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Comparison Razer Barracuda X vs SteelSeries Arctis 1 Wireless

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Razer Barracuda X
SteelSeries Arctis 1 Wireless
Razer Barracuda XSteelSeries Arctis 1 Wireless
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Main
Multiplatform headphones. Can be used both at home and outdoors thanks to the detachable microphone. Wireless adapter included.
Connection and design
Featuresgaminggaming
Design
overhead, closed
full size Over-Ear
foldable
 
overhead, closed
full size Over-Ear
 
swiveling earcups
Connection typecombinedcombined
Connection
mini-Jack (3.5 mm) /1.3 m/
radio channel
mini-Jack (3.5 mm)
radio channel
Plugstraightstraight
Cable supplysingle-sidedsingle-sided
Cable length1.3 m3 m
Range9 m
Cable typeround
Detachable cable
Specs
Sound7.1 (virtual)
Impedance32 Ohm32 Ohm
Frequency range20 – 20000 Hz20 – 20000 Hz
Sensitivity96 dB98 dB
Speaker size40 mm40 mm
Emitter typedynamicdynamic
Harmonic distortion coefficient< 3 %
Microphone specs
Microphonedetachable at the shackledetachable at the shackle
Frequency range100 – 6500 Hz
Sensitivity-38 dB
Microphone noise cancelingENC
Microphone mute
Flexible design
Features
Volume control
Power supply
Power sourcebatterybattery
Operating time (music)20 h
Charging portUSB CmicroUSB
General
Ear cushion materialtextilestextiles
Weight250 g
In box
additional cable /USB A – USB C/
USB C dongle
extension lead
additional cable
 
extension lead
Color
Added to E-Catalogseptember 2021november 2019

Design

In this paragraph, first of all, the method of mount on the ears is specified; according to this parameter, modern headphones are divided into overhead, earbuds, in- ear, glasses and headbands. For on-ear models, the acoustic design (closed, semi-open, open) can also be specified here, as well as the presence of such features as a full-dimensions (over-ear) design (in the absence of this feature, such headphones are called “on-ear”, or simply on-ears), swivel earcups, auto-adjust headband, or even the mid-2021 trend, Cat Ears. And details such as a rigid headband, behind-the- ear mount, mount on the neck and the ability to fold can be combined with almost any method of placement on the ears (with a few exceptions - for example, on-ear models are not attached to the neck).

Here is a more detailed description of the different ear placement options:

- Overhead. Overhead headphones are called headphones that are located outside the auricles, covering the ear from the side (“regular” overhead models) or completely (full-sized Over-Ear - see below about them). In any case, such models are quit...e large in dimensions. This, on the one hand, simplifies the creation of headphones with advanced sound characteristics, and also allows you to apply some specific tricks without much difficulty - for example, several emitters or support for multi-channel surround sound. On the other hand, the dimensions of the "ears" complicate the transportation and use on the go. In addition, it is worth considering that most overhead models have a headband, which is why they are poorly compatible with complex hairstyles and some headdresses. Models with rigid temples and behind-the-ear fasteners do not have this disadvantage, but they also have their own specifics (see below).
On-ear headphones can have different acoustic design:
  • Closed. Models with a high degree of sound insulation, protecting the user from extraneous sounds as much as possible. This design contributes to a rich sound (especially in the bass range) as well as a very powerful immersion effect, making it well suited for home use (including computer games) and noisy environments. But it is not recommended to use such “ears” on the street: complete isolation from surrounding sounds in such conditions can be unsafe. In addition, it is believed that a completely closed design slightly degrades the sound fidelity.
  • Open. Headphones with a minimum level of sound isolation, allowing most of the external sounds to pass through. They are inferior to closed ones in terms of power and saturation of sound, as well as efficiency in noisy environments; in addition, the sound from such headphones is well audible to others. On the other hand, open models generally provide more authentic sound and are better suited for situations where you need to control your surroundings, such as outdoor applications.
  • Semi-open. A kind of compromise between the options described above: headphones with better sound insulation than in open models, but still not up to closed “ears” in this indicator. For some users, this middle option may turn out to be more comfortable. In addition, semi-open headphones are also appreciated in professional work with sound: they retain the richness of the bass and at the same time do not create the distortion typical of a completely closed design.
  • With rigid shackle. Rigid headband allows you to securely fix the ear pads on the ears. A close analogue of the rigid headband is the headband of full-dimensions headphones, but in contrast to it, the headband is worn on the back of the head, and not on the top of the head. For this reason, hard temples are made mostly without padding, from bare plastic/metal. Headphones with a rigid headband most often have a sports focus, because the headphones, located on the back of the head, will not fidget on the head even with intense running. On-ear headphones are pressed tightly against the auricles, but the speakers themselves are placed on the outside of the auditory canals.
  • Cat Ear ("ears"). On-ear headphones in an interesting design - with an imitation of cat ears on the headband. Such an addition does not affect performance, however, the "ears" look unusual and can be a great addition to the bright, original style of the owner. Cat Ear headphones are especially popular among teenagers.
- Intrachannel. Tiny earphones that, when used, are inserted directly into the ear canals. For ease of wearing, rubber or silicone pads are provided, often several of these pads are included in the kit to adjust to a specific ear dimensions. This design combines compactness and advanced performance: earbuds “ears” are often comparable to overhead ones in terms of sound volume and bass saturation, and the degree of sound insulation is very high (many models can even be used as impromptu earplugs). On the other hand, complete isolation from external sounds can sometimes be a disadvantage - for example, when cycling or walking along a busy street.

