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Comparison Sony VPL-VW550ES vs Sony VPL-VW520ES

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Sony VPL-VW550ES
Sony VPL-VW520ES
Sony VPL-VW550ESSony VPL-VW520ES
from $15,083.30 up to $17,035.10
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from $15,600.00 up to $16,800.00
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Main functionhomehome
Lamp and image
Lamp typeUHPUHP
Lamp modelLMP-H280LMP-H280
Service life6000 h6000 h
Lamp power280 W280 W
Brightness1800 lm1800 lm
Dynamic contrast350 000:1300 000:1
Horizontal frequency19 – 72 kHz19 – 72 kHz
Frame rate48 – 92 Hz48 – 92 Hz
Projection system
TechnologyLCoSLCoS
Size0.74"
Real resolution4096х2160 px4096х2160 px
Image format support16:9, 4:316:9, 4:3
Projecting
Image size60 – 300 "60 – 300 "
Throw ratio1.38:1 – 2.83:1
Optical zoom2.1 x2.1 x
Zoom and focusmotorizedmotorized
Lens shift
Features
Features
active 3D
3D support
Hardware
USB 2.01
HDMI inputs2
Service connectors
COM port (RS-232)
LAN (RJ-45)
COM port (RS-232)
LAN (RJ-45)
General
Noise level (nominal)26 dB26 dB
Power sourcemainsmains
Power consumption410 W410 W
Size (HxWxD)195x496x464 mm195.3x495.6 x463.6 mm
Weight14 kg14 kg
Added to E-Catalogjanuary 2017october 2015

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Size

The size of the panel/chip affects the depth and final quality of the image. The larger the panel/chip, the more light it is able to process, which means the picture will be clearer and more structured. The average projector has a sensor of 0.5-0.7″, advanced projectors use sensors of 1.2-1.5″ and more.

Throw ratio

The projector's throw distance is vital in determining what size projection screen to use and how far away it should be from the projector. Most projectors have a variable throw ratio. In the extreme positions, these are wide-angle mode (smallest value) and telephoto lens mode (largest value). Knowing these values, you will be able to determine the range of throw distances within which the projector must be placed in order for the projected image to match the specified dimensions of the projection screen.

According to these values, you need to check or set the optical zoom. We divide the larger value by the smaller value, and we get a figure, for example 1.33-2.16: 1.

If we want to calculate whether this projector is suitable for a certain image size, we do this: 1.33*3 (image width)=the distance at which the projector should hang.

Features

Light sensor. A sensor that detects the level of ambient light. Most commonly used to automatically adjust the brightness of the projector to suit current conditions. So, in a darkened room, high brightness is not needed, but in daylight, on the contrary, you cannot do without it. You can also adjust the operating mode manually, but it is more convenient when the projector does it automatically.

DLNA support. DLNA technology is designed to connect home electronics into a single network and exchange content in real time. One of its advantages is that DLNA devices are guaranteed to be compatible with each other regardless of model and manufacturer. In a projector, this feature can be used, for example, to view a movie on a large screen from a computer hard drive, or to display an Internet broadcast on this screen that was originally opened on a tablet. DLNA works on the basis of a standard local network, with a connection via LAN (see "Management ports") or Wi-Fi (see below).

MHL support. The projector has HDMI inputs that support the MHL standard. This standard is used to transfer video and audio from mobile gadgets (via microUSB) to external devices. Accordingly, this feature is useful for those who plan to connect smartphones and other portable equipment to the projector. At the same time, an MHL gadget connected t...o a compatible HDMI port can also be charged in the process. Note that you can also output the MHL signal to a regular HDMI port, but this will require an adapter, and the charging function will not be available.

— Picture-in-picture. Ability to play two channels simultaneously on one screen: main and additional (in a separate small window). The sound is played only for the main channel. This mode allows, for example, to skip a break in a football match and not be late for the second half. Note that for this function to work, images must come from different sources — for example, from two different tuners, or from a tuner and an external device (DVD player, media centre, etc.).

