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Comparison Sapphire Radeon RX 5500 XT NITRO+ vs Gigabyte Radeon RX 5500 XT GAMING OC 8G

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Sapphire Radeon RX 5500 XT NITRO+
Gigabyte Radeon RX 5500 XT GAMING OC 8G
Sapphire Radeon RX 5500 XT NITRO+Gigabyte Radeon RX 5500 XT GAMING OC 8G
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Main
8 GB of memory. Sufficient for FullHD gaming performance. Semi-passive cooling. Backplate. RGB backlight. Radeon Image Sharpening, Radeon Anti-Lag and Radeon Media Encoder technologies.
The protective plate on the back is made of polycarbonate.
InterfacePCI-E v4.0PCI-E v4.0
GPU
GPU modelAMD Radeon RX 5500 XTAMD Radeon RX 5500 XT
ArchitectureNavi (RDNA)Navi (RDNA)
Memory size8 GB8 GB
Memory typeGDDR6GDDR6
Memory bus128 bit128 bit
GPU clock speed1845 MHz1845 MHz
Memory clock14400 MHz14000 MHz
Lithography7 nm7 nm
Max. resolution5120x2880 px7680x4320 px
Passmark G3D Mark8914 score(s)8914 score(s)
Connections
HDMI21
HDMI versionv.2.0bv.2.0b
DisplayPort23
DisplayPort versionv.1.4v.1.4
Software
DirectX1212
OpenGL4.64.6
VR
Stream processors14081408
Texture units8888
General
Monitors connection44
Coolingactive (fan)active (fan)
Fans23
Lighting
Lighting syncGigabyte RGB Fusion
Power consumption135 W140 W
Additional power8 pin8 pin
Minimum PSU recommendation450 W450 W
Number of slots22
Length
257 mm /257x133x44/
281 mm /281x115x40/
Added to E-Catalogdecember 2019december 2019

Memory clock

The speed at which a video card can process data stored in its video memory. In fact, the indicator determines the maximum number of operations to receive or transmit data by a memory module per unit of time. This frequency is expressed in megahertz (MHz) – millions of operations per second. High video memory frequency helps improve performance when performing resource-intensive tasks such as texture processing, graphics rendering and other graphics operations. However, the parameter is by no means the only factor that influences the overall performance of the video card – it is important to take into account the GPU architecture, number of cores, core frequency and other characteristics.

Max. resolution

The maximum resolution supported by the graphics card — that is, the largest image size (in pixels) that it can display on an external screen.

The higher the resolution, the clearer and better the picture is. On the other hand, with an increase in the number of pixels, the requirements for computing power and, accordingly, the cost of a graphics card increase. In addition, do not forget that you can only appreciate the full benefits of high resolutions on monitors with the appropriate characteristics. On the other hand, in the graphics settings, you can set lower resolutions than the maximum; and a good resolution margin means a good overall performance margin.

As for specific values, the actual minimum for modern video cards is 1600x1200, but higher rates are much more common — up to Ultra HD 4K and Ultra HD 8K.

HDMI

The number of HDMI outputs provided by the graphics card.

HDMI is by far the most popular interface for high-definition video and multi-channel audio (it can be used for video and audio at the same time). This connector is almost standard for modern monitors, in addition, it is widely used in other types of screens — TVs, plasma panels, projectors, etc.

The presence of several outputs allows you to connect several screens to the graphics card at the same time — for example, a pair of monitors for organizing an extended workspace. However, there are never more than 2 HDMI ports in video cards — for a number of reasons, for several screens at once, in this case it is easier to use other connectors, primarily DisplayPort.

DisplayPort

The number of DisplayPort outputs provided by the graphics card.

DisplayPort is a digital media interface similar in many ways to HDMI, but primarily used in computers. The specific capabilities of this interface depend on the version (see below), but even in the most modest modern version of DisplayPort, it allows at least 4K at 60 frames per second and 5K at 30 fps. Another interesting feature of this standard is the ability to daisy-chain multiple screens to one port (“daisy chain” format).

In light of the latter, we can say that the number of DisplayPort outputs corresponds to the number of screens that can be connected directly to the graphics card, without using a daisy chain. Such a connection may be required, in particular, for monitors that do not support daisy chaining. If such a mode is supported, the maximum number of screens will be at least twice as high as the number of connectors. However, it is worth considering that the resolutions supported by the video adapter itself may not reach the maximum capabilities of the DisplayPort version used.

Fans

The number of individual fans provided in the graphics card cooling system (if any, see "Cooling").

In general, the more powerful the video adapter, the more efficient cooling it needs. So one fan is typical mainly for devices of the initial and inexpensive middle class, two — from medium to advanced, and three or more are almost an unambiguous sign of a premium-level solution. At the same time, there is no strict dependence here, and models with similar characteristics may have a different number of fans (especially since the cooling efficiency is determined not only by the number of fans, but also by their diameter). But what this parameter unambiguously affects is the length of the graphics card and, accordingly, the amount of space required to install it.

Lighting sync

Backlight synchronization technology provided in a graphics card with an associated design.

By itself, synchronization allows you to "match" the backlight of the graphics card with the backlight of other system components — the motherboard, case, keyboard, mouse, etc. Thanks to this matching, all components can change colour synchronously, turn on / off at the same time, etc. Specific features the operation of such backlighting depends on the synchronization technology used, and, usually, each manufacturer has its own (Mystic Light Sync for MSI, RGB Fusion for Gigabyte, etc.). The compatibility of the components also depends on this: they must all support the same technology. So the easiest way to achieve backlight compatibility is to collect components from the same manufacturer.

Power consumption

Maximum power consumed by the graphics card during operation. This parameter is important for calculating the total power consumed by the entire system and selecting a power supply that provides the appropriate power.

Length

The total length of the graphics card.

In this case, the length means the size of the device from the plate with connectors (which is attached to the back wall of the system unit) to the opposite side. The plate itself and the outwardly protruding connectors are usually not taken into account.

Data on the length of the graphics card is needed primarily in order to assess whether there is enough space for it in a particular case. In addition, longer boards, usually, have more advanced characteristics (although there is no hard dependence here, and video adapters of similar class may have different lengths). As for specific values, the most compact solutions nowadays have a size of 150 – 200 mm or less ; an indicator of 200 – 250 mm can still be considered relatively small, 250 – 290 mm — medium, and many models (mostly advanced) have a length of more than 290 mm.
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