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Comparison MSI GeForce GTX 1650 SUPER GAMING X vs MSI GeForce GTX 1650 GAMING X 4G

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MSI GeForce GTX 1650 SUPER GAMING X
MSI GeForce GTX 1650 GAMING X 4G
MSI GeForce GTX 1650 SUPER GAMING XMSI GeForce GTX 1650 GAMING X 4G
from £149.99 
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from £867.95 
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InterfacePCI-E v3.0PCI-E v3.0
GPU
GPU modelNVIDIA GeForce GTX 1650 SUPERNVIDIA GeForce GTX 1650
Memory size4 GB4 GB
Memory typeGDDR6GDDR5
Memory bus128 bit128 bit
GPU clock speed1755 MHz1860 MHz
Memory clock12000 MHz8000 MHz
Lithography12 nm12 nm
Max. resolution7680x4320 px7680x4320 px
Passmark G3D Mark8051 score(s)5825 score(s)
Connections
HDMI11
HDMI versionv.2.0bv.2.0b
DisplayPort32
DisplayPort versionv.1.4v.1.4
Software
DirectX1212
OpenGL4.64.6
VR
Stream processors1280896
Texture units8056
General
Monitors connection43
Coolingactive (fan)active (fan)
Fans22
Lighting
Lighting syncMSI Mystic Light SyncMSI Mystic Light Sync
Power consumption100 W75 W
Additional power6 pin6 pin
Minimum PSU recommendation350 W300 W
Number of slots22
Length248 mm245 mm
Added to E-Catalogoctober 2019april 2019

GPU model

A GPU is a type of graphics processor that determines the fundamental performance characteristics of a video adapter. Today there are two main manufacturers - AMD and NVIDIA. Intel has also entered the leadership race with its Intel Arc line of discrete graphics.

NVIDIA: GeForce GT 1030, GeForce GTX 1050 Ti, GeForce GTX 1060, GeForce GTX 1070, etc. (all related to GeForce 10 series), GeForce GTX 1630, GeForce GTX 1650( SUPER), GeForce GTX 1660( SUPER, Ti), GeForce RTX 20 series, namely GeForce RTX 2060( SUPER), GeForce RTX 2070( SUPER), GeForce RTX 2080( SUPER, Ti), GeForce RTX 3050, GeForce RTX 3060, GeForce RTX 3060 Ti, ..."/list/189/pr-42256/">GeForce RTX 3070, GeForce RTX 3070 Ti, GeForce RTX 3080, GeForce RTX 3080 Ti, GeForce RTX 3090, GeForce RTX 3090 Ti, GeForce RTX 4060, GeForce RTX 4060 Ti, GeForce RTX 4070, GeForce RTX 4070 SUPER, GeForce RTX 4070 Ti, GeForce RTX 4 070 Ti SUPER, GeForce RTX 4080, GeForce RTX 4080 SUPER, GeForce RTX 4090, as well as professional Quadro.

AMD: Radeon RX 400 series, Radeon RX 500 series as Radeon RX 550, Radeon RX 560, Radeon RX 570, Radeon RX 580, Radeon RX 590, Radeon RX 5500 XT, Radeon RX 5600 XT, Radeon RX 5700, Radeon RX 5700 XT, Radeon RX 6400, Radeon RX 6500 XT, Radeon RX 6600, Radeon RX 6600 XT, Radeon RX 6650 XT, Radeon RX 6700 XT, Radeon RX 6750 XT , Radeon RX 6800, Radeon RX 6800 XT, Radeon RX 6900 XT, Radeon RX 6950 XT, Radeon RX 7600, Radeon RX 7600 XT, Radeon RX 7700 XT, Radeon RX 7800 XT, Radeon RX 7900 XT, Radeon RX 7900 XTX, Radeon RX 7900 GRE, Radeon RX Vega 56, Radeon RX Vega 64, AMD Radeon VII and professional FirePro.