- Intracanal with a rigid shackle. In-ear headphones are laid inside the auditory canals, which allows them to be fixed as securely as possible in the ear and not fall off. The presence of a rigid bow further increases the reliability of fixing the headphones. This type of headphone is well suited for sports. The rigid headband and earbuds design of the sound emitters keep the earbuds securely in place even during intense running.

- Inserts. Also known colloquially as "pills". Similar to earbuds headphones, these headphones are small in dimensions and are placed in the auricle - however, not in the depth of the auditory canal, but at its very beginning, almost outside. This makes the earbuds somewhat simpler in design and cheaper, but it is more difficult to achieve rich sound and advanced acoustic characteristics in them. Such models give a rather low sound insulation, but this can be both a disadvantage and an advantage, depending on the situation. And some headphones of this type have an elongated shape, due to which they sit deeper in the ears and, in terms of their capabilities, can approach earbuds models.

Separately, it is worth noting that earbuds models and earbuds do not use headbands - the headphones are either completely separate or connected with a device such as a rigid headband or neck mount. So these headphones can be worn with almost any hairstyle or headdress without any problems.

— Inserts with a rigid headband. The earbuds are simply inserted into the passage of the auditory canal without penetrating deeply into it. This is not the most reliable way to fix the headphones, but due to the presence of a rigid headband, the earbuds gain a firm fit and a secure fit. The headphones themselves have an open sound path design, and therefore reproduce audio with a noticeable distortion of the original sound signal. But at the same time, the open acoustics scheme allows you to clearly hear what is happening in the surrounding space.

As for additional design features, they can be as follows:

- Full-dimensions Over-Ear. On-ear headphones (see above) in which each cup completely covers the ear and fits snugly to the head. The cups themselves in such models are made quite large and are equipped with characteristic soft "borders" around the perimeter of the inner side - these borders are adjacent to the head, so that the auricle is actually inside the cup. The main advantage of this design is that the headphones (with the right dimensions) practically do not touch the user's ears and do not put pressure on them - this is especially comfortable during prolonged use. In addition, it is easier to achieve high-quality sound insulation in Over-Ear models (although among them it is quite possible to find models with semi-open and even completely open acoustic design). The main disadvantage of such devices is bulkiness and inconvenience in transportation and use on the go. In addition, when wearing glasses, the Over-Ear cups usually press on the temples from the sides, which can cause discomfort.

- Auto headband adjustment. A headband that can automatically adjust to the dimensions of the user's head. Such a headband usually consists of two parts - a rigid, usually metal, base, and a soft inner part, which is adjacent directly to the head. It is the inner part that is able to stretch, and the user only needs to place the cups on the ears so that it is comfortable - and the headband itself will increase to the desired dimensions.

