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Comparison Shanling M6 Pro vs FiiO M11

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Shanling M6 Pro
FiiO M11
Shanling M6 ProFiiO M11
from £662.00 
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from £499.99 
Outdated Product
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TypeHi-fi playerHi-fi player
ОСAndroidAndroid
Built-in memory32 GB32 GB
Memory card typemicroSDmicroSD
Max. memory card size2048 GB4000 GB
Specs
DACAKM AK4495SEQAKM AK4493EQ (2 pcs.)
Sampling frequency768 kHz384 kHz
Bit depth32 bit32 bit
Frequency range10 – 90000 Hz
Signal to noise ratio
118 dB /unbalanced, 119 dB — balanced/
115 dB
Power
160 mW /unbalanced, 350 mW — balanced/
Headphone impedance16 – 300 Ohm
Harmonic distortion coefficient0.001 %0.001 %
Features
Audio formats supportDSF, DFF, DXD, ISO, APE, FLAC, WAV, AIFF, DTS, MP3, WMA, ACC, OGG, ALAC, MP2, M4A, AC3, M3U, M3U8DSF, DFF, DST, APE, ALAC, AIFF
Codec support
aptX
aptX
Features
DAC mode operation
equalizer
DAC mode operation
equalizer
Connection
Wi-Fi
Bluetoothv 4.2v 4.2
Outputs
micro-Jack (2.5mm)
mini-Jack (3.5 mm)
Pentaconn (4.4mm)
 
 
micro-Jack (2.5mm)
mini-Jack (3.5 mm) /combo input/
Pentaconn (4.4mm)
coaxial /combo input/
optic /combo input/
Screen
Screen
colour
4.7 "
720x1280 px
IPS
touch screen
colour
5.15 "
1440x720 px
IPS
touch screen
General
Battery capacity4000 mAh3800 mAh
Operating time (audio)13 h13 h
Charging time2.5 h
Fast chargeQuick Charge 3.0Quick Charge 3.0
Charging connectorUSB CUSB C
Firmware update
Touch control
Materialplasticplastic
Size (HxWxT)134x71x18 mm71x130x16 mm
Weight244 g211 g
Color
Added to E-Catalogoctober 2021november 2019

Max. memory card size

The maximum size of the memory card that can be used in the player. This parameter is directly related to the card type (see above): each type has its own volume limits. At the same time, the ability to work with capacious media is limited not only by the type of card, but also by the player's hardware. Therefore, many models have a lower capacity limit than the memory card suggests — for example, 128 GB in a model that supports the SDXC format (the theoretical maximum for which is 2 TB).

Note that the reverse situation also occurs — for example, when a device with a maximum capacity of 16 GB only supports microSD cards (theoretical maximum is 4 GB). This usually means that the player can work with newer formats (in our example, at least microSDHC), but for some reason this point is not mentioned in the official specifications (for example, the manufacturer could make a mistake in the documentation).

DAC

Model of the digital-to-analogue converter installed in the device.

The DAC is one of the key components of any player: it converts the digital data recorded in the audio file into an analogue audio signal, which is fed through an amplifier to the headphones. The quality of the DAC directly affects how accurately the output sound will match the original signal, as well as whether the player can work with advanced digital signal formats: many of them require high computing power, which is not available in every DAC.

Note that the DAC model is indicated only if it is a high-end converter with above-average sound quality. On the modern market, in particular, DACs from such manufacturers are represented: AKM, Cirrus Logic, ESS Saber, Texas Instruments, Wolfson. And players with such equipment usually refer to Hi-Fi devices(see "Type").

It is also worth mentioning that the number of DACs can be different. The simplest option is one module for both sound channels, however, there are players equipped with two converters at once — one per channel. This "division of labor" affects the cost, but reduces the load on each individual DAC, which has a positive effect on the quality and reliability of the sound.

Sampling frequency

Sampling frequency of the digital-to-analogue converter installed in the player (see "DAC").

Sample rate and bit depth are two key characteristics of a digital audio signal; the higher they are, the better the sound quality, other things being equal. Without going into technical details, the meaning of this parameter can be described as follows: for normal sound reproduction, it is necessary that the sampling rate of the player's DAC is not lower than that of the file being played. Otherwise, playback will not be possible even if the audio format is natively supported by the player. (The exception is DSD, see "Supports audio formats" for more on that).

Note that most popular audio formats use a sampling rate of 44.1 kHz, and all modern portable players are guaranteed to support it. So this parameter is relevant mainly for Hi-Fi models (see "Type") that work with advanced digital sound formats.

