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Comparison Hator Starfall RGB Premium Pink Switch vs Hator Rockfall TKL Mecha Pink Switch

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Outdated ProductOutdated Product
TOP sellers
Connectionwiredwired
Cable length1.8 m1.8 m
Typefor gamefor game
Form factorstandard (ANSI), with Numpadcompact (ANSI), without Numpad
Keyboard
Key profilevysokyivysokyi
Key typeclassic typeclassic type
Switch technologymechanicalmechanical
SwitchesHator Pink (Linear)Hator Premium Pink (Linear)
Anti-Ghosting
#KRON-KRON-KRO
Fn key
Features
Cyrillic colourtransparenttransparent
Volume controlfnfn
Game mode
LightingRGBRGB
Lighting effects++
General
InterfaceUSBUSB
Skeleton keyboard
Braided cable
Metal structure
Size432x132x39 mm360x133x36 mm
Weight1050 g735 g
Color
Added to E-Catalogmay 2023february 2023

Form factor

Traditional keyboards are divided into three main varieties — full-size, compact and ultra-compact. The main difference between them is that full-size models have a Numpad — an additional block with numeric keys and arithmetic signs. Compact models, respectively, do not have a numpad, and in ultra-compact models, the arrow block is either completely absent or located under the Enter key in the form of very small keys.

And full-size, and compact, and ultra-compact keyboards can have different types of layouts. At the same time, the arrangement of letters and numbers above the letters in all types of layouts is the same, the differences are in the shape and position of additional keys (special characters like backslash, system control, modifiers like Shift and Alt, etc.). Here are the most popular options:

ANSI. The "American" layout format, the distinguishing features of which are, in particular, the same width of both Shift keys, the same labeling and assignment of the Alt keys, the single-row Enter key and the backslash located above it (which is often made slightly longer than the standard key).

ISO. "European" layout format. The Enter key occupies two rows, while at the top it is slightly longer than at the bottom; the left Shift is shorter than the right one, there is a...backslash next to it; next to the bottom of the Enter may be a second backslash or other special character key; the right Alt is designated as Alt Gr and is intended for entering additional characters in European languages.

K.S. The "Korean" keyboard layout provides a double-row Enter, as in the ISO described above, however, in this case, the lower part of the Enter is made longer, and not the upper one. The backslash is above Enter, next to Backspace, and Backspace itself is the same length as standard keys (that is, noticeably shorter than in other layouts).

JIS. Keyboards with a "Japanese" layout have a double-row Enter with an increased length of the upper half — like the ISO described above. However, in this case, the backslash is not located on the left side of the keyboard, but on the right, next to Enter (where an additional symbol key can be located in ISO). Additional character keys may be provided — next to Backspace (as in KS) and/or to the left of the right Shift. In addition, the right Alt can be formatted as Alt Gr.

In addition to compact and full-size, there are also non-traditional keyboard formats:

Numpad. Separately made block of numeric keys. With the help of such a device, you can, in particular, turn a compact keyboard into a full-size one. Among other things, this combination can be useful for travel: packing a Numpad separately from the keyboard is easier than finding a place for a full-sized "board". Another option for using the Numpad is to connect to a cash register, terminal, etc. to work as a calculator keyboard or in a similar capacity.

— Keypad. A specialized device in the form of a small (approximately 15 – 20 keys) keyboard under one hand; usually, it is complemented by an arm rest, and often also by side buttons for the thumb. Such devices are especially convenient for games and are mainly used in them — certain game actions can be attached to the keypad buttons (including those that are usually implemented through the menu or a key combination on a standard keyboard). The keypad can both complement the main keyboard and serve as a completely separate game pad.

— Non-standard. Non-standard format keyboards that do not belong to any of the varieties described above. The specific design and use of such devices may vary. So, these can be game models in the form of the left half of a standard keyboard (this part is mainly used in games); ultra-compact models for tablets (see "In the direction"); keyboards for TVs, supplemented with special buttons and designed to be held in two hands in the manner of a gamepad, etc.

Switches

The model of switches (switches) used in the keyboard - switching mechanisms installed under each individual key. These details are given if the design uses advanced mechanics, positioned as a better option than traditional switches. Mostly gaming keyboards are equipped with such mechanics.

