GPU model
A GPU is a type of graphics processor that determines the fundamental performance characteristics of a video adapter. Today there are two main manufacturers -
AMD and
NVIDIA. Intel has also entered the leadership race with its
Intel Arc line of discrete graphics.
NVIDIA:
GeForce GT 1030,
GeForce GTX 1050 Ti,
GeForce GTX 1060,
GeForce GTX 1070, etc. (all related to
GeForce 10 series),
GeForce GTX 1630,
GeForce GTX 1650(
SUPER),
GeForce GTX 1660(
SUPER,
Ti),
GeForce RTX 20 series, namely
GeForce RTX 2060(
SUPER),
GeForce RTX 2070(
SUPER),
GeForce RTX 2080(
SUPER,
Ti),
GeForce RTX 3050,
GeForce RTX 3060,
GeForce RTX 3060 Ti,
..."/list/189/pr-42256/">GeForce RTX 3070,
GeForce RTX 3070 Ti,
GeForce RTX 3080,
GeForce RTX 3080 Ti,
GeForce RTX 3090, GeForce
RTX 3090 Ti,
GeForce RTX 4060,
GeForce RTX 4060 Ti,
GeForce RTX 4070,
GeForce RTX 4070 SUPER,
GeForce RTX 4070 Ti,
GeForce RTX 4 070 Ti SUPER,
GeForce RTX 4080,
GeForce RTX 4080 SUPER,
GeForce RTX 4090, as well as professional
Quadro.
AMD:
Radeon RX 400 series,
Radeon RX 500 series as
Radeon RX 550,
Radeon RX 560, Radeon RX
570, Radeon RX 580,
Radeon RX 590, Radeon RX 5500
XT,
Radeon RX 5600 XT,
Radeon RX 5700,
Radeon RX 5700 XT,
Radeon RX 6400,
Radeon RX 6500 XT, Radeon RX 6600,
Radeon RX 6600 XT, Radeon RX 6650 XT,
Radeon RX 6700 XT, Radeon
RX 6750 XT , Radeon RX 6800,
Radeon RX 6800 XT,
Radeon RX 6900 XT,
Radeon RX 6950 XT,
Radeon RX 7600,
Radeon RX 7600 XT, Radeon RX 7700 XT, Radeon RX 7800 XT,
Radeon RX 7900 XT,
Radeon RX 7900 XTX,
Radeon RX 7900 GRE,
Radeon RX Vega 56,
Radeon RX Vega 64,
AMD Radeon VII and professional
FirePro.
Knowing the GPU model, you can find detailed information on it (special specs, reviews, reviews, etc.) and evaluate how suitable this board is for your purposes. It is worth noting that in video cards from third-party brands, the characteristics of the graphics processor may differ slightly from the standard ones (and often in the direction of acceleration and improvement).
Memory type
The type of graphics memory used by the graphics card (see GPU memory capacity). To date, the following types of memory are used:
—
DDR3. General purpose RAM that is not specialized for graphics processing and was originally designed for use in the general system RAM. However, due to good performance and relatively low cost, it has recently been used in video cards (albeit, mainly at a low-cost level).
— DDR4. Further, after DDR3, the development of general-purpose RAM. Specifically, it is extremely rare in video cards, due to the prevalence of more advanced specialized standards.
— GDDR2. The second generation of memory built using Double Data-Rate technology (“double data transfer rate”). In fact, it is a modification of DDR2 RAM, optimized for use in video cards; just like the original DDR2, it provides 4 data transfer operations per cycle (original DDR — 2 operations). It has not received wide popularity due to the tendency to strong heating during operation.
—
GDDR3. Improved version of GDDR2 (see above). It has a higher effective frequency (as a result, performance), while differing in lower heat dissipation. Some time ago it enjoyed considerable popularity, now it is gradually falling into disuse, giving way to more advanced standards.
—
GDDR5. Pretty advanced video memory format; unlike earlier versions of GDDR
...(see above), it is based on DDR3 RAM.
— GDDR5X. A further enhancement to GDDR5 memory designed to increase bandwidth (and thus overall speed and graphics performance). Various design improvements made it possible to achieve a 2-fold increase in maximum speed — up to 12 Gbps versus 6 Gbps for the original GDDR5. At the same time, although GDDR5X is inferior in terms of characteristics to HBM (see below), it is also much cheaper.
— GDDR6. Further, after GDDR5X, the development of GDDR-type graphic memory. Achieve data rates up to 16Gb/s per pin, nearly double that of GDDR5, at a lower operating voltage. Such characteristics allow the use of GDDR6 to work with 4K resolutions and higher, as well as virtual reality systems; video cards with such memory are mainly classified as top-end solutions.
— GDDR6X. An improved version of GDDR6 released in Fall 2020. According to the creators, it is the fastest graphics memory at the time of release. One of the key updates is the use of the so-called multi-level PAM4 modulation, which allows you to transfer 2 bits of data per cycle (versus 1 bit for its predecessors). Due to this, the bandwidth of GDDR6X can reach 21 Gbps per pin and 1 TB / s for the entire memory block (versus 16 Gbps and 700 Gbps, respectively, in the previous version). This type of memory is great even for the most powerful modern video cards, but it also costs accordingly.