— PJ-Link protocol. The projector supports the PJ-Link protocol. This is a service standard designed to control projectors over local networks (usually LAN or HDBaseT, see "Management port"). All PJ-Link-enabled equipment (projectors, controllers) is fully interoperable regardless of brand and manufacturer, making it much easier to build networks of multiple projectors and replace individual components in such networks.

3D support. Support for 3D implies the ability to reproduce three-dimensional stereoscopic images. A 3D image can be based on various technologies. Traditionally, active (see the relevant paragraph), passive (see the relevant paragraph) and hybrid 3D technologies are distinguished. Special glasses are required to view the three-dimensional image. In the case of active 3D, special shutters are built into the glasses, which operate from an independent power source. For passive and hybrid 3D, regular 3D glasses without battery power are sufficient.

— Active 3D. Active 3D technology is based on the principle of alternating flickering of the image. The flickering of the image on the screen is synchronized with the flickering of the lenses in the glasses, as a result, each eye receives a separate image, which makes the picture three-dimensional. The main advantage of active 3D is the ability to view images without reducing the original picture quality. You can look at the screen from any angle and from any position, while the image will still be three-dimensional. Among the shortcomings, there is the presence of some discomfort for the eyes, which occurs due to the regular flickering of lenses in glasses. Also, active 3D glasses may darken the original brightness of the image somewhat. Additionally, glasses of this type are very expensive.

— Passive 3D. Passive 3D provides the display of a double image. Passive 3D glasses use special lenses that cut off the duplicate image in such a way that each eye sees only the image intended for it, which creates the illusion of a three-dimensional image. The main advantage of passive 3D is that it does not tyre the eyes, which is typical for active flickering 3D. Passive 3D glasses are inexpensive.

— Interactive pen. The projector supports interactive pen technology. This technology allows you to actually turn the projected image into an interactive whiteboard: with a pen, you can draw, write and make notes directly on the projected image, which is especially useful during presentations and educational events. It is worth taking into account that the pens themselves and additional equipment for their work may not be included in the set.

Multimedia (air mouse remote). Air mouse remote are devices that have a gyroscope, which allows you not only to switch menu items with the “↑”, “↓” buttons, but to use the remote control as a mouse. By directing it to the screen, a cursor will appear that moves in the direction of the remote control. This makes management easier and faster.

Voice control. The projector's support for voice control allows you to dictate certain commands through the remote control. However, voice control does not cover all functions and recognition accuracy may require re-entering the command. If you need a more extensive range of functions, then pay attention to the voice assistant.

Voice assistant. For a long time now, device control has been shifting to voice commands. For this, certain interfaces and systems are used. The most popular are Amazon Alexa and Google Assistant. For "apple" devices, this is Apple Siri, but this technique is not presented in projectors. At the same time, unlike the voice control function, the voice assistant does not just turn on this or that function, mode, makes it louder, quieter, but allows you to perform certain operations in applications, whether it is to launch the desired clip on Youtube or display the weather in the browser.

USB 2.0

The number of USB 2.0 ports provided by the projector.

Do not confuse these connectors with USB slave (see "Management ports") — in this case we are talking about USB ports for various peripherals. Most often, these ports are used for direct playback of content from flash drives and other storages (for example, external HDDs). At the same time, we note that video viewing is not available in some projectors (only photos), in others a very limited set of formats may be supported. However, a direct connection is often more convenient than viewing through a computer or other device. The USB ports can also be used for other purposes, such as updating firmware, transferring files between a flash drive and the projector's built-in storage, or even for keyboards/mouses (in Android devices, see above).

The USB 2.0 standard itself is considered obsolete, but it is quite enough for projectors, and newer peripherals are fully compatible with such connectors. At the same time, you rarely have to connect more than one external device to the projector at a time, so there are few models with more than one USB 2.0.

HDMI inputs

The number of HDMI inputs provided by the projector.

HDMI is a comprehensive digital interface originally designed for high-definition video and multi-channel audio. Today, it is actually a generally accepted standard, outputs of this type are available in the vast majority of HD-enabled video devices — media centers, Blu-ray players, computer graphics cards, etc. The presence of several HDMI inputs allows you to simultaneously connect several signal sources to the projector and switch between them in the projector settings without having to connect and disconnect cables.
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