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Comparison Casio CTK-6200 vs Casio WK-240

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Casio CTK-6200
Casio WK-240
Casio CTK-6200Casio WK-240
from $328.00 up to $349.96
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from $368.00 up to $397.00
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Typesynthesizer (rompler)synthesizer (rompler)
Keys
Number of keys6176
Sizefull sizefull size
Mechanicsactiveactive
Sensitivity adjustment
 /2 types, off/
 /2 types, off/
Rigiditysemi-weightedsemi-weighted
Specs
Polyphony48 voices48 voices
Built-in timbres700 шт600 шт
User timbres10 шт8 шт
Auto accompaniment
Accompaniment styles210 шт180 шт
Custom styles10 шт10 шт
Learning mode
 /4 stages/
Tempo change30 – 25530 – 255
Metronome
Sequencer (recording)
Sampling
Mixer
Built-in compositions
 /152, 10 custom/
Effects and control
Timbres layering
Keyboard split
Octave shift
 /±2 octaves/
 /±2 octaves/
Arpeggiator
 /150 types/
 /90 types/
Reverberation
 /1 – 10/
 /1 – 10/
Chorus
 /1 – 5/
 /1 – 5/
Transposition
Pitch controller
Fine tuning
 /415.5 – 456.9 Hz/
 /415.5 – 465.9 Hz/
Connectors
Inputs
mini-Jack (3.5 mm)
card reader
mini-Jack (3.5 mm)
 
Connectable pedals1 шт1 шт
Outputs
USB to host (type B)
headphones
USB to host (type B)
headphones
Linear outputs
/mono, stereo/
In box
In box
PSU
PSU /AD-E95100L/
General
Built-in acoustics12 W5 W
Number of bands21
Displaymonochromemonochrome
Power consumption18 W7.7 W
Autonomous power supply
batteries type D /6 pcs/
batteries type D /6 pcs/
Operating hours4 h3 h
Dimensions (WxHxD)948x122x384 mm1161x134x385 mm
Weight5.7 kg6.9 kg
Color
Added to E-Catalogoctober 2016october 2016

Number of keys

The greater the number of keys — the wider the range of the instrument, the lower and higher notes you can take on it right during the game, without resorting to tricks like octave shift (see below). By comparison, a full size piano keyboard has 88 keys. However, in synthesizers, such an amount is rare, because. the instrument would have turned out to be too bulky and expensive, and not every musician, even a professional one, needs such an extensive range. Thus, 88-key keyboards are used primarily in high-end workstations (see "Type"). For ordinary synthesizers, the standard is 49, 61 or 76 keys ( there are also options for 73 keys) — this is usually quite enough (while the "golden mean" option is considered to be 61 keys). And small children's models can have 32 keys.

Built-in timbres

The number of built-in sounds provided in the synthesizer.

The number of timbres is often described as the number of instruments that a given model can imitate. However, this is not entirely true — rather, this parameter can be called "the number of instruments and sound effects." For example, the same instrument — an electric guitar — with different "gadgets" (distortion, overdrive) will sound differently, and in the synthesizer each such gadget will be considered a separate timbre. The “drums” timbre usually combines different types of drums and other percussion instruments — in other words, it allows you to portray both the “bass drum” and the cymbals without switching settings, just by pressing the desired keys. And some timbres may not have analogues among real instruments at all.

The more built-in timbres, the more extensive the possibilities of the synthesizer, the more diverse the sounds that can be extracted from it. At the same time, in high-end models like workstations (see "Type"), this number can reach 1000 or even more.

User timbres

The number of memory slots for user tones provided in the synthesizer.

For Voices in general, see “Preset Voices” above. User timbres are sound settings that were not originally provided in the synthesizer's memory and are created by the user according to their preferences. This feature is indispensable in cases where the built-in set of timbres does not contain the necessary options. However, the capabilities of the User Voices may vary from model to model. So, one instrument only allows you to edit and supplement existing timbres (for example, add a “wah-wah” effect to a bass guitar and save such a bunch as a user setting), another makes it possible to set the sound parameters almost manually, and the third even allows you to load timbres through USB (see below).

The more user timbres in the synthesizer, the more personal “instruments” you can register in its memory.

Accompaniment styles

The number of auto accompaniment styles (see above) originally provided in the synthesizer, in other words, the number of accompaniment options available to the user.

The more extensive this set, the higher the probability of finding among these melodies suitable options for a particular case. At the same time, the abundance of styles in itself is not yet a 100% guarantee that among them there will be a suitable one, especially since different synthesizer models can differ markedly in a specific set of melodies. So the list does not hurt to clarify before buying. Also note that the situation can be corrected by user styles (see below) — many synthesizers with auto accompaniment support them.

Learning mode

The presence of a learning mode in the design of the synthesizer.