- Rigid bow. A shackle made of rigid material that connects both headphones and is located on the back of the head when worn; in some models it can also serve as a neck mount (see below). The advantage of such a device over the classic headband is that the bow can be used with almost any hairstyle and headgear. On the other hand, in earbuds models and earbuds (see above), this feature makes the headphones more bulky, and in over-ear models it makes sense to use it only with conventional models that are not related to full-dimensions Over Ear. Therefore, as well as for a number of other reasons, in our time the bow is not particularly popular.

- Ear mount. Attachment that allows you to fix each earpiece directly on the ear; as a rule, it has the appearance of a characteristic bow. This feature is found in all types of modern "ears", except for Over Ear (see above), and its specific meaning depends primarily on the main way the earpiece is placed on the ear. So, for earbuds models and earbuds, the behind-the-ear mount provides additional reliability of retention: the likelihood that the earpiece will fall out of the ear is reduced to almost zero due to such a retainer. In overhead "ears" this feature is much less common, and its main idea is to do without a headband or a rigid headband - in some cases, these design elements are redundant.

- Attachment to the neck. A feature that is found exclusively in wireless and combined models (see "Connection type") - and only earbuds and earbuds (see above). Both headphones in such models are connected to each other either with a regular wire with a thickened part, or with a special horseshoe-shaped hoop (a separate “ear” is connected to each end of such a hoop with a wire). In any case, when worn, such a wire or hoop is located at the back of the user's neck, which provides additional convenience: headphones removed from the ears (or dropped out) do not fall to the ground, but remain hanging on the mount. And in some models, special magnets are also provided, with which you can “stick” the headphones taken out of your ears to each other, turning the entire structure into a ring - this further reduces the risk of dropping the device.

- Possibility of folding. The earphones can be folded compactly for storage and transport. Note that this feature is indicated only for overhead models (see above) - earbuds headphones and earbuds are quite portable in themselves, there is no need to provide a special folding design for them.

- Swivel bowls. A design feature found in over-ear headphones (see above). Rotary in this case means bowls that, in the working position, can be rotated at a certain angle around the vertical axis. This allows the headphones to further adapt to the dimensions and shape of the user's head - which, in turn, increases comfort, especially when worn for a long time. On the other hand, the swivel mount somewhat complicates the design of the headphones, increases its cost and somewhat reduces reliability.

- Glasses. Headphones in the form factor of glasses. The sound of such models is transmitted either by directional speakers built into the temples, or directly to the inner ear by conduction through the bones of the skull. In addition to music, bone conduction glasses provide audibility of what is happening around.

- Headband. Headbands with built-in earphones. In a similar format, children's's models of headbands with bright prints of cartoon characters and fairy-tale characters are produced, as well as headbands for fans of a sports lifestyle. Headphones in such models are usually made removable, which allows you to wash the headband.

Cable length

The length of the cable supplied with the headphones with the appropriate connectivity.

The optimal cable length depends on the planned format of the "ears". So, for pocket gadgets, 1 metre or less is often enough, for a computer it is already desirable to have a wire for 1 – 2 m, and preferably 2 – 3 m. And models with a longer cable length — 3 – 5 m or even more — are mainly designed for specific tasks, such as connecting to a TV or using in recording studios.

Recall that in some models the cable is removable (see below) and can be replaced if necessary with a longer or shorter one. Also note that there are extension cables that allow you to increase the length of the main wire; such a cable may even be included in the delivery, this point (and the length of the additional cable) is usually specified in the notes.

Range

Range of wireless-capable headphones (see "Connection type").

When evaluating the range, it should be taken into account that this parameter is rather conditional and the actual range may differ slightly from the claimed one (usually in a smaller direction). So, when connecting via a radio channel, the range is indicated for perfect conditions — without interference and obstacles in the signal path. For Bluetooth models, the range also depends on the power of the Bluetooth module in the device to which the “ears” are connected. And the effectiveness of the IR channel may be reduced in hot weather or in bright sunlight. So when choosing according to this indicator, it's ok to take a certain margin.