Frequency range

The range of audio frequencies that the player is capable of reproducing. The wider this range — the more complete the picture of the sound, the less likely that the device will "cut off" part of the sound spectrum. At the same time, when choosing this parameter, several points should be taken into account.

First, the average human ear is capable of hearing sounds from approximately 16 Hz to 20 kHz; deviations from these figures are small, and with age the range narrows even more. In fact, this means that for normal hearing, it is enough just to cover this gap. And the wider boundaries indicated in the characteristics of the player will be more of a marketing ploy than a really significant moment. Secondly, do not forget that the sound quality is determined not only by the range, but also by a number of other characteristics of the player — signal-to-noise ratio, frequency response, etc.; therefore, a wide range by itself does not guarantee a pleasing sound. And thirdly, the features of the audible sound also largely depend on the headphones used and their frequency range: all the advantages of a player with a wide frequency range can come to naught if the frequencies are “cut off” by the headphones.

Signal to noise ratio

The ratio between the level of the useful signal (clear sound) and extraneous noise, given by the player at the output. This parameter directly characterizes the quality of the built-in amplifier: it mainly takes into account the intrinsic noise of electronic circuits, and the higher the signal-to-noise ratio, the less these noises and the clearer the sound.

Note that in the case of players, this characteristic is often not particularly critical: the noise of the amplifier can be lost against the background of ambient sounds, especially in an urban environment, and for such situations even the most modest indicators, at the level of 70 – 80 dB, are enough. At the same time, for Hi-Fi models (see "Type") this moment is one of the most important; in the most advanced devices, the signal-to-noise ratio can exceed 120 dB.

Power

The higher the power, the louder the sound you can get on the headphones, all other things being equal. In addition, higher power allows you to connect "ears" with higher impedance to the device (although there is no hard correlation here, and models with the same output power may have different headphone impedance limits). However, in the case of ordinary (non-Hi-Fi) players, this parameter is more of a reference than practically significant: usually, the power of the amplifier in such models is quite enough to “rock” most consumer-grade headphones. But for Hi-Fi devices (see "Type") models, output power is of key importance: it determines compatibility with high-resistance studio-class "ears". Detailed help on this issue can be found in special sources.

Headphone impedance

The nominal impedance (impedance) of the headphones that the player can handle normally.

Most consumer-grade headphones are 16 or 32 ohm impedance, which is supported by almost all modern players. Therefore, you should pay attention to this parameter only if you plan to use a device with high-quality "ears" of a studio or audiophile class. A characteristic feature of these headphones is high resistance, already in the hundreds of ohms, and not every player is suitable for them.

Also, it will not hurt to clarify the permissible headphone impedance if you are buying a Hi-Fi class device (see "Type"). Some of these models have a fairly high minimum resistance and are not compatible with standard 16 ohm (and sometimes 32 ohm) "ears".

Audio formats support

Audio file formats that the player is able to work with.

MP3. The most famous of modern digital audio formats; supported by almost all compact players, the name MP3 has even become a household name for them. Provides so-called. lossy compression, where some of the audio frequencies are lost. However, during compression, the sound is processed in such a way that it "disappears" mainly frequencies, the loss of which is imperceptible to the human ear. As a result, the sound quality can be quite high, and you can clearly distinguish high-quality MP3 from lossless format only on Hi-Fi equipment.

WAV. Another popular audio standard, originally developed for storing sound on a PC. It can technically be used to store audio in a variety of formats, but is most commonly used for uncompressed audio. Due to this, the sound quality can be quite high, and its processing does not require special computing power. The downside of this is the large volume of audio files — many times more than MP3s.

WMA. An audio format, at one time specially created for the Windows operating system. By default, it uses lossy compression (although there is also a lossless version of the WMA codec). WMA is particularly suitable for low bitrates, under such conditions it provides better quality than MP3 and takes up less space. On the other hand, this format is much less popular in high-quality digital audio.

...AAC. A format developed as a potential successor to MP3. Also provides lossy compression (see above), but allows you to achieve better quality with the same file size; this difference is especially noticeable at low bitrates. Actively promoted by Apple in iPod players; nevertheless, it is noticeably inferior to MP3 in terms of prevalence, although it is supported by a considerable number of players.

OGG. A lossy compressed digital audio format is one potential alternative to MP3. One of the key features of OGG is that as audio is encoded, the bitrate is constantly changing; at the same time, on fragments where there is no sound, the bitrate drops to almost zero (unlike MP3, where the data stream is constant, including in sections of complete silence). This makes it possible to achieve small file sizes while maintaining sound quality. Also note that the OGG format is open and not limited by patents.

