AirPlay
The technology of broadcasting audio and video signals through a Wi-Fi connection. Widely used in Apple electronics, the media centre with AirPlay will make it easy to duplicate a “picture” on a TV, for example, from an iPhone or iPad. The main disadvantage of this technology compared to similar Miracast is the need for a local network with a wireless router.
Miracast
A wireless technology that allows you to directly broadcast video and audio from one device to another directly over a Wi-Fi connection. At the same time, unlike AirPlay, transmission does not require a router and building a local network — it is enough that the receiver and transmitter are compatible with Miracast. One of the most popular ways to use this technology is to output a “picture” from a smartphone / tablet screen to a TV, and vice versa.
A media centre or TV receiver with Miracast is useful if the TV itself does not support this function.
HDMI
HDMI is the most common modern interface for working with HD content and multi-channel audio. Video and audio signals with this connection are transmitted over a single cable, and the bandwidth in the latest versions (
HDMI 2.0 and
HDMI 2.1) is enough to work with UltraHD resolution and even higher. Almost any modern screen (TV, monitor, etc.) with HD support has at least one HDMI input, which is why most media players and TV receivers have outputs of this type. However, there are also models without HDMI — these are mostly outdated or the most inexpensive solutions that use only analogue video interfaces. There are also models for several HDMI and in most cases one of these ports is for the incoming signal, while the HDMI ports differ in versions.
— v 1.4. The version presented back in 2009, however, does not lose popularity to this day. Supports 4K (4096x2160) video at 24 fps and Full HD at 120 fps; the latter, among other things, allows you to transfer 3D video over this interface. In addition to the original v 1.4, there are also improved versions v 1.4a and v 1.4b, where the possibilities for working with 3D have been further expanded.
-v 2.0. Version released in 2013. Among other things, it introduced the ability to work with 4K video at speeds up to 60 fps, compatibility with ultra-wide format 21: 9, as well as support for up to 32 channels and 4
...audio streams simultaneously. HDR support was not originally included in this release, but was introduced in v 2.0a and further enhanced in v 2.0b; media players from this category can support both the original version 2.0 and one of the improved ones.
— v 2.1. 2017 version, also known as HDMI Ultra High Speed. Indeed, it provides a very solid bandwidth, allowing you to work even with 10K video at a speed of 120 fps; in addition, a number of improvements have been made to HDR support. Note that the full use of HDMI v 2.1 is possible only with a special cable, but the functions of earlier versions remain available when using conventional wires. CPU
The model of the CPU installed in the media player.
This information is mainly of reference value: the processor is selected in such a way as to provide certain practical characteristics (maximum resolution, support for certain standards, embedded applications, etc.). So when choosing, you should focus primarily on these specifications. However, if you wish, knowing the processor model, you can find detailed data on it and evaluate the capabilities of the media centre to work with resource-consuming applications. This can be useful, in particular, if you choose an Android model (see above) and plan to use additional software intensively — the set of applications for this OS is very extensive, and some of them are quite demanding on system resources.
Also note that CPU data is often specified for advertising purposes — to emphasize that the device has a fairly advanced chip from a well-known brand. Among the most common brands of such processors are
Allwinner,
Amlogic,
Rockchip,
Realtek.
CPU frequency
The clock speed of the CPU installed in the media centre.
On the technical side, the higher this indicator, the faster the processor works and the higher, accordingly, the overall system performance. At the same time, the CPU performance depends, in addition to the frequency itself, on a number of factors — architecture, number of cores, special design features, etc.; and the actual speed of the entire system is affected by performance of components other than the processor. In addition, manufacturers usually select processors in such a way that their computing power is guaranteed to be enough for all the features claimed for a media centre. Therefore, in this case, the CPU frequency is more of a reference parameter (and partly an advertising indicator that demonstrates the advanced specifications of the device), rather than practically significant for buyer.
Built-in memory
The volume of
its own storage installed in the media player.
In this case, storage means permanent memory available to the user — the storage that you can fill with movies, music, applications, etc. The larger the volume of such storage, the more convenient it is for the user; on the other hand, this parameter significantly affects the cost of the entire device. In addition, it should noted that external media are also quite suitable for films and other multimedia content — flash drives, portable HDDs, drives installed in a slot (see below), optical discs, etc. So specifically look for a model with a capacious storage makes sense in two main cases. The first is if you want to keep an extensive collection of content in the media player, so as not to bother once again with connecting flash drives, loading disks, etc. it is best to put it in the built-in memory, and often this is the only possible option).
As for specific volumes, the capacity
up to 4 GB is considered very limited nowadays; such a storage is not enough even for a movie in HD 720p, its purpose is mainly to store a small set of applications.
8 GB and
16 GB are also relatively small, but this already allows you to work with a fairly extensive set of software and store individual movies in HD resolutions. And if you initially intend to store a large amount of c
...ontent on the device, you should definitely pay attention to models with a capacity of 32 GB or more.RAM
The amount of RAM installed in the media player.
In general, this volume is selected by the manufacturer in such a way that the device can normally cope with the tasks that are claimed for it. On the other hand, all else being equal, more RAM usually means faster performance. This parameter is especially important if the media player runs under the Android OS (see above): such firmware allows the installation of additional applications that may have rather high requirements for RAM.
As for specific values, by modern standards, a device with more than 2 GB of RAM is considered a
fast media player.
Video decoders
Codec — from the phrase "Encoder-DECoder" — in this case is the format used for encoding digital video during storage/transmission and decoding during playback (without encoding, video data would take up an unjustifiably large amount of space). Do not confuse this parameter with the format of video files: different files of the same format can be encoded with different codecs, and if the corresponding codec is not supported by the player, video playback will be impossible, even if the file format itself corresponds to the capabilities of the device. And in models with online TV support (see "Features") this nuance also determines compatibility with a specific broadcast: the general format of the broadcast is indicated by the codec used for this.
In general, modern devices usually have quite extensive sets of codecs (one of the most advanced is
H.265,
AV1 codecis also popular), and there are usually no problems with video playback; in extreme cases, you can use special programs for transcoding files. As for specific codecs, detailed data on them can be found in special sources, but with standard use of media players, such details are not needed.
Audio decoders
The set of audio codecs supported by the device
Codec — from the phrase "Encoder-DEcoder" — in this case, the format used for encoding and compressing sound in digital form during storage/transmission and decoding — during playback (digital sound is basically impossible without encoding, and compression allows to reduce the amount of data). Information about supported codecs is relevant primarily for assessing whether the player will be able to work with sound in a particular video file. The fact is that even in video files of the same format (see below), sound can be compressed by different codecs; and if the player supports the file format, but does not support the codec, sound playback will become impossible.
Theoretically, these rules are also relevant for audio files and online broadcasts (all formats — TV, video, audio). However, in fact, when working with such content, you can ignore codec data. So, for each audio file format, usually, its own standard codec is used, and file type support automatically means codec support. Broadcasts usually use generally accepted audio decoders like MPEG-1 or MPEG-2, which are practically guaranteed to be supported by any modern player designed for such broadcasts.
As for specific codecs, detailed information on them can be found in special sources, however, with the standard use of devices, such details are usually not needed.