Switches
The model of switches (switches) used in the keyboard - switching mechanisms installed under each individual key. These details are given if the design uses advanced mechanics, positioned as a better option than traditional switches. Mostly gaming keyboards are equipped with such mechanics.
The most popular switch brands in our time are
Cherry MX, considered the "classic of the genre" for high-quality mechanics;
Gateron, practically not inferior to him; not so advanced, but also cheaper
Kailh and
Razer, as well as ultra-budget
Outemu. For all these brands, different types of switches have a different stem color, which can be used to determine the features of the keyboard. It is also worth saying that modern mechanical switches are divided into three main varieties:
linear,
tactile and
clicky.
- Linear. Such solutions are closest to conventional membrane keyboards: the key travel is uniform along the entire length, with minimal resistance and the absence of a clear actuation point. There is an opinion that the linear "mechanics" is best suited for games where you have to deal with fast and frequent clicks; however, in practice, this moment largely depends on the personal tastes of the u
...ser, nothing prevents the use of such keyboards for working with texts.
- Tactile. Switches with a clearly defined actuation point - a kind of barrier to the path of the key. Such a "barrier" allows you to clearly determine by touch whether the key has worked or not. Tactile keyboards are valued primarily by tech who have to type large volumes of texts.
- Tactile-auditory (Clicky). In such switches, the actuation point is felt not only by touch, but also by ear: the actuation of the key is accompanied by a clearly audible click, which is often compared to the sound of the keys of a typewriter. Due to this, this option is also very popular among users dealing with texts. Some people consider switches of this type not very suitable for games, since they are supposedly not very convenient for frequent, fast pressing; however, a quality Clicky switch is as good as a linear switch in this regard, and the choice depends solely on personal preference. But the unequivocal disadvantages of such keyboards include a rather loud click sound, which in some situations may be superfluous.
As for specific colors, here are their features:
- Red (red). Linear type switches with minimum resistance. They are popular, in particular, among professional gamers who deal with dynamic games and try by all means to speed up their reaction to gaming events. On the other hand, a low force increases the likelihood of accidentally pressing an unnecessary button.
— Black. Another type of linear switches. They have a tighter move compared to Red, which, on the one hand, requires a little more effort, on the other hand, minimizes the chance of accidentally pressing the wrong key.
Blue. Switches in clicky format, with tactile feedback and a click.
— Brown. Switches with tactile feedback, but no "click". The Brown action is great for when you want a keyboard with tactile feedback and at the same time you want to avoid unnecessary noise (although the sound is still louder than on a membrane keyboard). In addition, it is considered a good option for tech who are just starting to get acquainted with mechanical keyboards.
— Silver. Linear switches designed for maximum operating speed. They have a very low stroke - about 1 - 1.2 mm - as well as a very small pressing force, which contributes to high speed. At the same time, the use of such a keyboard requires a certain skill, since even a small effort from an accidental touch usually leads to the operation of a key.Additional keys
The number of
additional keys provided in the design of the keyboard.
Such keys do not belong to the standard layout and are intended for quick access to specific functions or individual applications — for example, to control the media player or open mail with one click. This function is convenient because commands from additional keys are usually recognized by the system regardless of what is on the screen — thanks to this, for example, you do not have to close the text editor to switch tracks in the player.
Note that in this case we are talking about individual keys that have a strictly defined purpose and corresponding markings. Programmable buttons, the Fn key (see below) and the functions of the main keys implemented through Fn are not taken into account in this paragraph.
#KRO
A parameter that determines the maximum number of simultaneously pressed keys, the signal from which the keyboard is able to process and transmit to the computer. Instead of the "lattice" symbol in the abbreviation KRO, a number is indicated showing the allowable number of simultaneously pressed buttons. Most membrane keyboards come in the 2KRO and 3KRO grades, mechanical models usually start at 6KRO. The NKRO marking says that it is possible to issue a signal from an unlimited number of keys in one sitting.
Skeleton keyboard
Keyboards made in
a Skeleton case.
The main difference between such cases and the classical ones is that the mechanism of each key is not hidden at the base of the keyboard, but, on the contrary, rises somewhat above it. Due to this, the keys can be easily removed and put back into place, which makes it much easier to clean from dust and dirt. And in gaming keyboards of this type, the kit often includes interchangeable buttons that differ in colour and texture from the main ones. Actually, almost all models with this feature are specifically gaming (see "By Direction").
Braided cable
The presence of a braid in the design of a regular keyboard cable.
Braided wire is more durable and reliable than unbraided cable: it is more difficult to damage, it resists sharp bends better. On the other hand, this feature affects the overall cost of the keyboard, and the mentioned advantages do not affect the main functionality of the model. So choosing
a keyboard with a braid makes sense only if you are worried about the reliability of the wire, or if you plan to use it in adverse conditions, with frequent squeezing and bending.