Comparison SteelSeries Rival 3 vs SteelSeries Rival 110
Add to comparison | ![]() | ![]() |
|---|---|---|
| SteelSeries Rival 3 | SteelSeries Rival 110 | |
| Compare prices 3 | from £167.46 | |
| User reviews | ||
| TOP sellers | ||
TrueMove sensor with 8500 DPI sensitivity and 35G maximum acceleration. RGB backlight. Additional keys. | Professional hardware from SteelSeries. Acceleration in 30 G. Software SS Engine 3. RGB backlight. | |
| Product type | mouse | mouse |
| Connection | wired | wired |
| Sensor | optical | optical |
| Type | for game | for game |
Sensor and control | ||
| Sensor | TrueMove Core | TrueMove1 |
| Sensor resolution | 100 – 8500 DPI | 100 – 7200 DPI |
| Max. acceleration | 35 G | 30 G |
| Max. speed | 300 ips | 240 ips |
| Max. polling rate | 1000 Hz (1 ms) | |
| Number of buttons | 5 | 5 |
| Side buttons | ||
| DPI-button | ||
| Switches | mechanical | mechanical |
| Switch resource | 60 million clicks | |
| Scroll wheels | 1 | 1 |
Additional features | ||
| Suitable for left-handers | ||
| Optimal grip | finger, claw | finger, claw |
| Programmable buttons | ||
| Built-in memory | ||
| Lighting | RGB | RGB |
| Lighting effects | + | + |
| Feet material | teflon (PTFE) | |
Connection and power supply | ||
| Cable | USB-A | USB-A |
| Cable length | 1.8 m | 2 m |
General | ||
| Size (LxWxH) | 121x67x38 mm | 121x68x38 mm |
| Weight | 77 g | 88 g |
| Color | ||
| Added to E-Catalog | february 2020 | january 2018 |
Compare SteelSeries Rival 3 and Rival 110
Comparing the SteelSeries Rival 3 and SteelSeries Rival 110, there are several key differences to note. The Rival 3 is equipped with a TrueMove Core sensor with a resolution of up to 8500 DPI and maximum acceleration of 35 G, providing higher precision. In contrast, the Rival 110 has a TrueMove1 sensor with a maximum resolution of 7200 DPI and an acceleration of 30 G. Additionally, the Rival 3 offers RGB lighting and more advanced software for customization. However, the Rival 110 stands out for its reliability and build quality, as well as a more affordable price. Overall, the Rival 3 would be preferable for more serious gamers, while the Rival 110 is suitable for users looking for a good mouse at a reasonable price.
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Glossary
Sensor
The model of the sensor installed in the mouse. This information is indicated mainly for models equipped with high-end sensors, which are significantly superior in their capabilities to simpler solutions. Such characteristics are important primarily for gaming mice, so most of the devices for which the sensor model is specified belong to this category.
Knowing the name, you can find detailed data on the sensor and evaluate its capabilities. Note that one of the most popular brands nowadays, under which advanced sensors are produced, is PixArt ; on the market are often found, in particular, sensors PixArt 3212, PixArt 3325, PixArt 3327, PixArt 3335, PixArt 3360, PixArt 3389, PixArt 3395, PixArt 3950.
Knowing the name, you can find detailed data on the sensor and evaluate its capabilities. Note that one of the most popular brands nowadays, under which advanced sensors are produced, is PixArt ; on the market are often found, in particular, sensors PixArt 3212, PixArt 3325, PixArt 3327, PixArt 3335, PixArt 3360, PixArt 3389, PixArt 3395, PixArt 3950.
Sensor resolution
Resolution of the sensor responsible for tracking mouse movements on the work surface. Specified in DPI — dots per inch.
The physical meaning of DPI as a whole is as follows. The sensor of a modern mouse works on the same principle as the camera matrix, and consists of pixels. And DPI is the number of pixels that fall on 1 inch of the underlying surface (length or width), "visible" by the sensor.
It is believed that more DPI means a more advanced sensor and mouse in general; nowadays, models for 3500 – 5000 DPI, 12000 DPI, 16000 DPI even more are not uncommon. In a way, it is — high resolution contributes to accuracy. However, the only thing that is directly determined by this indicator is the speed at which the cursor moves across the screen: the higher the resolution of the sensor, the greater the number of pixels that the cursor will move when the mouse itself moves a certain distance. At the same time, it is worth recalling that too high a speed is even more undesirable than too low. So the real need for high DPI ( 1000 and above) arises mainly when working on large screens (4K resolution and more); for more modest displays (HD and Full HD), smaller values are often enough.
The physical meaning of DPI as a whole is as follows. The sensor of a modern mouse works on the same principle as the camera matrix, and consists of pixels. And DPI is the number of pixels that fall on 1 inch of the underlying surface (length or width), "visible" by the sensor.
It is believed that more DPI means a more advanced sensor and mouse in general; nowadays, models for 3500 – 5000 DPI, 12000 DPI, 16000 DPI even more are not uncommon. In a way, it is — high resolution contributes to accuracy. However, the only thing that is directly determined by this indicator is the speed at which the cursor moves across the screen: the higher the resolution of the sensor, the greater the number of pixels that the cursor will move when the mouse itself moves a certain distance. At the same time, it is worth recalling that too high a speed is even more undesirable than too low. So the real need for high DPI ( 1000 and above) arises mainly when working on large screens (4K resolution and more); for more modest displays (HD and Full HD), smaller values are often enough.
Max. acceleration
The greatest acceleration during movement, at which the mouse maintains normal performance; if this indicator is exceeded, the cursor may “break down” (moving to an unexpected place due to incorrect processing of data from the sensor).