FLAC. One of the formats that uses lossless audio compression. With this compression, all the details of the original sound are preserved, so lossless formats are especially appreciated by sophisticated music lovers and audiophiles. The reverse side of this quality is large volumes of files. Specifically, FLAC is perhaps the most common of today's lossless formats. This is largely due to the fact that this standard is not particularly demanding on the processing power of the player. Thanks to this, its support can be implemented even in relatively simple and inexpensive players (unlike another popular format — APE, see below). On the other hand, FLAC files are larger than APE files.

A.P.E. One of the popular lossless audio compression formats. Compared to another common standard — FLAC (see above) — APE allows you to achieve smaller file sizes with the same quality. On the other hand, to play such files, electronics with a fairly high processing power are required, so APE compatibility is relatively rare in compact players.

DSD. A specific digital audio format using the so-called. sigma-delta modulation (as opposed to pulse code used in most other formats). Such modulation provides a very high sampling rate — 2822.4 kHz; however, it cannot be compared with the usual sampling rate (see above): in this case we are talking about a specific signal format. Its properties are such that DSD support can be provided even if the player's DAC formally has a much lower sampling rate. In general, this format is considered professional, its support is found mainly in Hi-Fi models (see "Type").

DXD. Professional audio format originally created for editing DSD files (see above) — For technical reasons, original DSD is not well suited for editing. DXD uses a bit depth of 24 bits (8 bits higher than Audio CD format) and a sampling rate of 352.8 kHz (8 times higher than Audio CD). Like the original DSD, it is found mainly in Hi-Fi players.

AIFF. Audio format developed by Apple for Macs and Macbooks; a kind of "apple" analogue of the WAV described above, also in most cases used for uncompressed audio.

Audible. Proprietary file format used by the online audiobook store of the same name. One of the features of this format is that file playback is available only if you enter a login and password for the Audible online store; thus, supporting this standard usually means having a client programme to access the store.

This list is not exhaustive, modern players (especially the top category) may support other types of audio files.

Outputs

micro-Jack (2.5 mm). The micro-Jack connector belongs to the category of TRS connections (Tip, Ring, Sleeve). The 2.5mm plug is the smallest diameter TRS plug. Micro-Jack connection (2.5 mm) is typical for mobile devices and compact portable audio equipment. The connector is backwards compatible with mini-Jack (3.5 mm) and Jack (6.35 mm), but for this you must use the appropriate adapters. Of course, when using adapters, note that the presence of an additional connection reduces the overall quality of the audio signal. To prevent degradation in quality, some MP3 players are equipped with a micro-Jack output in parallel with the mini-Jack or Jack.

mini-Jack (3.5 mm). The mini-Jack (3.5 mm) connection is the most common type of TRS (Tip, Ring, Sleeve) interface. The mini-Jack output is found on the vast majority of consumer-grade MP3 players. The mini-Jack connector has a 3.5 mm plug — this is the middle (intermediate) type of TRS connections. The mini-Jack output is capable of transmitting an audio signal of sufficiently high quality. The mini-Jack connection is ready to satisfy the needs of both beginners and advanced music lovers.

Pentaconn (4.4 mm). Pentaconn connection — 5-pin balanced output. Thanks to this connection, you can connect powerful amplifiers or DACs to your MP3 player. Additionally, the connector is also suitabl...e for connecting good high-impedance headphones. Pentaconn uses a larger than the mini-Jack plug, its diameter is 4.4 mm, it is stronger and more reliable than the 3.5 mm connection. The Pentaconn's balanced connection makes it possible to handle higher power audio signals. Thanks to this connection, it is possible to transmit a signal over a fairly long distance.

Coaxial. The coaxial connection (S/PDIF) enables the transmission of an enhanced audio signal. In the coaxial signal algorithm, there is no digital to analogue conversion stage, which has a positive effect on the quality characteristics of the sound. RCA or TOSLINK connectors can be used for coaxial connection. Coaxial output is found mainly in Hi-End MP3 players. This is an expensive technique that requires the use of fairly expensive accessories. But in return, these players provide high-quality sound, designed for professional musicians and advanced music lovers.

Optical. The optical connection is represented by a TOSLINK connector and a fibre optic cable. The essence of the optical connection is that the audio signal is converted from electrical to optical. At the other end of the cable, the optics are transformed back into digital sound. Being in optical form, the signal ceases to be subjected to interference and other interference. The optical signal does not lose its original quality even when transmitted over long distances. MP3 players with optical output provide the ability to listen to audio in high quality. The vast majority of MP3 players with a TOSLINK connector are premium models that can satisfy the needs of musicians, music lovers and advanced audiophiles.
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