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Comparison Viewsonic PX701HD vs Acer H6519ABD

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Viewsonic PX701HD
Acer H6519ABD
Viewsonic PX701HDAcer H6519ABD
from £674.74 
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Main
FullHD-resolution of the broadcast picture. contrast image. Extended colour range (SuperColor technology). Mechanical lens shift. 3D support.
Main functionuniversalhome
Lamp and image
Lamp typeP-VIP
Lamp modelMC.JN811.001
Service life5000 h5000 h
Service life (energy-saving)10000 h
Lamp power203 W195 W
Brightness ANSI Lumens3500 lm3400 lm
Dynamic contrast20 000:1
Colour rendering1 billion colours1 billion colours
Horizontal frequency15 – 102 kHz15 – 100 kHz
Frame rate23 – 120 Hz24 – 120 Hz
Projection system
TechnologyDLPDLP
Size0.65"
Real resolution1920x1080 px1920x1080 px
Max. video resolution1920x1200 px
Image format support16:9, 4:316:9, 4:3
Colour enhancement
 /SuperColor/
 /ColorBoost/
Projecting
Rear projection
Throw distance, min1 m1.5 m
Throw distance, max10.96 m9.8 m
Image size30 – 300 "39.5 – 300 "
Throw ratio1.5:1 – 1.65:11.48:1 – 1.62:1
Optical zoom1.1 x1.1 x
Digital zoom2 x2 x
Zoom and focusmanualmanual
Lens shift
Keystone correction (vert), ±40 °40 °
Features
Features
3D support
3D support
Wi-FiWi-Fi ready
Hardware
USB 2.01
Number of speakers11
Sound power10 W3 W
Video connectors
VGA /1 input, 1 output/
VGA
HDMI inputs21
HDMI versionv 1.4
Audio connectors
3.5 mm input (mini-Jack)
3.5 mm output (mini-Jack)
3.5 mm input (mini-Jack)
 
Service connectors
COM port (RS-232)
 
 
USB (slave)
General
Noise level (nominal)31 dB34 dB
Noise level (energy-saving / quiet)27 dB31 dB
Power sourcemainsmains
Power consumption300 W
235 W /195W in economy mode/
Size (HxWxD)108x312x222 mm93x314x223 mm
Weight2.59 kg2.5 kg
Color
Added to E-Catalogjuly 2019september 2018

Main function

The main function of the projector.

This parameter is rather conditional, it largely depends on how the device is positioned by the manufacturer; however, for the most comfortable use, it is best to follow exactly the stated purpose. The options here can be: multipurpose, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:

— Multipurpose. The simplest kind of projectors, roughly speaking – all models that do not belong to any of the specializations described below. Most of them have non-interchangeable optics, a throw distance of 1-12 m, an image diagonal of about 1-7 m (see below), and a relatively low cost.

— For presentations. Projectors designed primarily for business use, such as presentations. Usually they have a small throw distance with a rather large diagonal, which allows them to be used in small rooms; capable of working with both widescreen and conventional image formats (see below), and also support resolutions typical for computer graphics cards — for example, 1280x800. In this case, the actual resolution itself (see below) can be quite low. In addition, an almost mandatory feature of this type of projectors (with a few exceptions) is the presence of a D-Sub 15 pin input (see "Connectors").

— For home theater. Projectors designed primarily for film viewing. The main criterion for classifying a particular model in this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is indicated in the official documentation). However, there are some common features: cinematographic models usually support widescreen image formats, have a high real resolution (see below) that allows you to work with HD video, and are also equipped with the appropriate interfaces (see "Connectors").

— Professional. High-quality projectors with advanced parameters, an abundance of functions and, accordingly, a considerable price. They are characterized by high image contrast, support high-resolution video (including cinematic image formats), have optical zoom to scale the image without losing quality, provide the connection of multi-channel sound systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are the most charged devices with top-end characteristics.

— Portable projector. An ultra-compact variety of projectors: most models are pocket-sized. Such devices are intended primarily for improvised presentations. The format of work and power supply may be different. So, some models are made as separate devices with their own built-in storages and batteries (and sometimes even with a full-fledged mobile OS like Android on board). Others are similar in design to external cases or consoles and are put directly on the mobile phone during operation, using it as a source of signal and power. However, anyway, portable projectors, due to their small size, have rather low technical specifications — they have neither brightness nor high image contrast.. Battery life (in models with their own batteries) usually ranges from 40 minutes to one and a half hours. Also, this variety is characterized by cost-effective LED lamps (see below).

— Gaming. Specialized projectors designed for use in video games. Outwardly, they are often distinguished by a characteristic “aggressive” design, while the design can be done in the style of a certain line of gaming PCs or laptops. As for the specifications, they, in accordance with the name, are aimed primarily at providing a high-quality game "picture". To do this, projectors for this purpose provide, in particular, high real resolution (not lower than 1920x720, and more often 1920x1080 or more), colour reproduction at the level of 1 billion colours, support for frame rate (see below) up to 120 Hz, and also at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often provide support for 3D. The maximum image diagonal can reach 7.5 m or more; at the same time, ultra-wide-angle devices are also found in this category, capable of providing an image diagonal of about 3 m from a distance of about half a metre.

