life of the illuminator, thereby increasing the lamp life. Thus, the ECO mode allows you to extend the lamp life by an average of 30%. If the typical projector lamp life is 4000 hours, regular use of the ECO mode will extend the backlight life to approximately 5500 hours.

Real resolution

The actual image resolution of the projector.

The minimum for modern projectors is actually the VGA standard, which assumes a resolution of 800x600 or close to it. The lowest of today's high-definition standards is HD (720) ; the classic size of such a frame is 1280x720, but there are other options in projectors, up to 1920x720. A more advanced HD format is Full HD (1080), which also has several variations (the most popular is 1920x1080). And among high-end projectors, there are models of Quad HD, Ultra HD (4K) and even Ultra HD (8K) standards.

In general, the higher the resolution, the clearer and more detailed image the projector can produce. On the other hand, this indicator directly affects the cost; and all the benefits of high resolution can only be appreciated if the content being played also corresponds to it.

Max. video resolution

The maximum resolution is closely related to both the overall picture quality and the screen size. The higher the resolution of the projector, the clearer the image details become, especially when viewing the picture on a large screen.

For the vast majority of tasks, a resolution ranging from HD (1280x720) to Full HD (1920x1080) is usually enough. If the projector will be used to play modern games, you should choose a model with a resolution from Quad HD (2560x1440) to 4K (3840×2160) and even 8K (7680x4320).

Of course, the screen size itself should be taken into account. The fact is that on a 40-50″ projection surface there will not be much difference between Quad HD and 4K formats. A high-resolution picture will be able to express itself on a really big screen.

Image format support

Image formats supported by the projector.

In this case, format means the aspect ratio of the image. The general rule in this case is that the projector must support the same format in which the original content is recorded. Otherwise, the image will either be stretched in height or width, or with black stripes on the sides or top-bottom. Specifically, the formats can be divided into three main categories:

— Traditional, or rectangular. Classic formats in which the height of the picture is not much less than the width. The most popular options are 4:3, widely used in analogue TV, and 5:4, common in computer technology. Traditional formats are well suited for presentations, working with documents and graphics, and other similar tasks.

Widescreen — formats in which the frame width is significantly (more than 1.5 times) greater than the height. The most popular of these standards are 16:9 and 16:10. These aspect ratios are well suited for games and movies; in particular, most high-definition content (HD 720p and above) is recorded in widescreen format.

Extra wide. The formats are even wider than the widescreen ones described above — for example, 21:9. Mainly used in cinematography.

It is worth noting that many modern projectors are able to work with several types of formats at once — for example, with classic 4:3 and...wide-angle 16:9.

Throw distance, min

The closest distance to the screen that the projector can be used on. Typically, this is the minimum distance at which the image from the projector remains in focus.

This parameter is especially important if the device is to be placed at a small distance from the screen (for example, in a cramped room). Some modern projectors are able to work normally at a distance of 10 – 20 cm. Also note that the throw distances are determined primarily by the lens, and if the initial range of these distances does not suit you, perhaps the situation can be solved by replacing the optics.

Throw distance, max

The farthest distance from the screen that the projector can be used on. This is the maximum distance at which the image remains in focus and maintains acceptable brightness — at least enough for viewing in a darkened room on a high-quality screen.

It is necessary to choose according to this parameter taking into account the expected operating conditions and the distances to be dealt with. At the same time, it's ok to have a certain margin for the maximum distance — since, as already mentioned, it is usually indicated for an perfect screen and a darkened room, and such conditions are not always available. Also note that although the throw distances depend on the lens, not every projector with an interchangeable lens allows the installation of more "long-range" optics than the standard one — the device may simply not have enough brightness for an increased distance.

Image size

Diagonal size of the image projected by the projector. Usually, it is indicated as a range — from the smallest, at the minimum throw distance, to the largest, at the maximum. About throw distances, see above; here it is worth saying that the choice of diagonal size depends both on the distance between the screen and the audience, and on the format of the projector. For example, to watch a video, the best option is the situation when the distance from the viewer to the image corresponds to 3-4 diagonals, and a relatively large picture can be useful for working with presentations. More detailed recommendations for different situations can be found in special sources; here we only recall that the image must fit on the screen used with the projector.
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