Display type
— TFT. The simplest type of liquid crystal panel used in colour displays. They provide a relatively low, but generally sufficient image quality, while they are much cheaper than more advanced options. This type does not require backlight — more precisely, the backlight is part of the screen itself and turns on with it. Of the unequivocal disadvantages, it is worth noting that many
TFT panels have rather limited viewing angles; however, as technology improves, this drawback is gradually eliminated.
— IPS. A variety of LCD panels created in an attempt to eliminate the shortcomings of TFT. There are many subspecies
of IPS panels, but they all feature high colour reproduction quality, excellent brightness and wide viewing angles. The disadvantage of this option is the relatively high cost.
—
OLED. In this case, we mean the technology used to create the simplest monochrome displays. In such screens, each segment that makes up the image is a separate LED, which eliminates the need for external illumination (and even the display itself can be used as a
flashlight).
—
AMOLED. Screens based on a panel of active organic light emitting diodes. Similar to various types of TFT, this technology allows the creation of high-resolution colour displays. Its key feature is that the screen doe
...s not require a separate backlight system — in AMOLED panels, each pixel glows independently, resulting in somewhat lower power consumption. At the same time, such screens are distinguished by good colour reproduction quality, excellent brightness and wide viewing angles, however, they are much more expensive than TFT.
— Super AMOLED. An enhanced version of the AMOLED technology described above, delivering more expansive colour reproduction and brightness, as well as improved touch accuracy and speed, all at a thinner display and lower power consumption. In addition, the degree of reflection of external light is reduced, such a panel gives less glare and is better visible in sunlight.
— E-Ink (E-Paper). Displays made using "electronic paper" technology; in addition, this category also includes screens such as Memory LCD. The classic E-Ink screen is black and white, does not have a backlight (however, it can be built into particular gadgets), has a very low refresh rate and is poorly suited even for stopwatches, not to mention videos or animated pictures. On the other hand, "electronic paper" is perfectly visible in bright light and has a very low power consumption: it requires electricity only when the image is changed, while a still image remains visible even when the power is completely turned off. Memory LCD screens, in turn, with the same advantages, are almost as good as classic LCD panels in terms of refresh rate, but for a number of reasons they are not widely used.
— Transflective. A specific type of LCD panels that can work both due to its own backlight and due to reflected light. In bright external light (for example, in the sun), such a screen effectively reflects it and does not require a separate backlight — however, it is still included in the design and turns on in low light. This type of operation can significantly reduce power consumption compared to traditional LCD screens, where the image is not visible without backlight; in addition, good visibility in bright light is also an important advantage. The main disadvantage of panels of this type is their high cost; in addition, they are made mostly monochrome.
- LTPO. OLED and AMOLED matrices with an adaptive refresh rate that varies over a wide range based on the tasks performed. When rendering dynamic frames, screens with LTPO technology automatically raise the refresh rate to the maximum values, while viewing static images, they automatically reduce it to the minimum. At the heart of the technology is a traditional LTPS substrate with a thin TFT oxide film on top of the TFT base. Dynamic control of the refresh rate is provided by controlling the electron flow. The key benefit of LTPO screens is their reduced power consumption.Extra features
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Built-in player. The presence of a player in the smartwatch allows you to use the gadget to listen to music. There is no need to connect to the phone for this. The songs will play directly from the watch. Therefore, these devices must necessarily have an impressive (as for a watch) amount of storage and be able to connect to headphones (for connection with headphones).
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Light sensor. A sensor that monitors the brightness of ambient light. One of the most popular ways to use this feature is to auto-adjust the brightness of the display: in bright light, it increases so that the image remains visible, and at dusk it decreases, which reduces eye strain and energy consumption. In addition, other more specific features may be provided — for example, turning on the screen when pulling back the sleeve of clothing.
—
WiFi. A technology originally used to access the Internet via wireless access points, but more recently also used for direct communication between two devices (such a connection has several advantages over traditional Bluetooth). In wearable gadgets, the first option is most often provided, although the second is also found. However, the specific uses of Wi-Fi may be different depending on the device: accessing websites and various Internet services, remote communication with smart home systems, remote control of digital cameras and other electr
...onics, transmission of the GPS- coordinates via Internet (in children's beacons), etc.
