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Comparison Beelink GT1 16 Gb vs iconBIT XDS94K

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Beelink GT1 16 Gb
iconBIT XDS94K
Beelink GT1 16 GbiconBIT XDS94K
from $79.96 up to $107.52
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from $129.00
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Main
Android OS. 4K video playback. Slot for microSD memory card. Dual band Wi-Fi.
TypeMedia PlayerMedia Player
Connectivity and interfaces
Bluetooth++
Wi-Fi++
AirPlay
Miracast
Card reader
 /microSD/
 /microSD/
Web browser
IPTV support
Connectors
HDMI1
/version 2.0/
LAN100 Mbps100 Mbps
AV output
Optical output
More featuresS/PDIF
Hardware
CPU frequency
2000 MHz /ARM Cortex-A53/
2000 MHz /Quad Core Cortex A-53 64 bit/
Built-in memory16 GB8 GB
RAM2 GB1 GB
Ultra HD 4K support
General
Video decodersMPEG-1, MPEG-2, MPEG-4, H.264, H.265, VC-1, WMV9, DivX
Audio decodersDolby Digital, FLAC, MPEG-1, DTS
MPEG-1, MPEG-2, MPEG-4, Dolby Digital(AC-3), DTS, DTS-HD, Dolby TrueHD /PCM, AAC, WMA, WMA Pro, FLAC, DTS, LPCM, ADPCM, RA-cook/
Remote control++
Cooling systempassive (no fan)passive (no fan)
Dimensions (WxHxD)96x16x96 mm100x25x100 mm
Weight140 g
Added to E-Catalognovember 2016february 2016

AV output

AV output. Analogue output for video and audio transferring. Previously, due to the large size of the equipment, it consisted of 3 RCA jacks and was connected to the TV accordingly. Now the devices have become more compact and don't have free space on the case. Therefore, the AV output is a single headphone jack, to which a tee cable is already connected (check availability in the package). Since all components of the video signal are on the same cable, the picture quality and immunity to interference are low.

Optical output

A variation of the SP/DIF audio interface that uses a TOSLINK fibre optic cable. Like the coaxial connector, the optical output uses a digital data transfer format and can work with multi-channel audio. At the same time, optical fibre requires rather delicate handling, but it is absolutely insensitive to electrical interference.

Built-in memory

The volume ofits own storage installed in the media player.

In this case, storage means permanent memory available to the user — the storage that you can fill with movies, music, applications, etc. The larger the volume of such storage, the more convenient it is for the user; on the other hand, this parameter significantly affects the cost of the entire device. In addition, it should noted that external media are also quite suitable for films and other multimedia content — flash drives, portable HDDs, drives installed in a slot (see below), optical discs, etc. So specifically look for a model with a capacious storage makes sense in two main cases. The first is if you want to keep an extensive collection of content in the media player, so as not to bother once again with connecting flash drives, loading disks, etc. it is best to put it in the built-in memory, and often this is the only possible option).

As for specific volumes, the capacity up to 4 GB is considered very limited nowadays; such a storage is not enough even for a movie in HD 720p, its purpose is mainly to store a small set of applications. 8 GB and 16 GB are also relatively small, but this already allows you to work with a fairly extensive set of software and store individual movies in HD resolutions. And if you initially intend to store a large amount of c...ontent on the device, you should definitely pay attention to models with a capacity of 32 GB or more.

RAM

The amount of RAM installed in the media player.

In general, this volume is selected by the manufacturer in such a way that the device can normally cope with the tasks that are claimed for it. On the other hand, all else being equal, more RAM usually means faster performance. This parameter is especially important if the media player runs under the Android OS (see above): such firmware allows the installation of additional applications that may have rather high requirements for RAM.

As for specific values, by modern standards, a device with more than 2 GB of RAM is considered a fast media player.

Video decoders

Codec — from the phrase "Encoder-DECoder" — in this case is the format used for encoding digital video during storage/transmission and decoding during playback (without encoding, video data would take up an unjustifiably large amount of space). Do not confuse this parameter with the format of video files: different files of the same format can be encoded with different codecs, and if the corresponding codec is not supported by the player, video playback will be impossible, even if the file format itself corresponds to the capabilities of the device. And in models with online TV support (see "Features") this nuance also determines compatibility with a specific broadcast: the general format of the broadcast is indicated by the codec used for this.

In general, modern devices usually have quite extensive sets of codecs (one of the most advanced is H.265, AV1 codecis also popular), and there are usually no problems with video playback; in extreme cases, you can use special programs for transcoding files. As for specific codecs, detailed data on them can be found in special sources, but with standard use of media players, such details are not needed.

Audio decoders

The set of audio codecs supported by the device

Codec — from the phrase "Encoder-DEcoder" — in this case, the format used for encoding and compressing sound in digital form during storage/transmission and decoding — during playback (digital sound is basically impossible without encoding, and compression allows to reduce the amount of data). Information about supported codecs is relevant primarily for assessing whether the player will be able to work with sound in a particular video file. The fact is that even in video files of the same format (see below), sound can be compressed by different codecs; and if the player supports the file format, but does not support the codec, sound playback will become impossible.

Theoretically, these rules are also relevant for audio files and online broadcasts (all formats — TV, video, audio). However, in fact, when working with such content, you can ignore codec data. So, for each audio file format, usually, its own standard codec is used, and file type support automatically means codec support. Broadcasts usually use generally accepted audio decoders like MPEG-1 or MPEG-2, which are practically guaranteed to be supported by any modern player designed for such broadcasts.

As for specific codecs, detailed information on them can be found in special sources, however, with the standard use of devices, such details are usually not needed.
Beelink GT1 16 Gb often compared
iconBIT XDS94K often compared