The purpose of this function is clear from the name. It is most often based on the following principle: the synthesizer itself tells the student which keys to press, displaying the keyboard on the display or highlighting the necessary keys using the backlight (if available, see above). Of course, at different levels of learning, the format of such prompts will also be different: for example, at the very beginning, the synthesizer highlights the necessary notes until they are pressed, and at the final stage it highlights them at the tempo at which you need to play the melody, and evaluates the accuracy of the student pressing the desired keys. There are also other features and nuances of learning — for example, the mode of separate learning of parts for the left and right hands, when the instrument itself plays one part and tells the student how to play the second. In addition, a metronome function is practically mandatory for a synthesizer with this mode (see below).

Regardless of the specific functionality, this mode will be very useful for those who are just developing their keyboard playing skills.

Sampling

Synthesizer support for sampling.

Samples are short sound fragments used in the creation of musical compositions. Such a fragment can contain almost any sound — from a note on a musical instrument or a fragment of a drum part to a siren signal, a bird's chirp, the sound of a mechanism, etc. Specifically, the sampling function implies the ability to use the synthesizer to record samples for further use. Recording can be done either through the built-in microphone or through the audio input (from an external microphone or other audio device). At the same time, many synthesizers with this function are able not only to keep the sound not only "as is", but also to pass the incoming signal through the processing circuits, adding various effects to it — echo, "wah-wah", metallic sound coloring, etc. And ready-made samples can usually be "bound" to individual synthesizer keys and played back in real time. Other functions are possible, depending on the level of the instrument.

Mixer

The presence of a mixer in the design of the synthesizer.

A mixer in this case is a device designed to control individual audio channels that make up the sound of a synthesizer as a whole. The list of these channels includes, in particular, the main voice, the layered voice (see “Dubbing voices”), several auto accompaniment channels (main, bass, drums, etc.). With a mixer, the musician can manually control these channels — turn some of them on and off, switch the timbre, tempo, key, etc. This greatly expands the possibilities for using the synthesizer.

Pitch controller

The presence of a pitch controller(Pitch Bend) in the design of the synthesizer.

This function allows you to smoothly change the pitch by a small amount. In this way, specific playing techniques on some instruments are imitated — for example, tightening the strings on a guitar, which gives a characteristic, “floating” sound in frequency. The pitch control usually has the form of a wheel or lever.

Inputs

— mini-Jack (3.5 mm). Line-level analogue audio input using a 3.5mm mini-jack. The line input itself is used to connect an external analogue audio signal to the synthesizer — for example, from a computer sound card. The use of such a connection can be different: playing accompaniment through the built-in speakers of the instrument, switching the signal to an external amplifier with “mixing” the sound of the synthesizer itself into it, etc. Specifically, the 3.5 mm mini-Jack connector is small in size, it is popular mainly in portable equipment and inexpensive stationary devices — “serious” audio equipment is usually equipped with more reliable connectors, like Jack (see below). As a result, an input with this type of connector is typical mainly for entry-level synthesizers.

— Jack (6.35 mm). Line-level analogue audio input using a 6.35 mm jack. By purpose, such an input is completely similar to the input with a 3.5 mm mini-Jack jack described above, however, the Jack connector is larger, provides a more reliable and high-quality connection and is considered more suitable for stationary audio equipment, especially high-end ones. Therefore, in synthesizers of an average and advanced level, usually, this type of line input is used. At the same time, we note that a 3.5 mm plug can be connected to a 6.35 mm jack using a simple adapter.

— Digital. Input for connecting to a digital audio signal synthesizer. It is similar in purpose to the linear interfaces descri...bed above, but differs both in signal format and in connector type — most often it is a coaxial S / P-DIF interface using an RCA connector, although other options are possible. Digital outputs are quite popular both in professional audio equipment and in home appliances like PCs and even TVs, so such an input may be useful.

— MIDI. MIDI is originally a digital signal format used in electronic musical instruments. Each key pressed on the synthesizer gives just such a signal: it contains data on the duration, force and speed of pressing, as well as the note number, and based on the control signal (MIDI event), the “hardware” of the synthesizer generates the desired sound. Accordingly, the MIDI input allows the synthesizer to receive MIDI events from external electronic musical devices — other synthesizers, MIDI controllers, etc. This connection can be useful, for example, if the external instrument does not have the desired timbre; in addition, many synthesizers are capable of recording received MIDI signals. In some cases, the possibility of switching such a signal via MIDI thru may also be useful (see "Outputs").

USB (type A). A classic USB connector that allows you to connect various external devices to the synthesizer — primarily flash drives and other drives, other peripherals are rarely supported. The features available when working with a flash drive depend on the general functionality of the synthesizer and may be different in different models. So, some instruments are capable of playing music from such a carrier, which plays the role of accompaniment for the main part — this can be more convenient than using auto accompaniment. Others are able to record music on a flash drive. It may also include updates to the Voice Set and/or Auto Accompaniment Styles (see above), firmware updates, etc.

Card Reader. A slot for reading memory cards, most often SD: this is a universal format widely used in many types of modern electronics. Like a USB flash drive (see above), the card reader can be used for different purposes — most often for playing musical accompaniment or recording music, but there are other options (loading additional timbres, updating firmware, etc.).
Casio CTK-6200 often compared
Casio WK-240 often compared