— NFC. Wireless communication technology over short distances (up to 10 cm). The methods of its application, including in wearable devices, may be different. One of the more popular options is using contactless payment (see below); however, the presence of such a function does not hurt to verify separately. Another common feature is the simplification of Bluetooth connection with a smartphone or tablet that also has NFC: instead of manual configuration, it is enough to bring one device to another — and they will automatically establish a connection, all that remains is to confirm it. Other ways of interaction may also be possible, for example, launching a “sports” application on a smartphone when bringing a fitness tracker to it. And theoretically, more specific options for using NFC are also allowed — for example, as a travel pass, ID, etc. Actually, in many models of wearable gadgets, the set of these methods is limited only by installed applications.
— Contactless payment. The possibility of using a wearable gadget for contactless payment. This feature is found only in models with NFC (see above); it actually turns the device into an analogue of a credit card with a chip and allows you to pay without taking the card out of your wallet — just bring your hand with the gadget to the terminal reader. This provides not only additional convenience, but also security. So, bringing the watch to the terminal is definitely easier than reaching into your pocket or purse for a credit card — especially if your hands are busy shopping. And instead of a traditional card, from which an attacker can copy basic details such as a number, CVV code and expiration date (for example, by “peeping” them with the built-in camera), a gadget is used that transmits this data in encrypted form and does not display it explicitly anywhere.
To use contactless payment, usually, you need to synchronize your gadget with your smartphone and set up such payment in the Google Pay or Apple Pay system. But to make payments, a smartphone is no longer required — many wearable devices are able to perform this feature completely autonomously (although this possibility still needs to be specified separately).
— Accelerometer. A sensor that determines the direction of gravity, as well as the accelerations acting on the device. This allows you to track two parameters at once: the current position in space and various physical influences (like tapping or shaking). Most often, the accelerometer is responsible for two main features: automatic rotation of the image on the screen, as well as the operation of the pedometer (in fact, the presence of such a sensor is almost guaranteed to mean the presence of a pedometer, see "Possible measurements"). However, there are other ways to use this sensor — for example, rejecting an incoming call when shaking the watch, turning on the screen when tapping on it, etc.
— Gyroscope. A device that allows you to track the turns of the gadget in one direction or another. Typically used in conjunction with an accelerometer. The gyroscope improves the accuracy of positioning in space (which has a positive effect on the quality of the pedometer and other similar functions), and also provides additional options for managing gestures. However, the specific applications of this sensor are highly dependent on the model.
— Camera. The watch/bracelet has its own built-in camera; its location and purpose differs from model to model. In some devices, the lens is located on the front panel, above the screen, and the matter is limited only to video communication and taking selfies, while others allow you to shoot “classic” photos or videos. At the same time, it is worth noting that anyway, the specs of such cameras are usually very limited — for example, the resolution rarely exceeds 2 megapixels, and autofocus is provided only in the most advanced models.
— Flashlight. Built-in flashlight — usually in the form of a small LED mounted directly in the case. Usually, it has a relatively modest brightness, but it can still be useful for simple tasks like lighting your path at night, lighting in a garage or basement, etc.Battery capacity
The capacity of the battery that is installed in the gadget.
Theoretically, the higher the capacity, the longer the battery can work on a single charge. However, in fact, the battery life of the gadget also depends on its power consumption, and it is determined by the specs of the display and the hardware. Therefore, only models of the same type with very similar specs can be compared in terms of battery capacity; and for an accurate assessment of battery life, it is better to focus on the directly claimed operating time in one mode or another (see below).
It is also worth mentioning that high-capacity batteries inevitably turn out to be quite heavy and bulky. So the capacity of batteries installed in wearable gadgets is also greatly limited by size and weight.
Clasp options
The type of clasp used on a gadget's strap or bracelet.
The most common types of clasps today are the
classic buckle,
folding clip, folding lock,
magnet,
snap fastener, and
Hook-and-loop. If several options are indicated in the specs at once, it means that the gadget is supplied or can be supplied with different strap options using different types of fasteners. Here is a detailed description of each type:
– Classic (with buckle). Clasp resembling a belt buckle; originally used in traditional wristwatches, but nowadays it has become widespread in smart gadgets. On one half of such a fastener there is a U-shaped or similar frame with a special pin, on the second — a row of holes. When fastening, the second half is threaded through the frame, and the pin is fixed in one of the holes. At the same time, by choosing a particular hole, you can adjust the size of the strap. In addition, the advantages of the classics are reliability, neat appearance and compatibility with many strap materials (with the exception of metal bracelets).
