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Comparison Logitech G Pro X vs Beyerdynamic DT 770 PRO 80 Ohm

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Logitech G Pro X
Beyerdynamic DT 770 PRO 80 Ohm
Logitech G Pro XBeyerdynamic DT 770 PRO 80 Ohm
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Main
It differs from the G Pro 2019 in the presence of Blue Voice technology, which adds a set of real-time microphone settings to the Logitech G HUB software.
Connection and design
Featuresgamingmonitor
Design
overhead, closed
full size Over-Ear
overhead, closed
full size Over-Ear
Connection typewired
wired /monitor headphones/
Connection
mini-Jack (3.5 mm)
mini-Jack (2 x 3.5 mm) /adapter/
 
USB A
mini-Jack (3.5 mm)
 
Jack (6.35 mm) /adapter/
 
Plugstraight
Cable supplysingle-sidedsingle-sided
Cable length
2 m /for PC, 1.5 m for phone/
3 m
Cable typeround, braidedround coiled
Detachable cable
Specs
Sound7.1 (virtual)
Impedance35 Ohm80 Ohm
Frequency range20 – 20000 Hz5 – 35000 Hz
Sensitivity91.7 dB96 dB
Speaker size50 mm
Emitter typedynamicdynamic
Harmonic distortion coefficient± 0.2 %
Microphone specs
Microphonedetachable at the shackle
Frequency range100 – 10000 Hz
Microphone mute
Features
Volume control
External sound card
General
Ear cushion materialleatherettevelours
Weight320 g270 g
In box
interchangeable earpads
case
additional cable /2/
interchangeable earpads
 
 
Color
Added to E-Catalogaugust 2019july 2018

Features

This parameter is indicated only for specialized models that are not related to “ears” for general use. Nowadays, in headphones you can find the following specialization options: gaming, for active sports, office, monitor(aka studio), for DJs, for children's, for sleep. Here is a more detailed description of these varieties:

- Gaming. Headphones designed primarily for use in games - primarily with PCs and laptops (a separate type is available for consoles, see below for details). Externally they stand out primarily due to their design - usually quite bright and aggressive. Most of these models have an overhead design, most often in a full-size “Over Ear” format (see “Design”) - this provides maximum immersion into the gaming. There are other design options, but noticeably less frequently. An almost mandatory part is a microphone - for voice communication in online games. In addition, most multi-channel models fall into this category (see “Sound”) - such sound is most important for games.

— For active sports. Headphones good for sports. Such devices must, firstly, have additional fixation in the ears or on the head so as not to change their position during active movements; secondly, do...n’t be afraid of sweat (and ideally, rain, snow and other precipitation). With rare exceptions, headphones for active sports do not have a wire that could create inconvenience when moving. Sports headphones include earbuds models, earbuds, and some on-ear headphones. They share key character traits - a secure fit and at least some degree of IP water resistance (see "Protection (IP) Level").

- Office. Office headphones are designed for consultants, support operators and other employees who constantly have to deal with voice communications over the phone or the Internet. Accordingly, one of the main features in such models is the presence of a microphone. Also among office headphones, models for one ear are very popular (see “Sound - mono”), which allow you to hear both the interlocutor on the line and the surrounding environment at the same time. Many “ears” for this purpose use a USB connection (see “Connection”) - in the expectation that inexpensive office computers may not have specialized audio outputs at all. In this case, a small control panel for working with IP telephony can be provided directly on the USB plug; it allows, in particular, to accept and reject calls. There are also wireless models (usually with a connection via a radio channel, less often via Bluetooth), as well as specialized solutions connected to telephone sets using specific connectors.

— Monitor (studio). Headphones designed for use in professional sound recording and when setting up audio equipment. They are made only wired. However, the key feature of such models is different: they have the most even frequency response, which gives almost the same sound volume in all frequency bands, and a wide operating range, often exceeding the limits of frequencies audible to humans. Thanks to this, headphones for this purpose are able to clearly identify all the flaws in the sound signal - including nuances that are not noticeable on traditional “ears”; Such capabilities are indispensable in professional work with sound. On the other hand, for the same reason, there is no point in using monitor models for everyday listening to music: they not only reveal various shortcomings of the recording, but also give the sound a specific coloring that is unusual and even unpleasant for the average user.