The faster the mouse moves, the greater the acceleration acting on it. Accordingly, this parameter determines the sensitivity to sudden movements, the extent to which this model is able to normally perceive and process such movements. High values of maximum acceleration ( 40 G, 50 G) are important first of all in dynamic games, especially for professional e-sportsmen and advanced enthusiasts. If the mouse is bought for relatively simple tasks (working with documents, surfing the web, etc.), you can ignore this indicator.
The faster the mouse moves, the greater the acceleration acting on it. Accordingly, this parameter determines the sensitivity to sudden movements, the extent to which this model is able to normally perceive and process such movements. High values of maximum acceleration ( 40 G, 50 G) are important first of all in dynamic games, especially for professional e-sportsmen and advanced enthusiasts. If the mouse is bought for relatively simple tasks (working with documents, surfing the web, etc.), you can ignore this indicator.
Max. speed
The ips (inches per second) parameter is the linear speed of mouse movement, expressed in inches per second, at which the manipulator's sensor is able to read the surface. In top models, the maximum mouse movement speed often reaches 400-600 ips, but devices with ips in the region of 200 are more common.
Max. polling rate
The polling rate shows how often the mouse sensor exchanges data with the computer about cursor movement. This parameter is measured in hertz (Hz), with one second being taken as the unit of time for its assessment. The smoothness and speed of cursor movement directly depend on the polling rate of the sensor. Directly connected to it is the mouse response time — this is the time interval required for the signal about the manipulator's movement to reach the display of the cursor position change on the screen. Response time is measured in milliseconds (ms). The higher the mouse's "hertz rate," the lesser the response time it demonstrates. The most common value can be considered 1000 Hz with a response time of 1 millisecond. For competitive games, attention should be paid to faster mice, including 2000 Hz, 4000 Hz, and 8000 Hz. Values below might negatively manifest just in gaming scenarios.
Switch resource
The durability of mouse switches is measured by the number of clicks the keys can withstand before they begin to show signs of wear or malfunction. Switches can have a lifespan of several million to tens of millions of clicks. In laboratory conditions, this parameter is checked using special testing machines, which diligently press the keys the required number of times, on the basis of which a verdict is made regarding the approximate service life of the switches.
Feet material
- Teflon (PTFE). Polytetrafluoroethylene (PTFE) glides - also known as Teflon - are characterized by an extremely low coefficient of friction. As a result, mice with Teflon feet boast excellent glide and high cursor speed on any type of surface. The minimum level of friction allows you to easily control the movements of the mouse. Manipulators with Teflon gliders perform well in dynamic games and reduce wrist strain during prolonged work at the computer.
— Metal. When properly sanded, the metal feet provide excellent glide for the mouse, and they also have a long service life before abrasion. Note that manipulators with metal gliders are best used on plastic or other hard-wearing playing surfaces. Using a mouse without a mouse pad runs the risk of scratching the surface.
— Metal. When properly sanded, the metal feet provide excellent glide for the mouse, and they also have a long service life before abrasion. Note that manipulators with metal gliders are best used on plastic or other hard-wearing playing surfaces. Using a mouse without a mouse pad runs the risk of scratching the surface.
Cable length
The length of the cable that is equipped with a mouse with the possibility of a wired connection (see "Type of connection").
When choosing this parameter, you should first of all take into account the distance from the manipulator to the connection port: a cable that is too short may simply not reach the connector, and a cable that is too long may get tangled at hand and create inconvenience. As for specific values, the most modest wire length in modern mice is 1 m or less ; such devices are intended mainly for laptops. Most desktop manipulators come with cables that are 1.1-1.5m or 1.6-2m long, with some models running longer than 2m.
When choosing this parameter, you should first of all take into account the distance from the manipulator to the connection port: a cable that is too short may simply not reach the connector, and a cable that is too long may get tangled at hand and create inconvenience. As for specific values, the most modest wire length in modern mice is 1 m or less ; such devices are intended mainly for laptops. Most desktop manipulators come with cables that are 1.1-1.5m or 1.6-2m long, with some models running longer than 2m.
Weight
The total weight of the mouse. For models with a wired connection, usually, it is indicated without cable, and for devices with weight adjustment (see above) — without weights.
This parameter is important primarily for professional gaming applications, although it is often relevant for ordinary users. Theoretically, less weight promotes speed and reduces fatigue. At the same time, in fact, much depends on the personal habits and preferences of the user: a mouse that is too light may “not be felt in the hands” and not give familiar feedback. Therefore, although most mice have a lower weight limit of 60 – 80 g, however, even among professional gaming models there are much more massive devices — 120 – 140 g or more. The lightest variety of "rodents" is laptop (see "In the direction"), among them devices come across and less than 60 g.
Also note that the weight to some extent depends on the size and “tricked out” of the device, but there is no unambiguous dependence here: models similar in size and functionality can differ markedly in weight.
This parameter is important primarily for professional gaming applications, although it is often relevant for ordinary users. Theoretically, less weight promotes speed and reduces fatigue. At the same time, in fact, much depends on the personal habits and preferences of the user: a mouse that is too light may “not be felt in the hands” and not give familiar feedback. Therefore, although most mice have a lower weight limit of 60 – 80 g, however, even among professional gaming models there are much more massive devices — 120 – 140 g or more. The lightest variety of "rodents" is laptop (see "In the direction"), among them devices come across and less than 60 g.
Also note that the weight to some extent depends on the size and “tricked out” of the device, but there is no unambiguous dependence here: models similar in size and functionality can differ markedly in weight.

