— HBM. A type of memory designed to maximize throughput. It differs fundamentally from various versions of GDDR in that the HBM module is built on the "sandwich" principle — the memory chips in it are placed in layers and allow simultaneous access; and for communication with the processor, a special silicon layer is used, the so-called "interposer", which provides efficient transfer of large amounts of data. Due to this, HBM is significantly (many times) faster than even the most advanced versions of GDDR, and the clock frequency of such memory modules is low, which gives another advantage — extremely low power consumption and heat dissipation. The main disadvantage of this technology is its high cost.
— HBM2. The second generation of high-speed HBM memory, introduced in 2016. See above for more on the general features of HBM, and HBM2 has doubled throughput compared to the first version of this technology. Thanks to this, such memory is great for resource-intensive tasks like working with virtual reality.Memory clock
The speed at which a video card can process data stored in its video memory. In fact, the indicator determines the maximum number of operations to receive or transmit data by a memory module per unit of time. This frequency is expressed in megahertz (MHz) – millions of operations per second. High video memory frequency helps improve performance when performing resource-intensive tasks such as texture processing, graphics rendering and other graphics operations. However, the parameter is by no means the only factor that influences the overall performance of the video card – it is important to take into account the GPU architecture, number of cores, core frequency and other characteristics.
Passmark G3D Mark
The result shown by the graphics card in the test (benchmark) Passmark G3D Mark.
Benchmarks allow you to evaluate the actual capabilities (primarily overall performance) of a graphics card. This is especially convenient in light of the fact that adapters with similar characteristics in fact can differ markedly in capabilities (for example, due to the difference in the quality of optimization of individual components for joint work). And Passmark G3D Mark is the most popular benchmark for graphics adapters nowadays. The results of such a test are indicated in points, with a higher number of points corresponding to better performance. As of mid-2020, the most advanced graphics cards can score over 17,000 points.
Note that Passmark G3D Mark is used not only for general performance evaluation, but also to determine the compatibility of a graphics card with a specific processor. The CPU and graphics adapter must be approximately equal in terms of the overall level of computing power, otherwise one component will “pull back” the other: for example, a weak processor will not allow a powerful gaming graphics card to unleash the full potential. To search for a video adapter for a specific CPU model, you can use the list "Optimal for AMD processors" or "Optimal for Intel processors" in the selection of our catalog.
Stream processors
The number of stream processors provided by the graphics card.
A stream processor is a separate part of the GPU, designed to execute one shader at a time. Shaders, in turn, are small programs responsible for creating individual graphic effects (for example, surface gloss, glare on the surface of water, motion blur, etc.). Accordingly, the more stream processors provided in the design, the more shaders the graphics card can simultaneously execute and the higher its computing power. However, in general, this is a rather specific parameter, relevant mainly for professional developers, modders and enthusiastic gamers.
Texture units
The number of texture units contained in the GPU.
As the name implies, such blocks are responsible for working with textures. Texture, in turn, is one of the main elements of 3D graphics: an image superimposed on the surface of a three-dimensional object (similar to, for example, wallpaper pasted on a wall or a label on a box). The specific purpose of texture blocks is to select textures and apply them to the surface of geometric objects. Other things being equal, more of these blocks means higher graphics performance; although in general this is a rather specific parameter, intended mainly for specialists and rarely needed by ordinary users.
Lighting
The graphics card has a
backlight system. This feature gives the board an original appearance, which is especially appreciated by gamers and fans of external PC modding. The backlight may have a different colour, in some models this colour may even change. At the same time, note that this feature does not affect the functionality of the graphics card, but it significantly affects the cost. So it's worth specifically looking for a graphics card with backlighting only in cases where an unusual design is no less important to you than performance. It should also be borne in mind that such adapters must be installed in the appropriate cases — open or with a viewing window, otherwise the backlight will simply not be visible.
Additional power
Format of additional power required for the operation of the graphics card.
By itself, the PCI-E connector, which is standardly used to connect video cards, provides 75 watts of power. For many models, even quite performant ones, this is quite enough, and many modern video adapters do
without additional power. However, models
with additional power have become more widespread, especially among high-end solutions.
The simplest version of such a power supply is one
6-pin or
8-pin connector. A 6-pin connector can additionally provide up to 75 watts, an 8-pin connector can provide up to 150 watts. However, for high-end solutions, one connector is not enough, so there are models with
6 + 8 pin,
8 + 8 pin, and even
8 + 8 + 6 pin or
8 + 8 + 8 pin formats.And the new cards are completely
16-pin. Such power connectors have a total of 16 lines: 12 for current supply and 4 signal. The effective power threshold of the 16 pin connector is up to 600 watts. Connection to it can be done through a 3×8 pin adapter.
Note that it is theoretically possible to connect a 6-pin power supply to an 8-pin connector and vice versa, even corresponding adapters are availa
...ble for this. However, in fact, the possibility of such a connection should be clarified separately, and such tricks should be used only in extreme cases, when other options are not available.Number of slots
The number of slots occupied by the graphics card on the back of the system unit.
This indicator allows you to estimate the amount of space required to install a video adapter. It is relevant in the light of the fact that modern video cards can have a fairly extensive set of connectors, and for this set there has long been little standard lanyard for 1 slot. This is especially true for powerful performant models. Thus, many solutions, especially mid-range and top-end ones, occupy
two or even
three slots at once.
Separately, it is worth touching on models for which the characteristics indicate a fractional number of slots — usually 2.5 or 2.7. This detail is provided by the manufacturer for promotional purposes — as confirmation that the graphics card is smaller than a full-fledged 3-slot solution. However, in fact there is no difference between these options: adapters for 2.5 or 2.7 slots still block the third slot (albeit partially), making it unusable.