Max. air flow
The maximum airflow that a cooling fan can create; measured in CFM — cubic feet per minute.
The higher the CFM number, the more efficient the fan. On the other hand, high performance requires either a large diameter (which affects the size and cost) or high speed (which increases the noise and vibration levels). Therefore, when choosing, it makes sense not to chase the maximum air flow, but to use special formulas that allow you to calculate the required number of CFM depending on the type and power of the cooled component and other parameters. Such formulas can be found in special sources. As for specific numbers, in the most modest systems, the performance
does not exceed 30 CFM, and in the most powerful systems it can be up to 80 CFM and even
more.
It is also worth considering that the actual value of the air flow at the highest speed is usually lower than the claimed maximum; see Static Pressure for details.
Static pressure
The maximum static air pressure generated by the fan during operation.
This parameter is measured as follows: if the fan is installed on a blind pipe, from which there is no air outlet, and turned on for blowing, then the pressure reached in the pipe will correspond to the static one. In fact, this parameter determines the overall efficiency of the fan: the higher the static pressure (ceteris paribus), the easier it is for the fan to “push” the required amount of air through a space with high resistance, for example, through narrow slots of a radiator or through a case full of components.
Also, this parameter is used for some specific calculations, however, these calculations are quite complex and, usually, are not necessary for an ordinary user — they are associated with nuances that are relevant mainly for computer enthusiasts. You can read more about this in special sources.
Min noise level
The lowest noise level produced by the cooling system during operation.
This parameter is indicated only for those models that have capacity control and can operate at reduced power. Accordingly, the minimum noise level is the noise level in the most “quiet” mode, the volume of work, which this model cannot be less than.
These data will be useful, first of all, to those who are trying to reduce the noise level as much as possible and, as they say, “fight for every decibel”. However, it is worth noting here that in many models the minimum values are about 15 dB, and in the quietest — only 10 – 11 dB. This volume is comparable to the rustling of leaves and is practically lost against the background of ambient noise even in a residential area at night, not to mention louder conditions, and the difference between 11 and 18 dB in this case is not significant for human perception. A comparison table for sound starting from 20 dB is given in the "Noise level" section below.
Noise level
The standard noise level generated by the cooling system during operation. Usually, this paragraph indicates the maximum noise during normal operation, without overloads and other "extreme".
Note that the noise level is indicated in decibels, and this is a non-linear value. So it is easiest to evaluate the actual loudness using comparative tables. Here is a table for values found in modern cooling systems:
20 dB — barely audible sound (quiet whisper of a person at a distance of about 1 m, sound background in an open field outside the city in calm weather);
25 dB — very quiet (normal whisper at a distance of 1 m);
30 dB — quiet (wall clock). It is this noise that, according to sanitary standards, is the maximum allowable for constant sound sources at night (from 23.00 to 07.00). This means that if the computer is planned to sit at night, it is desirable that the volume of the cooling system does not exceed this value.
35 dB — conversation in an undertone, sound background in a quiet library;
40 dB — conversation, relatively quiet, but already in full voice. The maximum permissible noise level for residential premises in the daytime, from 7.00 to 23.00, according to sanitary standards. However, even the noisiest cooling systems usually do not reach this indicator, the maximum for such equipment is about 38 – 39 dB.
Pump size
The dimensions of the pump that the water cooling system is equipped with.
Most often, this parameter is indicated for all three dimensions: length, width and thickness (height). These dimensions determine two points: the space required to install the pump, and the diameter of its working part. With the first, everything is quite obvious; we only note that in some systems the pump simultaneously plays the role of a water block and is installed directly on the cooled component of the system, and it is there that there should be enough space. The diameter approximately corresponds to the length and width of the pump (or the smaller of these dimensions if they are not the same — for example, 55 mm in the model 60x55x43 mm). Some operating features depend on this parameter. So, the large diameter of the pump allows you to achieve the required performance at a relatively low rotation speed; the latter, in turn, reduces the noise level and increases the overall reliability of the structure. On the other hand, a large pump costs more and takes up more space.
Pump rotation speed
The speed at which the working part of the pump rotates, which is nominally provided in the water cooling system.
High speed, on the one hand, has a positive effect on performance, on the other hand, it increases the noise level and reduces the time between failures. Therefore, with the same performance, relatively “slow” pumps are considered more advanced, in which the necessary pumping volumes are achieved due to the large diameter of the working part, and not due to speed.
Pipe length
The length of the tubes connecting the water block to the radiator in a water cooling system. By definition, there are at least two such tubes (supply and return), and sometimes more, but they all have the same length. This length corresponds to the largest distance from the water block to the radiator, possible for this system in the standard configuration; this nuance must be taken into account when choosing water cooling for a specific installation location. In general, most models are
38 or
40 cm long, which is enough for basic needs.
Pump power source
Type of power connector for the water pump.
—
3-pin. The three-pin power connector on older motherboards does not allow you to control the speed of the water pump motor in liquid cooling systems. At the same time, the pump always works in the maximum performance mode. Fresh "motherboards" are able to change the voltage on such connectors, thereby providing a change in engine speed.
—
4-pin. When using a 4pin power connector, it is supposed to control the speed of the pump motor using pulse-width modulation. A voltage of 12 V is applied to it with pulses. By changing the duration of the pulses, you can accurately set the speed of the water pump motor.
—
SATA. The SATA power connector will come in handy if all free 3pin and 4pin connectors are occupied on the motherboard.
Lighting colour
The colour of the backlight installed in the cooling system.
See above for more details on the backlight itself. Also note here that in the illumination of modern cooling systems there is both one colour (most often
red or
blue, less often
green,
yellow,
white or
purple), and multi-colour systems such as
RGB and
ARGB. The choice of a single-colour backlight depends mainly on aesthetic preferences, but the last two varieties should be touched upon separately.
The basic principle of operation of both RGB and ARGB systems is the same: the design provides for a set of LEDs of three basic colours — red (Red), green (Green) and blue (Blue), and by changing the number and brightness of the included LEDs, you can not only intensity, but and tint of light. The difference between these options differs in functionality: RGB systems support a limited set of colours (usually up to one and a half dozen, or even less), while ARGB allows you to choose almost any shade from the entire available colour range. At the same time, both of them can support backlight synchronization (see below); in general, this function is not required for RGB and ARGB systems, but it is used almost exclusively in them.