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Gulf, Mobile and Ohio

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£75.00 
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Gulf, Mobile and Ohio Board Game

Joom UK
Delivery: to United Kingdom
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Gulf, Mobile and Ohio Board Game
£75.00 

Buy Gulf, Mobile and Ohio

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Gulf, Mobile and Ohio Board Game

In Gulf, Mobile and Ohio, the third entry in Winsome Games's Historic Railroads System, players build railroads in the South that existed between 1830-1860, with the game board featuring cities from Richmond to New Orleans, and from Memphis to Savannah. Twenty-three different railroad lines exist in the game, each represented by two shares of stoc... morek: a charter share for the player who founds this railroad, and a common share that might be auctioned later in the game. Eight railroads are designated as starting lines, and initially only the shares for these eight lines are available to players. Railroad lines will be represented on the game board with wooden cubes that come in six colors, with the number of cubes ranging from 6 to 32. For 3-5 Players. Ages 14+ 60 minute playing time Players represent the founders of early railroads in the Southern United States in the era before the Civil War. Compete to found companies, expand their lines to new cities, connect with complementary lines, and generate dividends for their shareholders. The player who best manages these goals will be the winner in the highly competitive world of early railroads!
Joom UK
Delivery: to United Kingdom
Report
£75.28
In Gulf, Mobile and Ohio, the third entry in Winsome Games's Historic Railroads System, players build railroads in the South that existed between 1830-1860, with the game board featuring cities from Richmond to New Orleans, and from Memphis to Savannah. Twenty-three different railroad lines exist in the game, each represented by two shares of stock: a charter share for the player who founds this railroad, and a common share that might be auctioned later in the game. Eight railroads are designated as starting lines, and initially only the shares for these eight lines are available to players. Railroad lines will be represented on the game board with wooden cubes that come in six colors, with the number of cubes ranging from 6 to 32. For 3-5 Players. Ages 14+ 60 minute playing time Players represent the founders of early railroads in the Southern United States in the era before the Civil War. Compete to found companies, expand their lines to new cities, connect with complementary lines, and generate dividends for their shareholders. The player who best manages these goals will be the winner in the highly competitive world of early railroads!
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