— For DJ. Headphones originally intended for use by professional DJs when mixing tracks. In many ways they are similar to the monitor ones described above - in particular, they have a very smooth frequency response, providing the most reliable sound, and a wide frequency range. In addition, DJ headphones are usually made in a closed acoustic design and generally have high quality sound insulation, which allows you to maintain good audibility even in quite noisy environments.

- For children's. They differ from “adult” models primarily in appearance - both in smaller sizes and (in most models) in their characteristic bright design. In addition, children's's hearing is more sensitive to loud sound, and too high a volume is extremely undesirable for a child (including for psychological reasons). In light of this, children's's headphones may have corresponding features - for example, slightly reduced sensitivity, which does not allow the sound to be “boosted” to a high level, or a volume limiter, which can only be controlled by an adult.

- For sleep. Miniature headphones of a special anatomical shape, which allows you to calmly fall asleep lying on your side without discomfort in the ear. To reduce ambient noise levels, they are usually designed with passive noise reduction. These headphones can be used both for listening to music and for broadcasting white noise, nature sounds or waves. Advanced models also monitor sleep quality, and the alarm function turns on a wake-up melody at the appointed time. Such headphones are often called electronic earplugs.

Connection

The specific connection interface provided in the headphones. At the same time, some models may provide several options at once - these are either combined devices (see “Connection type”), or wired headphones equipped with additional adapters or replaceable cables.

— micro-Jack (2.5 mm). A wired connector similar to the popular mini-Jack 3.5 mm (see below), but smaller in dimensions. Equipment with such a connection is rare - they are mostly miniature devices, where there is simply no room for a 3.5 mm connector. Accordingly, this interface has not become widespread among headphones: it is almost never found in its pure form; models with such a plug are usually supplemented with an adapter or cable for a mini-Jack.

mini-Jack(3.5 mm). Perhaps the most popular modern type of audio connector; If a device claims to have a headphone output, most likely it is a 3.5 mm jack. Accordingly, most headphones with a wired connection use this type of connector. It is worth noting that headphones with a microphone designed for such a connection are equipped with a special plug for a combined headphone + microphone audio connector (similar connectors are popular in portable gadgets and laptops). But with a jack intended only for “ears” without a microphone, such a plug may not work correctly. An alternative could be headphones equipped with two separate mini-jack plugs; See below for more details on this option.

..."/list/239/pr-30631/">mini-Jack (2 x 3.5 mm). Models with two 3.5 mm mini-jack plugs. This option is guaranteed to mean that we are not talking about classic headphones, but about a headset with a microphone: one plug is used for headphones, the second for a microphone. Such models are convenient when used with equipment that has separate 3.5 mm jacks for “ears” and a microphone - for example, for a PC.

Pentaconn (4.4 mm). It is a 5-pin balanced output. Pentaconn uses a larger plug compared to the mini-Jack, its size is 4.4 mm, it is stronger and more reliable than the 3.5 mm connection. Pentaconn's balanced connection makes it possible to work with high-power audio signals. Thanks to this connection, it is possible to transmit a signal over a fairly large distance. Accordingly, such a connector is relevant for headphones of the highest category.

Jack (6.35 mm). The largest type of Jack-type audio connector found in modern technology. Outputs of this type are found mainly in stationary audio equipment - for portable devices they are too bulky, where it is easier to use a 3.5 mm mini-jack. At the same time, the 6.35 mm connector is considered a more suitable interface for professional and audiophile-grade equipment: it provides a more reliable connection, greater contact density and, accordingly, less likelihood of interference. Therefore, although relatively few headphones (mostly premium solutions) are equipped with their own Jack type connector, many models with a 3.5 mm mini-Jack plug are equipped with an adapter to 6.35 mm.

- XLR. A characteristic round connector with a locking lock and 3 contacts (there are other options for quantity). Typically, it is used to transmit an analog signal over a balanced connection. This connection provides high immunity to interference, typical for professional use; at the same time, the connector itself has quite large dimensions. In view of all this, the presence of XLR is relevant mainly for headphones designed for use with advanced stationary equipment.

