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Comparison ColMi Sky 2 vs Lemfo P69

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ColMi Sky 2
Lemfo P69
ColMi Sky 2Lemfo P69
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Main
Measurement of pulse, blood pressure and oxygen levels in the blood.
Typesmartwatchsmartwatch
InterfaceBluetooth v 4.0Bluetooth v 4.0
Telephony
Calls and alerts
call notifications
SMS notifications
vibration
sleep monitoring
call notifications
SMS notifications
vibration
 
Sports and tourism
Possible measurements
heart rate monitor
pressure (tonometer)
blood oxygen level
number of steps
distance traveled
calories burned
activity time
heart rate monitor
pressure (tonometer)
blood oxygen level
number of steps
distance traveled
calories burned
activity time
Display
Touch screen
Typecolourcolour
Display typeIPSIPS
Size1.22 "1.3 "
Screen resolution240x240 px240x240 px
PPI278 ppi261 ppi
Hardware
Extra features
light sensor
accelerometer
 
accelerometer
Power source
Source of powerLi-IonLi-Ion
Battery capacity150 mAh200 mAh
Operating time (normal mode)30 days15 days
Operating time (active mode)120 h168 h
Case and strap
Materialmetalaluminium
Colourgrey, black, pinkblack, black with blue
Strap coloursgrey, black, pinkblack, red, blue
Strap Options
rubber/silicone
rubber/silicone
Clasp optionsclassic buckleclassic buckle
Detachable strap
Quick release strap
General
Dustproof & waterproofIP68IP68
Dimensions (without strap)41x41x12 mm44x44x11.3 mm
Weight35 g
Color
Added to E-Catalogoctober 2019may 2019

Calls and alerts

Types of notifications, as well as basic voice communication features supported by the gadget.

Call notifications. Notifications about calls coming to the smartphone connected to the gadget, and for watch-phones — about calls to the watch itself. In classic smartwatches and fitness trackers (see "Type"), the specific functionality of such notifications can be different — from the usual sound or vibration signal to the ability to see the caller's number on the screen and accept/reject the call. But anyway, such notifications are often more noticeable to the user than the own signal of a smartphone deep in a pocket or bag.

SMS notifications. Notifications about SMS messages received either on a smartphone connected to the gadget, or on the gadget itself, if it is capable of receiving messages (all watch phones and many children's beacons have this capability, see "Type"). The specific features of notifications can be different — from the icon "you have received a message" to the ability to read SMS and reply to it. Anyway, this feature often provides additional convenience — at least it reduces the likelihood of missing an important notification, and often also eliminates the need to once again take the phone out of your pocket / bag.

Voice control. The ability to control the device through voice commands. In order for a smartwatch or f...itness tracker to perform some simple feature, it is enough to say its name aloud.

Voice assistant. In watches with voice assistant support, the level of user interaction with the device is displayed in a new qualitative way. The most popular virtual assistants are Google Assistant and Amazon Alexa. In Apple devices, the role of an assistant is performed by Apple Siri, in Samsung wearable gadgets — a virtual assistant Bixby. Unlike the voice control function, the assistant does not just turn on this or that feature, but allows you to perform certain operations in applications that require feedback.

— Sound signal. The ability to give sound signals using the built-in speaker. This feature will be useful primarily in situations where the gadget is not on hand — for example, if it is used as an alarm clock and is removed at night.

— Vibration. Vibration signal similar to that used in mobile phones. In wearable gadgets, such a signal is especially convenient due to the fact that the device is constantly in contact with the wearer's skin, so that the vibration is perfectly felt — and regardless of the level of noise around. In addition, vibration mode is also useful in quiet environments where a loud sound signal is undesirable.

— Built-in microphone. Own microphone built into the body of the device. Such equipment can be used for different purposes, depending on the type and features of the gadget. First of all, voice communication is impossible without a microphone. Another feature for which a microphone is required is the voice assistant (see above). And in children's smartwatches, it may be possible to remotely turn on the microphone from the parent gadget and listen to what is happening around the child; see the relevant paragraph below for details.

Speakerphone(speaker). The ability to work the gadget in hands-free mode, using the built-in speaker and microphone for conversation. In a conventional smartwatch (see "Type"), this feature allows you to talk through the watch without removing the smartphone from your pocket; in watch-phones, speakerphone allows you to do so without headphones and headsets, and for children's smartwatches, this feature is almost mandatory. However the volume of the built-in speaker is usually low, so in a noisy environment its power may not be enough.

Size

The size of the display installed in the gadget; for round screens, respectively, the diameter is indicated.

A larger screen, on the one hand, is more convenient to use, on the other hand, it significantly affects the dimensions of the entire device, which is especially critical for wearable gadgets. Therefore, manufacturers choose the display size in accordance with the purpose and functionality of each specific model — so that there is enough space on the screen and the device itself is not too bulky.

