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Comparison Smart Watch Z60 vs Smart Watch Smart Z50

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Smart Watch Z60
Smart Watch Smart Z50
Smart Watch Z60Smart Watch Smart Z50
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Typewatch phonewatch phone
InterfaceBluetooth v 4.0Bluetooth v 4.0
Telephony
SIM card supportmicro-SIMmicro-SIM
Calls and alerts
notifications
sound signal
vibration
built-in microphone
built-in speaker
notifications
sound signal
vibration
built-in microphone
built-in speaker
Sports and tourism
Possible measurements
number of steps
distance traveled
calories burned
activity time
number of steps
distance traveled
calories burned
activity time
Display
Touch screen
Typemonochromecolour
Display typeOLEDTFT
Size1.54 "1.54 "
Screen resolution240х240 px240х240 px
PPI220 ppi220 ppi
Hardware
CPU frequency533 MHz
Memory card slot?
Extra features
Wi-Fi
accelerometer
camera
 
accelerometer
 
Power source
Device chargingproprietary connector
Source of powerLi-IonLi-Ion
Battery capacity420 mAh430 mAh
Operating time (normal mode)48 h
Case and strap
Materialmetalmetal
Strapnon-removableremovable
Strap Options
milanese bracelet
milanese bracelet
Clasp optionsfolding lockclassic buckle, folding lock
General
Protection ratingIP67
Dimensions (without strap)46x42x11.5 mm47x40x11 mm
Weight70 g
Color
Added to E-Catalogfebruary 2018june 2017

Type

The type of display installed in the watch/bracelet.

Colour. Such displays are often found in classic smartwatches and are almost mandatory for watch phones (see "Type"). They allow you to display a wide variety of types of information — not only numbers or indicators, but also pictures, videos, web pages, etc. Among the shortcomings of colour displays in this case are high power consumption (which negatively affects the battery life of the device), as well as a rather high cost.

Monochrome. There are two types of screens in this category. The first is single-colour displays, like those sometimes found on miniature MP3 players. They are significantly inferior in versatility to full-colour versions and can display only text and simple graphics, but they are cheaper and consume less power. This option is found among fitness trackers (see "Type"). Another variety of "monochrome" is e-ink, "electronic paper", known primarily from electronic books. Such displays can even be used in smartwatches — in addition to the actual colour, they are inferior to the colour versions only in the refresh rate, while consuming much less energy. The main disadvantage of e-ink is the rather high cost.

— Is absent. The complete absence of a display is typical primarily for fitness trackers (see "Type"): the main purpose of such accessories is to collect inform...ation, and other methods are often enough for notifications — the simplest light indicators, sound signals, vibration, etc. Another specific type of non-display device is the smartwatch in the form of a conventional "hand watch" supplemented with indicators on the dial and/or other means of notification.

Display type

— TFT. The simplest type of liquid crystal panel used in colour displays. They provide a relatively low, but generally sufficient image quality, while they are much cheaper than more advanced options. This type does not require backlight — more precisely, the backlight is part of the screen itself and turns on with it. Of the unequivocal disadvantages, it is worth noting that many TFT panels have rather limited viewing angles; however, as technology improves, this drawback is gradually eliminated.

— IPS. A variety of LCD panels created in an attempt to eliminate the shortcomings of TFT. There are many subspecies of IPS panels, but they all feature high colour reproduction quality, excellent brightness and wide viewing angles. The disadvantage of this option is the relatively high cost.

OLED. In this case, we mean the technology used to create the simplest monochrome displays. In such screens, each segment that makes up the image is a separate LED, which eliminates the need for external illumination (and even the display itself can be used as a flashlight).

AMOLED. Screens based on a panel of active organic light emitting diodes. Similar to various types of TFT, this technology allows the creation of high-resolution colour displays. Its key feature is that the screen doe...s not require a separate backlight system — in AMOLED panels, each pixel glows independently, resulting in somewhat lower power consumption. At the same time, such screens are distinguished by good colour reproduction quality, excellent brightness and wide viewing angles, however, they are much more expensive than TFT.