The most popular switch brands in our time are Cherry MX, considered the "classic of the genre" for high-quality mechanics; Gateron, practically not inferior to him; not so advanced, but also cheaper Kailh and Razer, as well as ultra-budget Outemu. For all these brands, different types of switches have a different stem color, which can be used to determine the features of the keyboard. It is also worth saying that modern mechanical switches are divided into three main varieties: linear, tactile and clicky.

- Linear. Such solutions are closest to conventional membrane keyboards: the key travel is uniform along the entire length, with minimal resistance and the absence of a clear actuation point. There is an opinion that the linear "mechanics" is best suited for games where you have to deal with fast and frequent clicks; however, in practice, this moment largely depends on the personal tastes of the u...ser, nothing prevents the use of such keyboards for working with texts.

- Tactile. Switches with a clearly defined actuation point - a kind of barrier to the path of the key. Such a "barrier" allows you to clearly determine by touch whether the key has worked or not. Tactile keyboards are valued primarily by tech who have to type large volumes of texts.

- Tactile-auditory (Clicky). In such switches, the actuation point is felt not only by touch, but also by ear: the actuation of the key is accompanied by a clearly audible click, which is often compared to the sound of the keys of a typewriter. Due to this, this option is also very popular among users dealing with texts. Some people consider switches of this type not very suitable for games, since they are supposedly not very convenient for frequent, fast pressing; however, a quality Clicky switch is as good as a linear switch in this regard, and the choice depends solely on personal preference. But the unequivocal disadvantages of such keyboards include a rather loud click sound, which in some situations may be superfluous.

As for specific colors, here are their features:

- Red (red). Linear type switches with minimum resistance. They are popular, in particular, among professional gamers who deal with dynamic games and try by all means to speed up their reaction to gaming events. On the other hand, a low force increases the likelihood of accidentally pressing an unnecessary button.

— Black. Another type of linear switches. They have a tighter move compared to Red, which, on the one hand, requires a little more effort, on the other hand, minimizes the chance of accidentally pressing the wrong key.

Blue. Switches in clicky format, with tactile feedback and a click.

— Brown. Switches with tactile feedback, but no "click". The Brown action is great for when you want a keyboard with tactile feedback and at the same time you want to avoid unnecessary noise (although the sound is still louder than on a membrane keyboard). In addition, it is considered a good option for tech who are just starting to get acquainted with mechanical keyboards.

— Silver. Linear switches designed for maximum operating speed. They have a very low stroke - about 1 - 1.2 mm - as well as a very small pressing force, which contributes to high speed. At the same time, the use of such a keyboard requires a certain skill, since even a small effort from an accidental touch usually leads to the operation of a key.

Skeleton keyboard

Keyboards made in a Skeleton case.

The main difference between such cases and the classical ones is that the mechanism of each key is not hidden at the base of the keyboard, but, on the contrary, rises somewhat above it. Due to this, the keys can be easily removed and put back into place, which makes it much easier to clean from dust and dirt. And in gaming keyboards of this type, the kit often includes interchangeable buttons that differ in colour and texture from the main ones. Actually, almost all models with this feature are specifically gaming (see "By Direction").

Braided cable

The presence of a braid in the design of a regular keyboard cable.

Braided wire is more durable and reliable than unbraided cable: it is more difficult to damage, it resists sharp bends better. On the other hand, this feature affects the overall cost of the keyboard, and the mentioned advantages do not affect the main functionality of the model. So choosing a keyboard with a braid makes sense only if you are worried about the reliability of the wire, or if you plan to use it in adverse conditions, with frequent squeezing and bending.

Metal structure

Keyboards whose body or certain elements are made of metal. This can be either the entire body or its parts - for example, a metal plate as a base for keys. Note that when it comes to the metal construction of the keyboard, the latter option is more common.

Compared to plastic—the most common keyboard case material—metal is much stronger, more durable, and more durable. It has a significant weight, but in this case it can also be written down as advantages — massiveness contributes to stability and reduces the likelihood that the keyboard will "fidget" under the fingers. In addition, metal cases look stylish and solid. On the other hand, they are noticeably more expensive than plastic ones, and the advantages mentioned are not so much practical as psychological. Therefore, this feature is found mainly in advanced gaming models (see "By Direction"), for which a solid appearance is no less important than functionality.
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