Knowing the GPU model, you can find detailed information on it (special specs, reviews, reviews, etc.) and evaluate how suitable this board is for your purposes. It is worth noting that in video cards from third-party brands, the characteristics of the graphics processor may differ slightly from the standard ones (and often in the direction of acceleration and improvement).

Memory type

The type of graphics memory used by the graphics card (see GPU memory capacity). To date, the following types of memory are used:

DDR3. General purpose RAM that is not specialized for graphics processing and was originally designed for use in the general system RAM. However, due to good performance and relatively low cost, it has recently been used in video cards (albeit, mainly at a low-cost level).

— DDR4. Further, after DDR3, the development of general-purpose RAM. Specifically, it is extremely rare in video cards, due to the prevalence of more advanced specialized standards.

— GDDR2. The second generation of memory built using Double Data-Rate technology (“double data transfer rate”). In fact, it is a modification of DDR2 RAM, optimized for use in video cards; just like the original DDR2, it provides 4 data transfer operations per cycle (original DDR — 2 operations). It has not received wide popularity due to the tendency to strong heating during operation.

GDDR3. Improved version of GDDR2 (see above). It has a higher effective frequency (as a result, performance), while differing in lower heat dissipation. Some time ago it enjoyed considerable popularity, now it is gradually falling into disuse, giving way to more advanced standards.

GDDR5. Pretty advanced video memory format; unlike earlier versions of GDDR...(see above), it is based on DDR3 RAM.

GDDR5X. A further enhancement to GDDR5 memory designed to increase bandwidth (and thus overall speed and graphics performance). Various design improvements made it possible to achieve a 2-fold increase in maximum speed — up to 12 Gbps versus 6 Gbps for the original GDDR5. At the same time, although GDDR5X is inferior in terms of characteristics to HBM (see below), it is also much cheaper.

GDDR6. Further, after GDDR5X, the development of GDDR-type graphic memory. Achieve data rates up to 16Gb/s per pin, nearly double that of GDDR5, at a lower operating voltage. Such characteristics allow the use of GDDR6 to work with 4K resolutions and higher, as well as virtual reality systems; video cards with such memory are mainly classified as top-end solutions.

GDDR6X. An improved version of GDDR6 released in Fall 2020. According to the creators, it is the fastest graphics memory at the time of release. One of the key updates is the use of the so-called multi-level PAM4 modulation, which allows you to transfer 2 bits of data per cycle (versus 1 bit for its predecessors). Due to this, the bandwidth of GDDR6X can reach 21 Gbps per pin and 1 TB / s for the entire memory block (versus 16 Gbps and 700 Gbps, respectively, in the previous version). This type of memory is great even for the most powerful modern video cards, but it also costs accordingly.

HBM. A type of memory designed to maximize throughput. It differs fundamentally from various versions of GDDR in that the HBM module is built on the "sandwich" principle — the memory chips in it are placed in layers and allow simultaneous access; and for communication with the processor, a special silicon layer is used, the so-called "interposer", which provides efficient transfer of large amounts of data. Due to this, HBM is significantly (many times) faster than even the most advanced versions of GDDR, and the clock frequency of such memory modules is low, which gives another advantage — extremely low power consumption and heat dissipation. The main disadvantage of this technology is its high cost.

HBM2. The second generation of high-speed HBM memory, introduced in 2016. See above for more on the general features of HBM, and HBM2 has doubled throughput compared to the first version of this technology. Thanks to this, such memory is great for resource-intensive tasks like working with virtual reality.

GPU clock speed

The frequency of the graphics processor of the graphics card. As a general rule, the higher the frequency of the GPU, the higher the performance of the graphics card, but this parameter is not the only one — a lot also depends on the design features of the graphics card, in particular, the type and amount of video memory (see the relevant glossary items). As a result, it is not unusual for a model with a lower processor frequency to be more performant of two video cards. In addition, it should be noted that high-frequency processors also have high heat dissipation, which requires the use of powerful cooling systems.