Super AMOLED. An enhanced version of the AMOLED technology described above, delivering more expansive colour reproduction and brightness, as well as improved touch accuracy and speed, all at a thinner display and lower power consumption. In addition, the degree of reflection of external light is reduced, such a panel gives less glare and is better visible in sunlight.

— E-Ink (E-Paper). Displays made using "electronic paper" technology; in addition, this category also includes screens such as Memory LCD. The classic E-Ink screen is black and white, does not have a backlight (however, it can be built into particular gadgets), has a very low refresh rate and is poorly suited even for stopwatches, not to mention videos or animated pictures. On the other hand, "electronic paper" is perfectly visible in bright light and has a very low power consumption: it requires electricity only when the image is changed, while a still image remains visible even when the power is completely turned off. Memory LCD screens, in turn, with the same advantages, are almost as good as classic LCD panels in terms of refresh rate, but for a number of reasons they are not widely used.

Transflective. A specific type of LCD panels that can work both due to its own backlight and due to reflected light. In bright external light (for example, in the sun), such a screen effectively reflects it and does not require a separate backlight — however, it is still included in the design and turns on in low light. This type of operation can significantly reduce power consumption compared to traditional LCD screens, where the image is not visible without backlight; in addition, good visibility in bright light is also an important advantage. The main disadvantage of panels of this type is their high cost; in addition, they are made mostly monochrome.

- LTPO. OLED and AMOLED matrices with an adaptive refresh rate that varies over a wide range based on the tasks performed. When rendering dynamic frames, screens with LTPO technology automatically raise the refresh rate to the maximum values, while viewing static images, they automatically reduce it to the minimum. At the heart of the technology is a traditional LTPS substrate with a thin TFT oxide film on top of the TFT base. Dynamic control of the refresh rate is provided by controlling the electron flow. The key benefit of LTPO screens is their reduced power consumption.

CPU frequency

The clock speed of the processor (CPU) installed in the gadget.

Theoretically, a high clock speed has a positive effect on speed and performance; however, in fact, this parameter has a purely reference and promotional value. This is due to the fact that the real capabilities of the CPU depend on a number of other factors, and the overall performance of the system also depends on the properties of the rest of the hardware. In addition, manufacturers select processors in such a way that their performance is guaranteed to be sufficient, taking into account the planned specialization and functionality of the gadget. Therefore, when choosing this parameter, you can not pay much attention.

Memory card slot

The presence of a slot for memory cards in the design of the gadget.

Such a slot allows you to expand the total amount of memory by supplementing the built-in storage (see above) with a replaceable card. And in some models, the built-in drive may not be available to the user at all (only basic firmware files are stored there), and the memory card is the only option for user storage.

The advantage of replaceable memory cards over built-in storage is that it is much cheaper in terms of gigabytes of volume; at the same time, cards are issued in different volumes, which allows you to choose the option that is optimal in terms of price and capacity. In addition, removable media can be used to exchange data with another device (smartphone, laptop, etc.) — although that wearable gadgets usually use miniature microSD cards, and devices like laptops use full-sized SD cards. Also note that these same microSD cards are presented on the market in several generations, and the compatibility of watches with a particular card needs to be specified separately.

Extra features

Built-in player. The presence of a player in the smartwatch allows you to use the gadget to listen to music. There is no need to connect to the phone for this. The songs will play directly from the watch. Therefore, these devices must necessarily have an impressive (as for a watch) amount of storage and be able to connect to headphones (for connection with headphones).

Light sensor. A sensor that monitors the brightness of ambient light. One of the most popular ways to use this feature is to auto-adjust the brightness of the display: in bright light, it increases so that the image remains visible, and at dusk it decreases, which reduces eye strain and energy consumption. In addition, other more specific features may be provided — for example, turning on the screen when pulling back the sleeve of clothing.

