Anti-Ghosting
Technology aimed at neutralizing phantom button presses in keyboards with gaming ambitions. The function allows you to simultaneously press numerous keys without false positives of adjacent buttons — a similar situation often occurs in membrane keyboards due to their design features.
#KRO
A parameter that determines the maximum number of simultaneously pressed keys, the signal from which the keyboard is able to process and transmit to the computer. Instead of the "lattice" symbol in the abbreviation KRO, a number is indicated showing the allowable number of simultaneously pressed buttons. Most membrane keyboards come in the 2KRO and 3KRO grades, mechanical models usually start at 6KRO. The NKRO marking says that it is possible to issue a signal from an unlimited number of keys in one sitting.
Game mode
The presence in the keyboard of a special
game mode.
This function is found exclusively in models of the corresponding specialization (see "Intended use"). Enabling Game Mode disables some of the keys and keyboard shortcuts used by the system, such as the Windows Start menu button and the context menu button. Thanks to this, you do not have to worry that an accidental key press will call a system function and interrupt the game.
In many models, you can customize a specific set of keys that are deactivated in the game mode.
Lighting
The colour of the backlight provided in the design of the keyboard.
In general, the
backlight performs two functions: practical (makes the keys more visible in low light) and aesthetic (gives the keyboard a beautiful appearance). However, it cannot be said that
non-backlit keyboards will be unusable in the dark, the light from the monitor will still illuminate the buttons. The simplest version of the backlight is one-colour. In this case, specific colours can be different: for example,
white is well suited for general-purpose keyboards (work or home), but other shades can be found in gaming or design models, for example,
red,
green,
blue,
purple or
orange. If two or three colours are indicated for the keyboard, this may mean either the ability to switch between these colours, or that this model comes in several versions that differ in the shade of the backlight; these nuances should be clarified separately.
The most advanced options are
multi-colour and
RGB backlighting. Multi-colour systems are called systems in which more than three colour options are provided, sometimes with intermediate shades. And RGB-backlight all
...ows you to choose almost any shade at the request of the user; in addition, the possibility of synchronization (see "Illumination with effects") is found mainly in such systems, although single-colour keyboards can also be equipped with other effects.Waterproof
Protecting the keyboard from spilling liquid on it. Most
waterproof keyboards do not have a full-fledged sealed case and are designed to remain operational in the event of accidental contact with a relatively small amount of liquid (up to 200 mL) — for example, in the classic case of spilling coffee on the keyboard.
Number of buttons
The number of buttons in the design of the mouse, which is included in the kit. The minimum number of such buttons to work in most modern operating systems is two, and a larger number, usually, means that the mouse has additional functions. For example, the third key can be used to change the resolution of the mouse sensor on the fly, for the function of double or triple click (the latter is used in games for shooting in short bursts); a pair of buttons on the side under the thumb is usually configured for the "back" and "forward" functions in the browser, etc. And in gaming mice, there can be more than a dozen additional buttons for the fastest access to various game functions.
Programmable buttons
The presence of programmable buttons in the design of the complete mouse.
Programmable are most often made additional buttons that do not belong to the standard set of three keys (left, right, wheel); however, there are exceptions. Anyway, such a button can be "tied" not only to a separate function, but also to a macro — a sequence of commands specified by the user. This is especially handy in games; in fact, programmable buttons are found mainly in sets for
gaming purposes(see "In the direction").
DPI switch
The presence of a DPI switch button in the design of the mouse.
This button allows you to change the actual resolution of the sensor — in other words, the speed of the cursor on the screen — on the fly, without going into the computer's software settings. This feature is useful primarily in cases where different DPI values are needed for different tasks — for example, if in some game situations you need increased accuracy of movements, for which you can sacrifice speed, or if the mouse sensitivity in the game is not configurable, and the default option is not satisfied.
Sensor resolution
Resolution of the optical sensor used in the bundled mouse. Like a camera matrix, such a sensor consists of many individual photosensitive points; this parameter indicates how many sensor points are for each inch of the surface on which the mouse moves.
Although high DPI values \u200b\u200bare often considered an indicator of good mouse accuracy, in fact this moment only affects the speed of moving the cursor around the screen (and not the actual one, but the maximum possible one — the “working” DPI value in the settings is often reduced, otherwise using the mouse would be inconvenient ). Therefore, high sensor resolutions are important mainly for working on large monitors, and even in such cases, indicators of 1000 – 3000 DPI are considered quite sufficient, higher values \u200b\u200bare more of a publicity stunt than a really justified necessity.