On the other hand, there are two points worth noting. Firstly, in general, the specified range accurately describes the capabilities of the headphones, and it is quite possible to evaluate and compare different models with each other. Secondly, even in the most modest wireless “ears”, the communication range is about 8–10 m, 11–20 m is considered an average, and a fairly large number of devices can operate at distances of tens and even hundreds of metres. So paying attention to the range makes sense mainly in cases where you plan to move away from the signal source at a considerable distance — from 5 m or more — or listen to sound through walls.

Cable type

The type of cable provided in the design or delivery of the headphones. Note that this parameter is relevant both for wired or combined models (see “Connection type”), and for some wireless models - in particular, earbuds and in-ear headphones without a mount, where a wire connects one earphone to another.

- Round. The classic round wire is straight, without braiding or other additional accessories. It is inexpensive and in most cases quite practical, which is why it is found in most modern headphones. The disadvantage is that if the thickness is small, the round wire is prone to tangling; therefore, this option is considered not very convenient for compact headphones, such as in-ear or in-ear (see “Design”), which often have to be carried in a pocket or bag.

- Flat. The main advantage of a flat cable is that it does not get tangled as much as a round cable, and if something happens it is much easier to untangle. This is especially important for earbuds and in-ear headphones, which are often rolled up for storage or transport. However, larger overhead models can also be equipped with a flat wire.

— Round, braided. A round wire with an outer braid, usually fabric. See above for details on round wire. And the presence of a braid gives such a cable a number of advantages over the classic one with “bare” insula...tion. Thus, the wire turns out to be more durable, reliable and resistant to kinks and pressure, tangles less, has a solid appearance, and in some models the braiding also provides shielding from external interference. The downside of these advantages is the increased price.

Spiral. A round cable, coiled into a spring. The main advantages of a spiral wire are that it practically does not tangle and can significantly stretch relative to its original length. The latter is very convenient if, as you use your ears, you have to change the distance to the signal source. The disadvantages of spiral cable are bulkiness and relatively high cost. Therefore, it is often used in mid-range and top-end headphones (including professional models).

- Round, braided. A cable in the form of two wires twisted into a spiral. This option should not be confused with a spiral wire - in this case we are not talking about a spring. This cable is notable primarily for its unusual appearance; For greater originality, the wiring can be made in different colors. It is also somewhat more tangle-resistant than the classic round one, although a lot depends on the thickness. At the same time, individual wires can be noticeably thinner than a solid round wire, which somewhat reduces reliability.

Sound

The audio format supported by the headphones.

— Stereo. Two-channel sound that allows you to create a surround sound effect to a certain extent (due to the difference in the right and left channels). The design of the headphones (two speakers, one for each ear) was originally “sharpened” specifically for stereo, so the vast majority of models support this particular sound format.

— Mono. Single-channel sound that does not create a surround effect. This marking means that this model is equipped with one earpiece ; At the same time, there are two types of such devices on the market. The first is headphones that initially have only one cup and are designed for situations where the second ear needs to be left open (for example, to work on the phone in the office). The second is true wireless devices (see Cable Type), sold singly to replace a lost earphone from the original pair.

— 5.1. Originally, 5.1 was designed to create surround sound that can come from any direction ("surround"). It assumes the presence of 5 main channels (centre, front left / right, rear left / right) and one bass. In headphones, the effect of this sound is achieved through the use of several speakers in each cup. Such models are very convenient when watching movies with multi-channel sound, as well as in games — they provide a powerful immersive effect. On the other hand, such headphones are not cheap, and besides, they require a specifi...c connection method (for example, via USB).

— 5.1 (virtual). Models with support for 5.1 surround sound (see above), in which the surround effect is achieved not due to the number of speakers, but due to special sound processing technologies. This somewhat reduces the accuracy compared to the "non-virtual" multi-channel, but it can significantly reduce the cost and weight of the headphones. However, there can also be several speakers in such models — for example, for separation by frequency.

— 7.1. The 7.1 format is the multi-channel 5.1 described above, supplemented by two more main channels. The localization of these channels depends on the specific variety of 7.1, but anyway they enhance the effect of volume. On the other hand, full support for this format significantly affects the dimensions, weight and price of the headphones, and content with 7.1 sound is produced much less than 5.1.

