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Comparison Asus GeForce RTX 3060 Dual OC 8GB vs Asus GeForce RTX 3060 Ti Dual V2 OC Mini LHR

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Asus GeForce RTX 3060 Dual OC 8GB
Asus GeForce RTX 3060 Ti Dual V2 OC Mini LHR
Asus GeForce RTX 3060 Dual OC 8GBAsus GeForce RTX 3060 Ti Dual V2 OC Mini LHR
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from £300.34 
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InterfacePCI-E v4.0PCI-E v4.0
LHR (low hash rate)
GPU
GPU modelNVIDIA GeForce RTX 3060NVIDIA GeForce RTX 3060 Ti
ArchitectureAmpereAmpere
Memory size8 GB8 GB
Memory typeGDDR6GDDR6
Memory bus128 bit256 bit
GPU clock speed1867 MHz1710 MHz
Memory clock15000 MHz14000 MHz
Lithography8 nm8 nm
Max. resolution7680x4320 px7680x4320 px
Passmark G3D Mark16618 score(s)19523 score(s)
Connections
HDMI11
HDMI versionv.2.1v.2.1
DisplayPort33
DisplayPort versionv.1.4av.1.4a
Software
DirectX12 Ultimate12 Ultimate
OpenGL4.64.6
VR
Stream processors35844864
Texture units112
General
Monitors connection44
Coolingactive (fan)active (fan)
Fans22
Lighting
Lighting syncAsus Aura Sync
Additional power8 pin8 pin
Minimum PSU recommendation650 W750 W
Number of slots22
Length200 mm200 mm
Added to E-Catalogoctober 2022august 2021

LHR (low hash rate)

Video cards, hardware-protected from mining. The term Low Hash Rate was coined by NVIDIA to discourage cryptocurrency miners from video cards and return the favor of the computer gamer audience. There are LHR versions of video cards only among the generation of NVIDIA GeForce RTX 3000 series. Early GeForce graphics accelerators have no factory mining restrictions, as well as all old and new AMD Radeon graphics cards. However, among the GeForce RTX 3000 series there are video cards without LHR.

GPU model

A GPU is a type of graphics processor that determines the fundamental performance characteristics of a video adapter. Today there are two main manufacturers - AMD and NVIDIA. Intel has also entered the leadership race with its Intel Arc line of discrete graphics.

NVIDIA: GeForce GT 1030, GeForce GTX 1050 Ti, GeForce GTX 1060, GeForce GTX 1070, etc. (all related to GeForce 10 series), GeForce GTX 1630, GeForce GTX 1650( SUPER), GeForce GTX 1660( SUPER, Ti), GeForce RTX 20 series, namely GeForce RTX 2060( SUPER), GeForce RTX 2070( SUPER), GeForce RTX 2080( SUPER, Ti), GeForce RTX 3050, GeForce RTX 3060, GeForce RTX 3060 Ti, ..."/list/189/pr-42256/">GeForce RTX 3070, GeForce RTX 3070 Ti, GeForce RTX 3080, GeForce RTX 3080 Ti, GeForce RTX 3090, GeForce RTX 3090 Ti, GeForce RTX 4060, GeForce RTX 4060 Ti, GeForce RTX 4070, GeForce RTX 4070 SUPER, GeForce RTX 4070 Ti, GeForce RTX 4 070 Ti SUPER, GeForce RTX 4080, GeForce RTX 4080 SUPER, GeForce RTX 4090, as well as professional Quadro.

AMD: Radeon RX 400 series, Radeon RX 500 series as Radeon RX 550, Radeon RX 560, Radeon RX 570, Radeon RX 580, Radeon RX 590, Radeon RX 5500 XT, Radeon RX 5600 XT, Radeon RX 5700, Radeon RX 5700 XT, Radeon RX 6400, Radeon RX 6500 XT, Radeon RX 6600, Radeon RX 6600 XT, Radeon RX 6650 XT, Radeon RX 6700 XT, Radeon RX 6750 XT , Radeon RX 6800, Radeon RX 6800 XT, Radeon RX 6900 XT, Radeon RX 6950 XT, Radeon RX 7600, Radeon RX 7600 XT, Radeon RX 7700 XT, Radeon RX 7800 XT, Radeon RX 7900 XT, Radeon RX 7900 XTX, Radeon RX 7900 GRE, Radeon RX Vega 56, Radeon RX Vega 64, AMD Radeon VII and professional FirePro.

