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Devir Sand MGS0000022946

Photos - Board Game Devir Sand  MGS0000022946
Devir Sand Board Game MGS0000022946
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Devir Sand Board Game MGS0000022946

Where once a lush forest stood, now lies only sand. A vast desert stretches from the foothills of the Akaishi Mountains to the cliffs of Seapaw. Ancient, half-ruined cities are home to the last human communities struggling to survive by foraging for what little greenery remains. Between cities, intrepid desert travelers transport goods on the backs... moreof their prized caterpillars. While their only goal is to make as much money as they can, at the same time, more or less deliberately, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is the new title in the Kemushi saga, a game with a pick-up and deliver mechanic that can be enjoyed alone or in groups of up to 4 players, from 12 years old, in games lasting about 120 minutes. In Sand, players will take on the role of these intrepid desert travelers, traveling along the paths and shortcuts on the board and visiting different cities, passing through oasis, camps, and the great port. They will collect goods (plants, crafts, relics or the mysterious iwakura rocks) to take them to other places and thus earn gold for the transport service. They will cross the dunes on the backs of giant caterpillars, which they must take good care of so that they grow strong and can help them carry out tasks more efficiently. Along the way they will find companions with useful skills that will make their work easier. And throughout the game, they will be given missions that, if completed, will bring them considerable benefits at the end of the journey. But the inhabitants of the desert do not only live on gold. In Sand, you can also perform prayers to modify the results of a die, gain prestige (which will give you additional gold when making deliveries) or compose songs in cities, which will give you a bonus when you deliver goods there. The game system is based on the pick-up and deliver mechanic, which means pick up and deliver. Throughout the game, players will load goods at different points on the map and deliver them to others, after making a trip. The more deliveries are successfully completed, the more gold they will receive and the more chances they will have of winning the game. It seems easy, right. To carry out the different actions, each player will have four colored action tokens that match each of the four game dice. The action tokens represent the time they spend doing the actions. The game is played in a variety of game actions (and be careful, time is limited!). Depending on the color, the dice are associated with the different action tokens and are used to determine the power of the actions that can be performed. All of this can also be enjoyed in a thoughtful solo mode, which has 3 different difficulty levels. Are you ready to face the challenges of the desert on the back of your beloved caterpillar.
KidINN
Delivery: in United Kingdom
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£25.49

Sand by Devir Strategy Board Game for 1 to 4 Players and Ages 14+ ‎BGSANDML

Sand by Devir Strategy Board Game for 1 to 4 Players and Ages 14+People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand and the only hope is in the humidity. Travelers cross the desert that stretches from the slopes of the Akaishi Mountai... morens to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can at the same time and in a more or less deliberate way they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala Sand is a game with a main mechanism of pick-up-and-deliver that can be enjoyed alone or in groups of up to four players in games of about 120 minutes long. Players have to earn as much gold as possible after six rounds (five in a four-player game) to win. In Sand players put themselves in the shoes of these intrepid desert travelers who travel the paths of the board and visit the different towns. They collect goods to take them to other places and thus earn gold for the transport service. They cross the dunes on the backs of their faithful caterpillars which cared for will grow and help players complete their tasks more effectively. Along the way they will be joined by helpful companions and be entrusted with missions that if completed will bring good benefits at the end of the journey. Help the plants take root again and perhaps there is still some hope for this desolate place...
rarewaves.com
Delivery: in United Kingdom
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£32.90

SAND Strategy Game

Earn as much gold as you can by transporting goods across the desert 1-4 Players | 120 Mins | Ages 14+ Features: Contracts, Pick up & deliver, Point to Point Movement Description: People refer to this vast place only as the desert since no one remembers what was here before. The golden age of human beings has long passed. Now there is only sand, an... mored the only hope is in the humidity. Travelers cross the desert that stretches from the slopes of the Akaishi Mountains to the cliffs of Seaclaw. Half-ruined ancient cities are home to the last human communities struggling to survive by foraging for what little green remains standing. These desert travelers transport goods on the backs of their caterpillars. Although their only goal is to make as much money as they can, at the same time and in a more or less deliberate way, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most r Add Sakuna Hime to your collection with this beautifully crafted figure from Sakuna of Rice and Ruin. Enjoy the detailed design and vibrant colors that capture the character's essence. A must-have for fans of Sakuna of Rice and Ruin seeking a unique and collectible piece.
Joom UK
Delivery: to United Kingdom
Report
£89.28
Where once a lush forest stood, now lies only sand. A vast desert stretches from the foothills of the Akaishi Mountains to the cliffs of Seapaw. Ancient, half-ruined cities are home to the last human communities struggling to survive by foraging for what little greenery remains. Between cities, intrepid desert travelers transport goods on the backs of their prized caterpillars. While their only goal is to make as much money as they can, at the same time, more or less deliberately, they are helping to bring life back to the desert by carrying small plants from the artificial greenhouses of the cities to the most remote corners of this ocean of sand. Designed by Ariel Di Costanzo and Javier Pelizzari and illustrated by Ernest Sala, Sand is the new title in the Kemushi saga, a game with a pick-up and deliver mechanic that can be enjoyed alone or in groups of up to 4 players, from 12 years old, in games lasting about 120 minutes. In Sand, players will take on the role of these intrepid desert travelers, traveling along the paths and shortcuts on the board and visiting different cities, passing through oasis, camps, and the great port. They will collect goods (plants, crafts, relics or the mysterious iwakura rocks) to take them to other places and thus earn gold for the transport service. They will cross the dunes on the backs of giant caterpillars, which they must take good care of so that they grow strong and can help them carry out tasks more efficiently. Along the way they will find companions with useful skills that will make their work easier. And throughout the game, they will be given missions that, if completed, will bring them considerable benefits at the end of the journey. But the inhabitants of the desert do not only live on gold. In Sand, you can also perform prayers to modify the results of a die, gain prestige (which will give you additional gold when making deliveries) or compose songs in cities, which will give you a bonus when you deliver goods there. The game system is based on the pick-up and deliver mechanic, which means pick up and deliver. Throughout the game, players will load goods at different points on the map and deliver them to others, after making a trip. The more deliveries are successfully completed, the more gold they will receive and the more chances they will have of winning the game. It seems easy, right. To carry out the different actions, each player will have four colored action tokens that match each of the four game dice. The action tokens represent the time they spend doing the actions. The game is played in a variety of game actions (and be careful, time is limited!). Depending on the color, the dice are associated with the different action tokens and are used to determine the power of the actions that can be performed. All of this can also be enjoyed in a thoughtful solo mode, which has 3 different difficulty levels. Are you ready to face the challenges of the desert on the back of your beloved caterpillar.
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