Cable length
The length of the cable that the keyboard is equipped with for wired connection (see "Connection type").
When choosing this parameter, you should first of all take into account the distance from the device to the connection port: a cable that is too short may simply not reach the connector, and a cable that is too long may get confused at hand and create inconvenience. As for specific values, the reference length is 1.8 m. However, there are cables both shorter and longer.
Switches
The model of switches (switches) used in the keyboard - switching mechanisms installed under each individual key. These details are given if the design uses advanced mechanics, positioned as a better option than traditional switches. Mostly gaming keyboards are equipped with such mechanics.
The most popular switch brands in our time are
Cherry MX, considered the "classic of the genre" for high-quality mechanics;
Gateron, practically not inferior to him; not so advanced, but also cheaper
Kailh and
Razer, as well as ultra-budget
Outemu. For all these brands, different types of switches have a different stem color, which can be used to determine the features of the keyboard. It is also worth saying that modern mechanical switches are divided into three main varieties:
linear,
tactile and
clicky.
- Linear. Such solutions are closest to conventional membrane keyboards: the key travel is uniform along the entire length, with minimal resistance and the absence of a clear actuation point. There is an opinion that the linear "mechanics" is best suited for games where you have to deal with fast and frequent clicks; however, in practice, this moment largely depends on the personal tastes of the u
...ser, nothing prevents the use of such keyboards for working with texts.
- Tactile. Switches with a clearly defined actuation point - a kind of barrier to the path of the key. Such a "barrier" allows you to clearly determine by touch whether the key has worked or not. Tactile keyboards are valued primarily by tech who have to type large volumes of texts.
- Tactile-auditory (Clicky). In such switches, the actuation point is felt not only by touch, but also by ear: the actuation of the key is accompanied by a clearly audible click, which is often compared to the sound of the keys of a typewriter. Due to this, this option is also very popular among users dealing with texts. Some people consider switches of this type not very suitable for games, since they are supposedly not very convenient for frequent, fast pressing; however, a quality Clicky switch is as good as a linear switch in this regard, and the choice depends solely on personal preference. But the unequivocal disadvantages of such keyboards include a rather loud click sound, which in some situations may be superfluous.
As for specific colors, here are their features:
- Red (red). Linear type switches with minimum resistance. They are popular, in particular, among professional gamers who deal with dynamic games and try by all means to speed up their reaction to gaming events. On the other hand, a low force increases the likelihood of accidentally pressing an unnecessary button.
— Black. Another type of linear switches. They have a tighter move compared to Red, which, on the one hand, requires a little more effort, on the other hand, minimizes the chance of accidentally pressing the wrong key.
Blue. Switches in clicky format, with tactile feedback and a click.
— Brown. Switches with tactile feedback, but no "click". The Brown action is great for when you want a keyboard with tactile feedback and at the same time you want to avoid unnecessary noise (although the sound is still louder than on a membrane keyboard). In addition, it is considered a good option for tech who are just starting to get acquainted with mechanical keyboards.
— Silver. Linear switches designed for maximum operating speed. They have a very low stroke - about 1 - 1.2 mm - as well as a very small pressing force, which contributes to high speed. At the same time, the use of such a keyboard requires a certain skill, since even a small effort from an accidental touch usually leads to the operation of a key.Anti-Ghosting
Technology aimed at neutralizing phantom button presses in keyboards with gaming ambitions. The function allows you to simultaneously press numerous keys without false positives of adjacent buttons — a similar situation often occurs in membrane keyboards due to their design features.
#KRO
A parameter that determines the maximum number of simultaneously pressed keys, the signal from which the keyboard is able to process and transmit to the computer. Instead of the "lattice" symbol in the abbreviation KRO, a number is indicated showing the allowable number of simultaneously pressed buttons. Most membrane keyboards come in the 2KRO and 3KRO grades, mechanical models usually start at 6KRO. The NKRO marking says that it is possible to issue a signal from an unlimited number of keys in one sitting.
Built-in memory
The presence in the keyboard of its own built-in memory.
This feature is found mainly in high-end models
of game specialization(see "Intended use").
The built-in memory in such keyboards is mainly used to store user settings — for example, the set functions of programmable keys — as well as macros (sequences of commands that are activated by pressing one or two buttons). Anyway, the presence of its own memory means extended options for customizing the keyboard.
Lighting effects
The presence of additional effects in the backlight provided in the keyboard (see above). For models with the
backlight synchronization function, this item indicates the synchronization technology.
Additional backlight effects can be different: multi-coloured backlighting of individual keyboard zones, smooth “flowing” of one colour into another, response to system or game events, etc.; specific features should be clarified for each model separately. As for synchronization, it allows you to coordinate the backlighting of various system components — keyboards, case mice, graphics cards, etc.; this opportunity is especially appreciated by the owners of high-end gaming stations. Coordination requires that all highlighted components support the same technology; usually, each manufacturer has its own — Aura Sync for Asus, RGB Fusion for Gigabyte, etc.
Waterproof
Protecting the keyboard from spilling liquid on it. Most
waterproof keyboards do not have a full-fledged sealed case and are designed to remain operational in the event of accidental contact with a relatively small amount of liquid (up to 200 mL) — for example, in the classic case of spilling coffee on the keyboard.
Replacement keys included
The presence of interchangeable keys — more precisely, caps for keys ("keycaps") — is included in the package of the keyboard.
This feature is found mainly in
gaming keyboards(see "By Direction"). Replaceable in them are usually made only individual keys, the most significant in games — in particular, WASD and arrows. For such keys, two sets of keycaps are provided — ordinary ones, in tune with the rest of the buttons, and gaming ones that stand out from the general background. Thanks to this, you can adjust the keyboard to the current format of use: for example, in games, the keys that stand out by colour are very convenient, and when typing, they can be confusing.