It is also worth mentioning that screens with a similar size may have different aspect ratios. For example, traditional smartwatches are usually equipped with square or round panels, while in fitness trackers, screens are often made elongated in height.

PPI

The density of dots on the screen of the gadget, namely, the number of pixels that are on each inch of the panel vertically or horizontally.

The higher the PPI, the higher the detail of the screen, the clearer and smoother the image is. On the other hand, this indicator affects the price accordingly. Therefore, the higher the density of points, the more advanced, usually, this gadget is in terms of general capabilities. However, when choosing a screen, manufacturers take into account the general purpose and functionality of the device; so that even a small number of PPIs usually does not interfere with comfortable use.

Extra features

Built-in player. The presence of a player in the smartwatch allows you to use the gadget to listen to music. There is no need to connect to the phone for this. The songs will play directly from the watch. Therefore, these devices must necessarily have an impressive (as for a watch) amount of storage and be able to connect to headphones (for connection with headphones).

Light sensor. A sensor that monitors the brightness of ambient light. One of the most popular ways to use this feature is to auto-adjust the brightness of the display: in bright light, it increases so that the image remains visible, and at dusk it decreases, which reduces eye strain and energy consumption. In addition, other more specific features may be provided — for example, turning on the screen when pulling back the sleeve of clothing.

WiFi. A technology originally used to access the Internet via wireless access points, but more recently also used for direct communication between two devices (such a connection has several advantages over traditional Bluetooth). In wearable gadgets, the first option is most often provided, although the second is also found. However, the specific uses of Wi-Fi may be different depending on the device: accessing websites and various Internet services, remote communication with smart home systems, remote control of digital cameras and other electr...onics, transmission of the GPS- coordinates via Internet (in children's beacons), etc.

NFC. Wireless communication technology over short distances (up to 10 cm). The methods of its application, including in wearable devices, may be different. One of the more popular options is using contactless payment (see below); however, the presence of such a function does not hurt to verify separately. Another common feature is the simplification of Bluetooth connection with a smartphone or tablet that also has NFC: instead of manual configuration, it is enough to bring one device to another — and they will automatically establish a connection, all that remains is to confirm it. Other ways of interaction may also be possible, for example, launching a “sports” application on a smartphone when bringing a fitness tracker to it. And theoretically, more specific options for using NFC are also allowed — for example, as a travel pass, ID, etc. Actually, in many models of wearable gadgets, the set of these methods is limited only by installed applications.

Contactless payment. The possibility of using a wearable gadget for contactless payment. This feature is found only in models with NFC (see above); it actually turns the device into an analogue of a credit card with a chip and allows you to pay without taking the card out of your wallet — just bring your hand with the gadget to the terminal reader. This provides not only additional convenience, but also security. So, bringing the watch to the terminal is definitely easier than reaching into your pocket or purse for a credit card — especially if your hands are busy shopping. And instead of a traditional card, from which an attacker can copy basic details such as a number, CVV code and expiration date (for example, by “peeping” them with the built-in camera), a gadget is used that transmits this data in encrypted form and does not display it explicitly anywhere.
To use contactless payment, usually, you need to synchronize your gadget with your smartphone and set up such payment in the Google Pay or Apple Pay system. But to make payments, a smartphone is no longer required — many wearable devices are able to perform this feature completely autonomously (although this possibility still needs to be specified separately).

Accelerometer. A sensor that determines the direction of gravity, as well as the accelerations acting on the device. This allows you to track two parameters at once: the current position in space and various physical influences (like tapping or shaking). Most often, the accelerometer is responsible for two main features: automatic rotation of the image on the screen, as well as the operation of the pedometer (in fact, the presence of such a sensor is almost guaranteed to mean the presence of a pedometer, see "Possible measurements"). However, there are other ways to use this sensor — for example, rejecting an incoming call when shaking the watch, turning on the screen when tapping on it, etc.

— Gyroscope. A device that allows you to track the turns of the gadget in one direction or another. Typically used in conjunction with an accelerometer. The gyroscope improves the accuracy of positioning in space (which has a positive effect on the quality of the pedometer and other similar functions), and also provides additional options for managing gestures. However, the specific applications of this sensor are highly dependent on the model.

— Camera. The watch/bracelet has its own built-in camera; its location and purpose differs from model to model. In some devices, the lens is located on the front panel, above the screen, and the matter is limited only to video communication and taking selfies, while others allow you to shoot “classic” photos or videos. At the same time, it is worth noting that anyway, the specs of such cameras are usually very limited — for example, the resolution rarely exceeds 2 megapixels, and autofocus is provided only in the most advanced models.

— Flashlight. Built-in flashlight — usually in the form of a small LED mounted directly in the case. Usually, it has a relatively modest brightness, but it can still be useful for simple tasks like lighting your path at night, lighting in a garage or basement, etc.

Battery capacity

The capacity of the battery that is installed in the gadget.