Lamp type

— HD (High-intensity discharge). General name for gas discharge lamps, i.e. lamps in which the light flow is created by an electrical discharge between the electrodes inside the bulb. In the case of projectors, such lamps can be mercury, metal-halide, and xenon (see above for more details).

LED. LEDs are used as a light source. They provide high brightness with low power consumption.

Laser-LED. Light source based on laser LEDs. It has even greater brightness than classic LED, with relatively low power consumption.

— UHP (Ultra-high performance) — a high-pressure mercury lamp, developed by Philips. Compared to other lamps, it consumes less power, while not inferior in brightness. Projectors on such lamps are smaller and lighter than conventional ones due to a smaller power supply, the cooler operates with a lower noise level. The creators claimed a service life of up to 10,000 hours. One of the most popular types of lamps for projectors today

– UHE (Ultra-High Energy). Variety of UHP lamps (see above).

— UHB (Ultra-high brightness). Another kind of UHP lamps (see above).

— NSH (New Super High Pressure). Also applies to high pressure mercury lamps manufactured by Ushio. Somewhat less popular than UHP and its peers, but also widespread. Estimated operating time is about...2000 hours.

— SHP. High pressure mercury lamps manufactured by Phoenix.

— P-VIP (Video Projector) — a high-pressure mercury lamp from OSRAM. High brightness lamps, service life — 4000 — 6000 hours.

—UHM (Ultra High Performance Lamp of Matsushita) is a high pressure mercury lamp manufactured by Panasonic. Сan be easily changed, operating time, depending on type — 2000 — 5000 hours.

— Xenon. The design and principle of operation of such lamps are similar to high-pressure mercury lamps — light is created due to a discharge in a gaseous medium. However, instead of mercury vapor, in this case, an inert xenon gas under high pressure is used. This allows to create high power lamps (from 2 kW) with the appropriate light flow. Xenon lamps are used primarily in professional models.

— HPM. High-pressure mercury lamp technology developed by Sony and used primarily in its projectors (although other brands are also available). Combines compact size and relatively low cost with high brightness.

— DC. Abbreviation for "direct current". In the case of projector lamps, this designation usually refers to mercury lamps powered by direct current. The operating voltage of such lamps in different models of projectors may be different. Their design usually uses various tricks to improve performance compared to conventional lamps of this type — in particular, increase service life and reduce power consumption without sacrificing brightness.

— AC. This abbreviation stands for "alternating current". Such lamps are similar in almost everything to the DC ones described above, differing from them only in the type of power supply.

Lamp model

The lamp model that the projector is designed for. Most projectors come with lamps included, so this information is not needed for normal use. But when looking for a spare lamp or replacement, information about model can be very useful: finding a spare part by the exact name is much easier than by general data like the brand of the projector.

Service life (energy-saving)

When working in economy mode, the brightness of the backlight is noticeably reduced, on average by 30-50%. With a decrease in brightness, heat dissipation also decreases, which saves the working life of the illuminator, thereby increasing the lamp life. Thus, the ECO mode allows you to extend the lamp life by an average of 30%. If the typical projector lamp life is 4000 hours, regular use of the ECO mode will extend the backlight life to approximately 5500 hours.

Lamp power

The power consumption of the backlight lamp installed in the projector.

Theoretically, the more powerful the lamp, the brighter it is. However, this is only true when comparing lamps of the same type (see above); and even in this case, the brightness may also depend on the nuances of the design. Therefore, when evaluating the capabilities of a lamp, it is worth focus not so much on power, but on the directly claimed brightness in lumens (see below).

But what this parameter directly affects is the total power consumption of the projector: the lamp is the most “greedy” component of the device, compared to it, the power consumption of the rest of the electronics is very small. Also note that many powerful lamps have high heat dissipation and require cooling systems, which affects the size and weight of the projector.

Brightness ANSI Lumens

This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.

However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Horizontal frequency

Horizontal frequency supported by the projector.

This parameter is relevant when working with analogue video signal. In such a video, the image is formed line by line: each pixel in the line is highlighted in turn, then the next line is highlighted, and so on. The horizontal frequency describes how many times per second the backlight beam runs from edge to edge of the screen. For normal playback, the projector must support the same refresh rate as the input signal was recorded. However, most models support a fairly wide range of frequencies, and there are no problems with support. Also note that if you are not a professional, then when choosing a projector, it is quite possible to focus on the frame rate (see below) — this parameter is simpler and more intuitive, and support for a certain frame rate automatically means support for the corresponding line rate.

Frame rate

Frame rate, simply put, is the frame rate supported by the projector.

For normal playback, it is highly desirable that the frame rate of the projector match the original frame rate of the video signal. However, most modern models do not support a specific frame rate, but a whole range of frequencies, and quite an extensive one at that.

Note that for viewing most video materials, the range from 24 to 60 fps is quite enough. The exception is 3D content, which may require double the frame rate, up to 120Hz (see " 3D Support " for details).
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