Memory clock

The speed at which a video card can process data stored in its video memory. In fact, the indicator determines the maximum number of operations to receive or transmit data by a memory module per unit of time. This frequency is expressed in megahertz (MHz) – millions of operations per second. High video memory frequency helps improve performance when performing resource-intensive tasks such as texture processing, graphics rendering and other graphics operations. However, the parameter is by no means the only factor that influences the overall performance of the video card – it is important to take into account the GPU architecture, number of cores, core frequency and other characteristics.

Passmark G3D Mark

The result shown by the graphics card in the test (benchmark) Passmark G3D Mark.

Benchmarks allow you to evaluate the actual capabilities (primarily overall performance) of a graphics card. This is especially convenient in light of the fact that adapters with similar characteristics in fact can differ markedly in capabilities (for example, due to the difference in the quality of optimization of individual components for joint work). And Passmark G3D Mark is the most popular benchmark for graphics adapters nowadays. The results of such a test are indicated in points, with a higher number of points corresponding to better performance. As of mid-2020, the most advanced graphics cards can score over 17,000 points.

Note that Passmark G3D Mark is used not only for general performance evaluation, but also to determine the compatibility of a graphics card with a specific processor. The CPU and graphics adapter must be approximately equal in terms of the overall level of computing power, otherwise one component will “pull back” the other: for example, a weak processor will not allow a powerful gaming graphics card to unleash the full potential. To search for a video adapter for a specific CPU model, you can use the list "Optimal for AMD processors" or "Optimal for Intel processors" in the selection of our catalog.

DisplayPort

The number of DisplayPort outputs provided by the graphics card.

DisplayPort is a digital media interface similar in many ways to HDMI, but primarily used in computers. The specific capabilities of this interface depend on the version (see below), but even in the most modest modern version of DisplayPort, it allows at least 4K at 60 frames per second and 5K at 30 fps. Another interesting feature of this standard is the ability to daisy-chain multiple screens to one port (“daisy chain” format).

In light of the latter, we can say that the number of DisplayPort outputs corresponds to the number of screens that can be connected directly to the graphics card, without using a daisy chain. Such a connection may be required, in particular, for monitors that do not support daisy chaining. If such a mode is supported, the maximum number of screens will be at least twice as high as the number of connectors. However, it is worth considering that the resolutions supported by the video adapter itself may not reach the maximum capabilities of the DisplayPort version used.

VR

Graphics card support for virtual reality technologies, in other words, the ability to work with virtual reality glasses.

Such glasses provide a change in the image in the eyepieces when turning and tilting the head, thus creating an immersive effect. One of the features of virtual reality is the demands on graphics performance: for example, the frame rate for normal picture perception must be at least 90 frames per second. In addition, the VR mode often uses special technologies designed to provide a comfortable experience (and also demanding on processing power).

All these points are taken into account in video cards with VR support. Note that the degree of compatibility with a specific virtual reality headset may be different, this point should be clarified separately; however, for normal work with VR, anyway, you will need a graphics card in which this feature is explicitly stated. In addition, such models will be useful for content developers for virtual reality.

Stream processors

The number of stream processors provided by the graphics card.

A stream processor is a separate part of the GPU, designed to execute one shader at a time. Shaders, in turn, are small programs responsible for creating individual graphic effects (for example, surface gloss, glare on the surface of water, motion blur, etc.). Accordingly, the more stream processors provided in the design, the more shaders the graphics card can simultaneously execute and the higher its computing power. However, in general, this is a rather specific parameter, relevant mainly for professional developers, modders and enthusiastic gamers.

Texture units

The number of texture units contained in the GPU.

As the name implies, such blocks are responsible for working with textures. Texture, in turn, is one of the main elements of 3D graphics: an image superimposed on the surface of a three-dimensional object (similar to, for example, wallpaper pasted on a wall or a label on a box). The specific purpose of texture blocks is to select textures and apply them to the surface of geometric objects. Other things being equal, more of these blocks means higher graphics performance; although in general this is a rather specific parameter, intended mainly for specialists and rarely needed by ordinary users.
MSI GeForce GTX 1650 SUPER GAMING X often compared
MSI GeForce GTX 1650 GAMING X 4G often compared