Theoretically, the higher the capacity, the longer the battery can work on a single charge. However, in fact, the battery life of the gadget also depends on its power consumption, and it is determined by the specs of the display and the hardware. Therefore, only models of the same type with very similar specs can be compared in terms of battery capacity; and for an accurate assessment of battery life, it is better to focus on the directly claimed operating time in one mode or another (see below).

It is also worth mentioning that high-capacity batteries inevitably turn out to be quite heavy and bulky. So the capacity of batteries installed in wearable gadgets is also greatly limited by size and weight.

Operating time (normal mode)

The time that the gadget can work on one battery charge (or the supplied battery) in normal use.

Normal mode, as a rule, means working with a relatively low load. At this time, the display can display some data, and basic functions can also work (counting steps, periodically checking heart rate, etc.), but in any case, power consumption is low. Therefore, the operating time in normal mode can be quite impressive, up to several weeks, or even months. However, when choosing, it doesn’t hurt to also pay attention to the stated time in active mode (see below) — especially if a long operating time is critical, or you plan to use the gadget intensively. The actual autonomy of the device will most likely be somewhere in between these two values, depending on the actual load. If only the time in normal mode is indicated for the gadget, you should choose with a certain reserve.

Operating time (active mode)

The time that the gadget is able to work on one charge of the battery in the active mode of use.

For watch-phones (see “Type”), this usually means a talk mode, for other gadgets, an intensive work mode when numerous features and sensors are used and there is a constant exchange of data with a smartphone/tablet. However, the specific understanding of the "active mode" for different manufacturers may vary: some indicate the time at maximum performance (that is, in fact, guaranteed battery life), others — in some kind of "average mode". However, anyway, this is a fairly clear parameter that describes the battery life of a particular model quite well (and is much closer to real indicators than the time in normal mode mentioned above).

Note that for models with a GPS sensor (see "Navigation"), the specifications may additionally specify the time of active operation using such a sensor. See "Operating time (GPS)" for details.

Material

The material from which the body of the gadget is made. Some models are available in several versions, made of different materials — for example, aluminium or steel; for such cases, all available options are indicated in the specs at once.

Plastic. Plastic is often considered a low-cost option, but this is not true in the case of wearable gadgets: such devices can use different types of plastic, including very advanced, durable and reliable ones. So the overall quality of such a case, usually, directly depends on the price category of the device. The common advantages of all types of plastic are relatively low weight, resistance to moisture, the ability to give the body any colour and shape, as well as low thermal conductivity.

Metal. Cases made of metal, for which the manufacturer, for some reason, did not specify the specific composition. However, most often in such cases we are talking about aluminium or steel, see below for more details on both. But high-end materials such as gold or titanium are rarely hidden under the modest term "metal" — they are usually indicated directly in the specifications. Anyway, in general, metal cases are somewhat stronger and more reliable than plastic ones, they also look more solid, but they are also more expens...ive.

— Steel. Usually, stainless steel is used for wearable gadgets. It is highly durable and reliable, does not corrode, looks stylish and neat, and is relatively inexpensive — cheaper than many aluminium alloys, not to mention titanium. One of the peculiarities of steel cases is rather heavy weight, but it can be both a disadvantage and an advantage: a massive case creates an additional feeling of reliability and solidity. It should be noted that most gadgets with steel cases have round dials and a traditional design, which is well suited even to a business style, but occasionally there are exceptions.

— Aluminium. Aluminium alloys combine high strength and low weight — much less than steel. But this material is somewhat more expensive. It is also considered well suited for bright youth gadgets, although it is occasionally used in more traditional devices.

— Rubber. A material found in some models of children's beacons and fitness trackers (see "Type"), but almost never used in other types of wearable gadgets. One of the key advantages of rubber is softness, which gives a certain degree of impact protection and makes the case as safe as possible; both are especially important for children's devices. In addition, such a case can be easily made waterproof and even completely sealed, as well as made in any colour. On the other hand, plastic has practically the same advantages (except for softness), and rubber costs a little more (although it is noticeably cheaper than metals).

— Titanium. Titanium alloys are premium materials and are rarely used, mainly in top-tier models of “extreme” gadgets. This material is light and at the same time extremely durable, besides it perfectly holds its shape when struck; however, titanium costs much more than the same aluminium, despite the fact that high reliability is not so often decisive.

— Gold. Gold or gold-plated case turns the gadget into a stylish fashion accessory. Such a case is very expensive, but this cannot be called a disadvantage: the price of the device emphasizes the status of the owner.

— Ceramics. Special high-strength ceramics is another premium material that not only performs a practical function, but also demonstrates the high level of the gadget and the solidity of its owner. On the practical side, in addition to strength and reliability, this material has extremely high scratch resistance, which allows it to retain its looks for a very long time even in not very favorable conditions. At the same time, ceramics do not tolerate strong point impacts.

Colour

Body colours in which the gadget is available. Note that in this case "stainless steel" is only the name of the shade, the body material itself may be different (for example, aluminium).