WiFi. A technology originally used to access the Internet via wireless access points, but more recently also used for direct communication between two devices (such a connection has several advantages over traditional Bluetooth). In wearable gadgets, the first option is most often provided, although the second is also found. However, the specific uses of Wi-Fi may be different depending on the device: accessing websites and various Internet services, remote communication with smart home systems, remote control of digital cameras and other electr...onics, transmission of the GPS- coordinates via Internet (in children's beacons), etc.

NFC. Wireless communication technology over short distances (up to 10 cm). The methods of its application, including in wearable devices, may be different. One of the more popular options is using contactless payment (see below); however, the presence of such a function does not hurt to verify separately. Another common feature is the simplification of Bluetooth connection with a smartphone or tablet that also has NFC: instead of manual configuration, it is enough to bring one device to another — and they will automatically establish a connection, all that remains is to confirm it. Other ways of interaction may also be possible, for example, launching a “sports” application on a smartphone when bringing a fitness tracker to it. And theoretically, more specific options for using NFC are also allowed — for example, as a travel pass, ID, etc. Actually, in many models of wearable gadgets, the set of these methods is limited only by installed applications.

Contactless payment. The possibility of using a wearable gadget for contactless payment. This feature is found only in models with NFC (see above); it actually turns the device into an analogue of a credit card with a chip and allows you to pay without taking the card out of your wallet — just bring your hand with the gadget to the terminal reader. This provides not only additional convenience, but also security. So, bringing the watch to the terminal is definitely easier than reaching into your pocket or purse for a credit card — especially if your hands are busy shopping. And instead of a traditional card, from which an attacker can copy basic details such as a number, CVV code and expiration date (for example, by “peeping” them with the built-in camera), a gadget is used that transmits this data in encrypted form and does not display it explicitly anywhere.
To use contactless payment, usually, you need to synchronize your gadget with your smartphone and set up such payment in the Google Pay or Apple Pay system. But to make payments, a smartphone is no longer required — many wearable devices are able to perform this feature completely autonomously (although this possibility still needs to be specified separately).

Accelerometer. A sensor that determines the direction of gravity, as well as the accelerations acting on the device. This allows you to track two parameters at once: the current position in space and various physical influences (like tapping or shaking). Most often, the accelerometer is responsible for two main features: automatic rotation of the image on the screen, as well as the operation of the pedometer (in fact, the presence of such a sensor is almost guaranteed to mean the presence of a pedometer, see "Possible measurements"). However, there are other ways to use this sensor — for example, rejecting an incoming call when shaking the watch, turning on the screen when tapping on it, etc.

— Gyroscope. A device that allows you to track the turns of the gadget in one direction or another. Typically used in conjunction with an accelerometer. The gyroscope improves the accuracy of positioning in space (which has a positive effect on the quality of the pedometer and other similar functions), and also provides additional options for managing gestures. However, the specific applications of this sensor are highly dependent on the model.

— Camera. The watch/bracelet has its own built-in camera; its location and purpose differs from model to model. In some devices, the lens is located on the front panel, above the screen, and the matter is limited only to video communication and taking selfies, while others allow you to shoot “classic” photos or videos. At the same time, it is worth noting that anyway, the specs of such cameras are usually very limited — for example, the resolution rarely exceeds 2 megapixels, and autofocus is provided only in the most advanced models.

— Flashlight. Built-in flashlight — usually in the form of a small LED mounted directly in the case. Usually, it has a relatively modest brightness, but it can still be useful for simple tasks like lighting your path at night, lighting in a garage or basement, etc.

Device charging

The method of charging the battery provided in the gadget.

MicroUSB. Charging via standard microUSB port. The main advantage of this option is the ability to charge from any microUSB cable or charger with such a connector, not necessarily branded. On the other hand, the connector itself is quite large by the standards of wrist devices and can significantly affect the increase in the dimensions of the gadget.

