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Comparison Yamaha PSR-F52 vs Yamaha PSS-A50

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Yamaha PSR-F52
Yamaha PSS-A50
Yamaha PSR-F52Yamaha PSS-A50
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Typesynthesizer (rompler)synthesizer (rompler)
Keys
Number of keys6137
Sizefull sizesmall-sized
Mechanicspassiveactive
Rigidityunweightedunweighted
Specs
Polyphony32 voices32 voices
Built-in timbres136 шт42 шт
Auto accompaniment
Accompaniment styles158 шт
Tempo change11 – 28011 – 280
Metronome
Sequencer (recording)
Built-in compositions
Effects and control
Arpeggiator
Reverberation
Chorus
Transposition
Fine tuning
Connectors
Outputs
 
headphones
USB to host (type B)
headphones
In box
In box
music stand
 
General
Built-in acoustics5 W1.4 W
Number of bands11
Displaymonochromemonochrome
Power consumption6 W
Autonomous power supply
aA batteries /6 pcs/
aA batteries /x4/
Dimensions (WxHxD)920х73х266 mm506x54x201 mm
Weight2.8 kg2.1 kg
Color
Added to E-Catalognovember 2021november 2019

Number of keys

The greater the number of keys — the wider the range of the instrument, the lower and higher notes you can take on it right during the game, without resorting to tricks like octave shift (see below). By comparison, a full size piano keyboard has 88 keys. However, in synthesizers, such an amount is rare, because. the instrument would have turned out to be too bulky and expensive, and not every musician, even a professional one, needs such an extensive range. Thus, 88-key keyboards are used primarily in high-end workstations (see "Type"). For ordinary synthesizers, the standard is 49, 61 or 76 keys ( there are also options for 73 keys) — this is usually quite enough (while the "golden mean" option is considered to be 61 keys). And small children's models can have 32 keys.

Size

The size of the keys of the synthesizer — primarily in width.

Full size. The keys are standard size, the same as on a piano keyboard. Such keyboards are designed for an adult and are used in almost all synthesizers that are not related to children.

— Small size. The keys are reduced in comparison with the standard width (and often also height). Practically not used in "adult" synthesizers, but they are almost mandatory for children's models (see "Type"). On a full-sized keyboard, some features are not available to a child (for example, chords with far notes), and small keys designed for a child's hand can correct the situation.

Mechanics

Type of action used in synthesizer keys.

— Passive. The simplest type of mechanics, when each key is, in fact, a “switch” for its note: it only turns the sound on and off, while the volume of this sound does not depend on the strength and intensity of pressing. Passive keyboards usually have unweighted, less often semi-weighted hardness (see below). Their main and, perhaps, the only advantage is their low cost, due to the simplicity of design. At the same time, the capabilities of such tools are very limited, and even when training, it is recommended to use them only at the very initial stages. As a result, passive mechanics are used exclusively in the simplest low-cost-level synthesizers, which are more suitable for the role of a toy for entertainment, rather than a full-fledged instrument.

— Active. A mechanic that provides a relationship between volume and pressing force: the harder the key is pressed, the louder and sharper the sound will be. Most often combined with semi-weighted, occasionally unweighted hardness (see below). Such keys already make it possible to control the dynamics of each note: select its volume "on the fly", highlight accents, use special techniques, etc. This feature is especially important in training, when you need to train to control the effort on each individual finger. Active mechanics are highly recommended even for an inexpensive synthesizer, and for a mid-range instrument it is almost man...datory, as well as for serious learning. At the same time, many models may provide sensitivity adjustment, or even a complete switch to passive mode (for example, to simulate some instruments).

— Hammerhead. The most advanced kind of mechanics. Like the active one, it provides volume control depending on the force of pressing, but it fundamentally differs in response: hammer action is used only in weighted keyboards (see "Rigidity"), and the feeling when playing it is close to playing on a real piano. The degree of approximation, however, can be different — some models are indistinguishable in sensations from the piano, in others the mechanics are simpler. However, anyway, such features are not cheap, despite the fact that the real need for a "piano" response is extremely rare. As a result, hammer action keyboards are found mainly among top-class instruments, mainly workstations (see "Type") with full-size keyboards for 88 keys.

Built-in timbres

The number of built-in sounds provided in the synthesizer.