— 7.1 (virtual). A “virtual” version of the 7.1 format described above, in which the effect of surround sound is provided primarily through special signal processing, and not due to the presence of separate emitters for each channel. Similar to virtual 5.1, this format of operation somewhat reduces the reliability of the sound, but this difference is often imperceptible, and the headphones themselves turn out to be simpler and more inexpensive. Therefore, most modern 7.1 models support the virtual format of this sound.

— 9.1 (virtual). Further development of the idea of multi-channel sound: 5 channels, as in 5.1 (see above), supplemented by 4 more channels for more accurate localization of audible sound. As in other virtual formats, volume in this case is provided by special processing algorithms.

It is worth remembering that the actual sound will depend not only on the headphones, but also on the signal source: for example, a mono recording even in 9.1 “ears” will not become voluminous.

3D sound. Surround sound with the localization of sound sources in three-dimensional space allows you to deeply plunge into the atmosphere of films or immerse yourself in a virtual game world. The mechanics of spatial 3D-sound provides localization of sound sources around the listener and in the vertical scan plane. Algorithms for implementing 3D sound in headphones differ in terms of software and hardware support, but all of them are aimed at achieving the effect of realism of what is happening. Surround sound has long been the standard for movies, and in recent years, 3D sound has become increasingly common in games and music tracks.

Sensitivity

Rated headphone sensitivity. Technically, this is the volume at which they sound when a certain standard signal from the amplifier is connected to them. Thus, sensitivity is one of the parameters that determine the overall volume of the headphones: the higher it is, the louder the sound will be with the same input signal level and other things being equal. However, we must not forget that the volume level also depends on the resistance (impedance, see above); moreover, it is worth choosing “ears” for a specific device first by impedance, and only then by sensitivity. In this case, one parameter can be compensated for by another: for example, a model with high resistance and high sensitivity can work even on a relatively weak amplifier.

As for specific figures, headphones with indicators of 100 dB or less are designed mainly for use in a quiet environment (in some similar models, the sensitivity does not exceed 90 dB). For use on the street, in transport and other similar conditions, it is desirable to have more sensitive headphones — about 101 – 105 dB, or even 110 dB. And in some models, this figure can reach 116 – 120 dB. and even more.

It is also worth noting that this parameter is relevant only for a wired connection according to the analogue standard — for example, via a 3.5 mm mini-...jack. When using digital interfaces like USB and wireless channels like Bluetooth, the sound is processed in the built-in headphone converter, and if you plan to mainly use this kind of application, you can not pay much attention to sensitivity.

Harmonic distortion coefficient

The coefficient of harmonic distortion produced by this model of headphones.

This parameter determines the amount of non-linear distortion introduced by the headphones into the reproduced sound. The lower it is, the less such distortions, the cleaner and closer to the original sound is. So, an indicator of 1% or more can be considered tolerable at best, from 0.5% to 1% — good, less than 0.5% — excellent (such indicators are acceptable even for monitor headphones), and less than 0.1% — almost perfect.

Note that a low harmonic coefficient in itself does not guarantee high-quality sound — a lot depends on other features of the headphones, primarily the frequency response.

Frequency range

The range of audio frequencies that the headphone's own microphone can normally "hear".

Theoretically, the wider this range, the more advanced and high-quality the microphone is, the closer the sound transmitted by it is to the real one. In fact, extensive frequency coverage is not always required. So, the working range of the human ear is about 16 – 22,000 Hz, and even then not everyone hears its upper part. And human speech usually covers frequencies from 500 Hz to 2 kHz, at least this range is considered quite sufficient for its transmission. So if you need a microphone for simple tasks like voice communication on the Internet or game chat, you can not pay much attention to the frequency range: even in the most modest models, it is more than sufficient for normal speech transmission.

Sensitivity

The sensitivity of the headphone's own microphone.

The more sensitive the microphone, the higher the signal level from it, at the same sound volume, and the better this model is suitable for picking up quiet sounds. Conversely, low sensitivity filters out background noise. At the same time, we note that these nuances are important mainly in professional work with sound. And for simple tasks like voice communication over the phone or via the Internet, sensitivity does not really matter: in headphones of this specialization, it is selected in such a way as to ensure that the microphone is guaranteed to work.
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