Knowing the GPU model, you can find detailed information on it (special specs, reviews, reviews, etc.) and evaluate how suitable this board is for your purposes. It is worth noting that in video cards from third-party brands, the characteristics of the graphics processor may differ slightly from the standard ones (and often in the direction of acceleration and improvement).

Memory bus

The amount of data (bits) that can be transferred over the graphics card's memory bus in one cycle. The performance of the graphics card directly depends on the bus width: the higher the bit width, the more data the bus transfers per unit of time and, accordingly, the video memory runs faster.

The minimum bit depth for modern video cards is actually 128 bits, this figure is typical mainly for low-cost models. In mid-level solutions, there are indicators of 192 bits and 256 bits, and in advanced models — 352 bits, 384 bits and more, up to 2048 bits.

GPU clock speed

The frequency of the graphics processor of the graphics card. As a general rule, the higher the frequency of the GPU, the higher the performance of the graphics card, but this parameter is not the only one — a lot also depends on the design features of the graphics card, in particular, the type and amount of video memory (see the relevant glossary items). As a result, it is not unusual for a model with a lower processor frequency to be more performant of two video cards. In addition, it should be noted that high-frequency processors also have high heat dissipation, which requires the use of powerful cooling systems.

Memory clock

The speed at which a video card can process data stored in its video memory. In fact, the indicator determines the maximum number of operations to receive or transmit data by a memory module per unit of time. This frequency is expressed in megahertz (MHz) – millions of operations per second. High video memory frequency helps improve performance when performing resource-intensive tasks such as texture processing, graphics rendering and other graphics operations. However, the parameter is by no means the only factor that influences the overall performance of the video card – it is important to take into account the GPU architecture, number of cores, core frequency and other characteristics.

Passmark G3D Mark

The result shown by the graphics card in the test (benchmark) Passmark G3D Mark.

Benchmarks allow you to evaluate the actual capabilities (primarily overall performance) of a graphics card. This is especially convenient in light of the fact that adapters with similar characteristics in fact can differ markedly in capabilities (for example, due to the difference in the quality of optimization of individual components for joint work). And Passmark G3D Mark is the most popular benchmark for graphics adapters nowadays. The results of such a test are indicated in points, with a higher number of points corresponding to better performance. As of mid-2020, the most advanced graphics cards can score over 17,000 points.

Note that Passmark G3D Mark is used not only for general performance evaluation, but also to determine the compatibility of a graphics card with a specific processor. The CPU and graphics adapter must be approximately equal in terms of the overall level of computing power, otherwise one component will “pull back” the other: for example, a weak processor will not allow a powerful gaming graphics card to unleash the full potential. To search for a video adapter for a specific CPU model, you can use the list "Optimal for AMD processors" or "Optimal for Intel processors" in the selection of our catalog.

Stream processors

The number of stream processors provided by the graphics card.

A stream processor is a separate part of the GPU, designed to execute one shader at a time. Shaders, in turn, are small programs responsible for creating individual graphic effects (for example, surface gloss, glare on the surface of water, motion blur, etc.). Accordingly, the more stream processors provided in the design, the more shaders the graphics card can simultaneously execute and the higher its computing power. However, in general, this is a rather specific parameter, relevant mainly for professional developers, modders and enthusiastic gamers.

Texture units

The number of texture units contained in the GPU.

As the name implies, such blocks are responsible for working with textures. Texture, in turn, is one of the main elements of 3D graphics: an image superimposed on the surface of a three-dimensional object (similar to, for example, wallpaper pasted on a wall or a label on a box). The specific purpose of texture blocks is to select textures and apply them to the surface of geometric objects. Other things being equal, more of these blocks means higher graphics performance; although in general this is a rather specific parameter, intended mainly for specialists and rarely needed by ordinary users.

Lighting sync

Backlight synchronization technology provided in a graphics card with an associated design.

By itself, synchronization allows you to "match" the backlight of the graphics card with the backlight of other system components — the motherboard, case, keyboard, mouse, etc. Thanks to this matching, all components can change colour synchronously, turn on / off at the same time, etc. Specific features the operation of such backlighting depends on the synchronization technology used, and, usually, each manufacturer has its own (Mystic Light Sync for MSI, RGB Fusion for Gigabyte, etc.). The compatibility of the components also depends on this: they must all support the same technology. So the easiest way to achieve backlight compatibility is to collect components from the same manufacturer.
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