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Comparison Korg EK-50 vs Roland GO:KEYS

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Korg EK-50
Roland GO:KEYS
Korg EK-50Roland GO:KEYS
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Main
Active mechanics. 128-voice polyphony. loop mix. bluetooth. Pedal connection.
Typesynthesizer (rompler)synthesizer (rompler)
Keys
Number of keys6161
Sizefull sizefull size
Mechanicsactiveactive
Sensitivity adjustment
Rigiditysemi-weighted
Specs
Polyphony64 voices128 voices
Built-in timbres702 шт554 шт
Auto accompaniment
Accompaniment styles280 шт1232 шт
Tempo change5 – 300
Metronome
Sequencer (recording)
Built-in compositions
Effects and control
Timbres layering
Keyboard split
Octave shift
Reverberation
Chorus
Transposition
Pitch controller
Modulation controller
Fine tuning
Connectors
Inputs
 
Jack (6.35 mm)
USB to device (type A)
mini-Jack (3.5 mm)
 
 
Connectable pedals1 шт1 шт
Outputs
USB to host (type B)
headphones
USB to host (type B)
headphones
Linear outputs21
In box
In box
music stand
PSU
 
PSU
General
Built-in acoustics20 W5 W
Number of bands11
Displaymonochromemonochrome
Autonomous power supplyaA batteriesaA batteries
Operating hours7 h
Dimensions (WxHxD)994x132x392 mm877x82x271 mm
Weight7.5 kg3.9 kg
Color
Added to E-Catalogapril 2019february 2018

Sensitivity adjustment

Ability to change the sensitivity of active mechanics (see above) in the synthesizer.

This function allows you to adjust the intensity of the key's response to pressing. Simply put, the higher the sensitivity, the louder and sharper the sound will be, with the same pressing force. This allows you to change the characteristics of the instrument's sound.

Also in synthesizers with this function, it is often possible to completely turn off the active mechanics and play on a “passive” keyboard. This can be useful for making certain voices, such as harpsichord or organ, sound realistic.

Rigidity

Unweighted. Keys with a very low pressing force, literally "failing" under the fingers. This option is well suited for inexpensive synthesizers with passive mechanics (see above), but is rarely used in active models — a small resistance force makes it difficult to choose the optimal pressing force.

— Semi- weighted. Medium-strength keys, not up to the hardness of a full-fledged piano, but showing noticeably more resistance than unweighted ones. This variant is most popular among instruments with active mechanics (see above) — the force on the keys provides adequate feedback and at the same time playing such an instrument does not cause any special difficulties even for those who previously dealt only with unweighted keyboards.

Weighted. Keys with high actuation force, comparable to that of a classical piano. Used only in professional hammer action instruments (see above) — high rigidity is a must for such mechanics (more precisely, for the response that it must provide).

Polyphony

The polyphony supported by a synthesizer, in other words, is the number of “voices” (tone generators) that can simultaneously sound on it.

This parameter is often described as the number of notes that can be played simultaneously on the keyboard. However, this is not entirely true due to the fact that in many timbres one note can activate several tone generators. As a result, for example, to play a chord of 3 notes in a timbre with 4 tone generators per note, polyphony of at least 3 * 4=12 voices is required. In addition, Auto Accompaniment and Preset Songs (see related sections) also use tone generators, requiring even more voices to work effectively with these features.

The minimum value for a more or less functional modern synthesizer is polyphony for 32 voices — and even then such an instrument can be used mainly for initial training and simple melodies. For a more solid application, it is desirable to have at least 50 – 60 voices, and in professional models (in particular, workstations where you have to deal with several audio tracks at once), there are models with polyphony for 150 tone generators or more.

In general, a more advanced synthesizer is likely to have more extensive polyphony, however, it is only possible to evaluate the class of an instrument by this parameter very approximately — instruments with the same number of voices can differ greatly in level. The only exception to this rule are children's synthesizers (see "T...ype"), which support up to 20 voices.

Built-in timbres

The number of built-in sounds provided in the synthesizer.

The number of timbres is often described as the number of instruments that a given model can imitate. However, this is not entirely true — rather, this parameter can be called "the number of instruments and sound effects." For example, the same instrument — an electric guitar — with different "gadgets" (distortion, overdrive) will sound differently, and in the synthesizer each such gadget will be considered a separate timbre. The “drums” timbre usually combines different types of drums and other percussion instruments — in other words, it allows you to portray both the “bass drum” and the cymbals without switching settings, just by pressing the desired keys. And some timbres may not have analogues among real instruments at all.

The more built-in timbres, the more extensive the possibilities of the synthesizer, the more diverse the sounds that can be extracted from it. At the same time, in high-end models like workstations (see "Type"), this number can reach 1000 or even more.

Accompaniment styles

The number of auto accompaniment styles (see above) originally provided in the synthesizer, in other words, the number of accompaniment options available to the user.

The more extensive this set, the higher the probability of finding among these melodies suitable options for a particular case. At the same time, the abundance of styles in itself is not yet a 100% guarantee that among them there will be a suitable one, especially since different synthesizer models can differ markedly in a specific set of melodies. So the list does not hurt to clarify before buying. Also note that the situation can be corrected by user styles (see below) — many synthesizers with auto accompaniment support them.

Tempo change

The range in which you can change the tempo of the programme played by the synthesizer — auto accompaniment, lesson tune (see above), metronome (see below), recorded sample, etc.

Pace is measured in beats per minute. Changing it allows you to adjust the speed of the synthesizer to the specifics of the situation — for example, slightly slow down the tutorial if it is too hard to master at the initial pace. The wider the range of tempo adjustment, the more options the musician has to choose from, especially in the area of very slow and very fast tempos.

Note that the traditional range of musical tempos covers values from 40 beats / min (“grave”, “very slowly”) to 208 beats / min (“prestissimo”, “very fast”), however, in synthesizers it can be more extensive — for example, 30 – 255 bpm.

Metronome

The presence of a built-in metronome in the design of the synthesizer.

A metronome is a device that produces sharp sound signals (beats) at certain short intervals specified by the user. In music, such a device is used primarily to maintain a given tempo. A metronome can be useful both for a beginner musician, for developing a sense of rhythm, and for a professional, for example, when learning a new melody, especially if it is to be played without accompaniment and you will need to maintain the rhythm yourself. In addition, the sound of the metronome can also be used as an effect in musical compositions.

Timbres layering

The ability to overlay different timbres of the synthesizer sound on top of each other. This creates the effect of the sound of two (or even more) instruments at once — for example, piano and violin. At the same time, in advanced models, it may be possible to set different settings for different timbres so that the sameness of the extracted notes is not so noticeable — for example, the same "violin" can be set to smooth transitions between notes, while on the "piano" they will sound jerky.

Keyboard split

Possibility of dividing the keyboard of the synthesizer into two parts, each of which is responsible for its own timbre of sound. Thus, on one keyboard, you can play two "instruments" at once in real time — for example, accompany the solo part of the violin with chords of a string orchestra. At the same time, unlike auto accompaniment (see above), all notes are taken by the musician himself, without relying on the automatic settings prescribed in the programme.

Usually, several “split keyboard” combinations are pre-written in the synthesizer’s memory, however, some models allow you to separately select a timbre for each half, at the discretion of the musician.
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