— Clip (unfolding). An option for metal bracelets. The most widespread type of clip, consisting of two curved plates connected by an axis. When unfastened, they open like a book, increasing the overall length of the bracelet and allowing you to easily r
...emove the watch from your hand, and when fastened, they fold close to each other and are fixed, securing the bracelet on your wrist. Another, less popular variety is the “butterfly”, which has two flaps that, when opened, rise like wings. In general, the clips are very easy to use, but difficult to set up. They fasten and unfasten with literally one click, but it’s impossible to reconfigure the size of a bracelet with a clip “on the go” — you have to disconnect and reconnect special latches, which requires an additional tool and some skill.
— Magnetic. A fastener in which a strong permanent magnet plays the role of a latch. Such devices are simple and convenient both in use and in adjustment: for fastening and unfastening, it is enough to “stick” or “unstick” a magnet, and size adjustment is carried out right at the time of fastening — by tightening the strap to the desired length. The main disadvantage of such a clasp is that it can only be used with metal bracelets made of magnetic alloys — for example, steel.
— With lock. A clasp that resembles the buckle described above, but has a slightly different principle of operation. On one side of the strap with such a clasp there is a latch pin, on the other side there is a loop of a D-shaped or other shape, as well as a number of holes. When fastening, the side with the pin is threaded into the loop and then fixed in one of the holes; By choosing one or another hole, you can adjust the length of the strap. This design is especially suitable for rubber straps, it is simpler and at the same time more reliable than the buckle, which can also be used with such straps.
— Hook-and-loop. Classic hook-and-loop closure, used exclusively with fabric straps. Like magnetic clasps (see above), such clasps allow you to very accurately adjust the length of the strap right in the process of fastening. Among the disadvantages of Hook-and-loop, in addition to restrictions on the materials of the strap, it is worth noting the tendency to reduce reliability as it wears out. Therefore, nowadays, this type of fastener is quite rare, and is almost never used as the only one available — usually Hook-and-loop is supplemented with another option, for example, a latch.
— Folding lock. Clasp in the form of a detachable lock, the halves of which are on different halves of the bracelet. It is used with finely woven metal bracelets, the so-called "Milanese" ones; at the same time, one half is fixed motionless, and the second can move along its part of the bracelet — in this way the length is adjusted. A tool may be required for adjustment, but the procedure itself is simple — much easier than with clips. And the low prevalence of folding locks is mainly due to the fact that Milanese bracelets are rarely found in smart wearable gadgets.Protection rating
The level of dust and water protection according to the IP standard, which the gadget corresponds to.
This parameter is usually denoted by the letters IP followed by two characters (
IP55,
IP56,
IP57,
IP65,
IP66,
IP67,
IP68,
IP69) — for example, IP68. The numbers indicate the specific degree of protection: the first — dust resistance, the second — water resistance. Instead of one of the numbers, there may be the letter X (
IPX5,
IPX7,
IPX8) — this means there is no certification for this indicator: for example, an IPX7 device has a moisture resistance of 7, but has not been tested for dust protection. However, a high degree of protection against water automatically means good dust resistance.
Here are the levels of dust protection (first digit) found in modern wearable gadgets:
5 — dust resistance. Some dust may get inside, but it does not affect the operation of the device. There is no point in specifying lower levels, as they do not provide protection against dust.
6 — full dustproof (dust ingress is completely excluded).
The second digit describes the r
...esistance to moisture, here the options can be as follows:
4 — resistance to water splashes from any direction. It is considered the minimum level of water protection, which makes sense to indicate in the specs: in particular, it allows you to endure exposure to rain without consequences.
5 — resistance to water jets from any direction. This level allows you to endure heavy rain and makes it possible to at least calmly wash your hands without removing the gadget.
6 — protection against strong water jets and impacts of sea waves. It is undesirable to completely submerge such a gadget under water, but it can be used even in a strong storm and not removed during the shower.
7 — the possibility of short-term immersion under water to a shallow depth (up to 1 m), without constant operation in immersed mode. With such a device, usually, you can even swim — but for a very short time (several minutes) and without diving. However, it is worth noting that not every gadget with this level of protection normally tolerates water jets (that is, compliance with level 7 does not necessarily mean compliance with lower levels 5 and 6).
8 — the possibility of a long (more than 30 minutes) stay under water at a great depth (more than 1 m), using in submerged mode. The specific limit of depth and time may be different, it should be specified separately; there are both gadgets with basic capabilities that allow you to dive a couple of metres, and diving models with an allowable depth of several tens of metres. Similar to level 7, water jet resistance is not guaranteed in this case.
9 - the possibility of almost unlimited time spent under water when diving to a certain depth, using the device in submerged mode. Level 9 also guarantees resistance to hot water under strong pressure - wrist gadgets with this level of dust and moisture protection can withstand high-temperature water jets under pressure.