The number of timbres is often described as the number of instruments that a given model can imitate. However, this is not entirely true — rather, this parameter can be called "the number of instruments and sound effects." For example, the same instrument — an electric guitar — with different "gadgets" (distortion, overdrive) will sound differently, and in the synthesizer each such gadget will be considered a separate timbre. The “drums” timbre usually combines different types of drums and other percussion instruments — in other words, it allows you to portray both the “bass drum” and the cymbals without switching settings, just by pressing the desired keys. And some timbres may not have analogues among real instruments at all.

The more built-in timbres, the more extensive the possibilities of the synthesizer, the more diverse the sounds that can be extracted from it. At the same time, in high-end models like workstations (see "Type"), this number can reach 1000 or even more.

Auto accompaniment

The presence of the auto accompaniment function in the synthesizer.

This function allows the instrument to automatically play an accompaniment melody that you can play along with the main part on the keyboard. At the same time, the left hand of the musician can control the accompaniment: it is enough to take a chord on the left half of the keyboard, and the auto accompaniment will automatically “decompose” it into instrument parts that sound in accompaniment. Thus, the musician turns into a "man-orchestra": one synthesizer can replace the whole ensemble, or at least a solid part of the ensemble. Of course, the sound quality in such models can be different, and not every synthesizer with accompaniment is suitable for an event more serious than a children's party, although there are quite advanced models.

In addition, playing to accompaniment can also be useful for educational purposes: it contributes to the development of general technique, a sense of rhythm, and additional accompaniment is very convenient during improvisation exercises.

It should be taken into account that not only the sound quality, but also the number of accompaniment styles (melodies) can be different; and some models allow you to record your own melodies. See below for more details on these features.

Accompaniment styles

The number of auto accompaniment styles (see above) originally provided in the synthesizer, in other words, the number of accompaniment options available to the user.

The more extensive this set, the higher the probability of finding among these melodies suitable options for a particular case. At the same time, the abundance of styles in itself is not yet a 100% guarantee that among them there will be a suitable one, especially since different synthesizer models can differ markedly in a specific set of melodies. So the list does not hurt to clarify before buying. Also note that the situation can be corrected by user styles (see below) — many synthesizers with auto accompaniment support them.

Sequencer (recording)

The sequencer is a device that allows you to record music played on the instrument in real time. Recording is usually done in MIDI format. At the same time, the capabilities of the sequencer can include not only the recording and playback of the music being played, but also advanced options for editing it: sequential overlay of several parts, mixing of recorded tracks, changing the volume, tempo, timbre, key of the recorded compositions, quantization to eliminate tempo irregularities, etc. .P. The specific capabilities of the sequencer, usually, directly depend on the type (see above) and the price category of the synthesizer. However, anyway, this function can be an important help for both a novice musician and a professional.

Built-in compositions

The presence of built-in compositions in the design of the synthesizer.

This function is similar to the auto accompaniment described above — in the sense that it involves playing songs on the synthesizer itself. However, unlike Auto Accompaniment, Preset Songs play strictly by note and cannot be controlled using chords on the left half of the keyboard. In other words, with auto accompaniment, the musician has a lot of freedom, and you have to play along with melodies in strict accordance with it.

Built-in compositions can be used for a variety of purposes. One of the options is training: the musician listens to a reference recording and then tries to reproduce it, either plays along with the melodies according to the given notes, or improvises to it. In addition, in some cases (for example, at mass events), the ability to turn on the synthesizer as a player can be very useful. Also, built-in songs are used to test and demonstrate the general capabilities of the instrument: it is assumed that the recorded song can be repeated using the synthesizer itself.

Arpeggiator

The presence of an arpeggiator in the design of the synthesizer.

The term "arpeggio" originally means the technique of playing a chord, in which the notes are not sounded all at once, but one after another. Accordingly, arpeggiator, roughly speaking, is a device for the automated playing of chords using the arpeggio technique. Compared to manual playback by notes, this function is convenient because the arpeggiator can provide various additional settings: set the direction of playback (up or down), speed, interval between notes and their duration, special effects, background accompaniment, etc. At the same time, all effects work automatically, the user only needs to press the keys that make up the chord (and in some synthesizers in some modes, only one key can generally be responsible for a whole chord). The specific capabilities of arpeggiators can be different, often such a device allows you to create entire compositions just by pressing a sequence of chords.
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