USB type C. A compact version of the USB interface with a reversible design that allows the plug to be inserted in either direction. The USB type C specification provides for a number of advanced power options - in particular, various fast charging technologies have been developed for this connector.

- Branded connector. Charging via a cable that connects to the watch using the original proprietary interface. The other end of the cable, as a rule, has a standard interface - most often USB, which allows you to use any computer port or network adapter with such a connector for charging. Branded connectors can be smaller than microUSB, and fit better into the layout of the clock. However, for charging, as a rule, you have to use only original accessories, including branded cradles-stands, which are intended mainly for permanent stay in one place.

- Wireless. The main advantage of wireless c...harging technology is the absence of any connectors - which is important, given the miniature size of wrist gadgets. At the same time, this method takes more time and significantly affects the cost of the device. Note that wireless charging is not contactless: the corresponding chargers can take the form of a stand or platform on which you need to put the watch, or a magnet attached to the back cover of the gadget, etc.

- Magnetic. Charging via a cable with convex metal contacts that are magnetized to the connector on the back cover of the wearable gadget. The magnetic contact group has no gaps, which improves the dust and moisture protection qualities of the smartwatch, and the charging plug itself is attracted to the magnetic connector, eliminating the need to look for the correct position for connecting the cable.

- USB A connector. The presence of a built-in connector allows you to connect the gadget directly to the charger, laptop, power bank without using additional cables.

Battery capacity

The capacity of the battery that is installed in the gadget.

Theoretically, the higher the capacity, the longer the battery can work on a single charge. However, in fact, the battery life of the gadget also depends on its power consumption, and it is determined by the specs of the display and the hardware. Therefore, only models of the same type with very similar specs can be compared in terms of battery capacity; and for an accurate assessment of battery life, it is better to focus on the directly claimed operating time in one mode or another (see below).

It is also worth mentioning that high-capacity batteries inevitably turn out to be quite heavy and bulky. So the capacity of batteries installed in wearable gadgets is also greatly limited by size and weight.

Operating time (normal mode)

Battery life is the number of hours during which the gadget can stay afloat on a single battery charge in normal use.

Normal mode, as a rule, means working with a relatively low load. At this time, the display can display some data, basic functions can also work (counting steps, periodically checking heart rate, etc.), but in any case, power consumption is low. The declared operating time in hours is indicated for wearable gadgets that operate on a full battery charge for up to 72 hours (3 days). These are all “Apple” smart watches from Apple, many models of children’s “smart” watches, etc. For more autonomous models, operating time is indicated in days (see “Operating time (normal mode, days)”). When choosing based on this indicator, it also doesn’t hurt to pay attention to the declared battery life in active mode (see below) - especially if a long operating time is critical, or you plan to use the gadget intensively. The actual autonomy of the device will most likely be somewhere in between these two values, depending on the actual load. If only the time in normal mode is indicated for the gadget, you should choose with a certain reserve.

Strap

Different straps not only look, but often feel different; so simply replacing the strap allows you to further adjust the gadget to the user’s preferences.

Quick release. Quick-release straps and bracelets are those that can be put on and taken off without the use of special tools. For this purpose, the design provides appropriate fastenings. This ease of replacement entails a number of other advantages. For example, when purchasing an additional strap, you can immediately try several options in practice and confidently decide which one suits you best. And if the gadget is used in different situations, you can have several straps for each occasion: for example, strict black for work hours and bright orange for weekends. On the other hand, when looking for quick-release bracelets, you should pay special attention to compatibility.

- Removable. The ability to remove the included strap of the gadget and replace it with another one, at your own request. Replacement options may vary between different models: for example, some smart watches and watch-phones are compatible even with straps from regular wristwatches, but fitness bracelets, as a rule, are designed only for branded accessories. Be that as it may, replacing the strap allows you to change both the appearance of the gadget and the feeling of wearing it (after all, different materials feel different on the hand).
Smart Watch Z60 often compared
Smart Watch Smart Z50 often compared