Bluetooth. The most popular wireless connection option in modern headphones. This is due to the fact that built-in Bluetooth modules are available in almost any modern smartphone, tablet or laptop, and appropriate adapters can be produced for devices without this module (for example, a PC). True, the sound quality with a traditional Bluetooth connection is relatively low, but to correct the situation, special technologies like aptX and aptxHD are increasingly being used (see “Codec support”).
It is also worth noting that Bluetooth modules can correspond to different versions (the latest for 2022 are Bluetooth 5.0, Bluetooth 5.1, Bluetooth 5.2, Bluetooth 5.3, Bluetooth 5.4). This point does not affect the sound quality, but it determines a number of additional nuances - communication range and reliability , the ability to work through walls and other obstacles, resistance to interference, etc. In modern “ears” you can find the following versions of Bluetooth:
  • Bluetooth v 4.0. An update in which the capabilities of version 3.0 (classic + high-speed Bluetooth) were supplemented with a third format - Bluetooth LE (low energy). This communication standard is intended mainly for transmitting small amounts of information - in particular, service data packets to maintain a connection. At the same time, the creators managed to combine economical energy consumption and a long communication range - it can reach 100 m. This has a positive effect on the stability of the connection.
  • Bluetooth v4.1. Development and improvement of Bluetooth 4.0. If we talk specifically about headphones, the key innovation for them in this version is improved noise immunity when working near 4G (LTE) mobile communication devices (in earlier standards, Bluetooth and LTE signals could overlap, which led to failures). So, for use with a 4G smartphone, headphones with Bluetooth support of at least v 4.1 are definitely recommended.
  • Bluetooth v4.2. Further, after 4.1, development of the Bluetooth standard, which mainly introduced a number of general improvements in reliability and noise immunity.
  • Bluetooth v 5.0. Major Bluetooth update released in 2016. One of the most notable innovations was the introduction of two additional operating modes of Bluetooth LE: an increased speed mode (by reducing the range) and an extended range mode (by reducing the speed). In the case of headphones, the main significance of these innovations is to improve the overall reliability of the connection, increase its range and reduce the number of dropouts.
  • Bluetooth v5.1. Update version v 5.0, in which, in addition to general improvements in the quality and reliability of communication, an interesting feature has appeared, such as determining the direction from which the Bluetooth signal is coming. Thanks to this, a smartphone or other gadget that supports this standard is able to determine the location of connected devices with an accuracy of up to a centimeter; This can be useful, for example, for finding headphones that have disappeared from sight but are still working.
  • Bluetooth v5.2. The next update, after 5.1, is Bluetooth 5th generation. The main innovations in this version are a number of security improvements, additional optimization of power consumption in LE mode and a new audio signal format for synchronizing parallel playback on multiple devices.
  • Bluetooth v5.3 was introduced at the dawn of 2022. Among the innovations in it, they accelerated the process of negotiating a communication channel between the controller and the device, implemented the function of quickly switching between the operating state in a low duty cycle and a high-speed mode, and improved the throughput and stability of the connection by reducing susceptibility to interference. When unexpected interference occurs in Low Energy mode, the procedure for selecting a communication channel to switch from now on has been accelerated.
  • Bluetooth v5.4. introduced at the beginning of 2023, increased the range and speed of data exchange. Also in Bluetooth v 5.4, the energy-saving BLE mode has been improved. This version of the protocol uses new security features to protect data from unauthorized access, has increased connection reliability by selecting the best channel for communication, and prevents connection losses due to interference.
Radio channel. Wireless connection via radio channel that does not use Bluetooth technology (see above). Such headphones are usually equipped with an adapter that connects to the signal source wired - for example, via USB or mini-Jack 3.5. This connection method is more universal than Bluetooth; it can be used even with devices that do not have wireless modules. In addition, the radio channel provides a long range (often up to several tens of meters), and the sound quality is quite high even without the use of special technologies. The disadvantage of this option is the presence of an adapter, which is not always appropriate: for example, it is more convenient to use Bluetooth headphones with a tablet or smartphone.

- IR channel. Another method of wireless connection, the peculiarity of which is that it does not use radio waves, but infrared radiation. Theoretically, the advantage of such a connection is its resistance to electromagnetic interference, the disadvantage is that it only works in line of sight. In practice, the situation is such that in most cases it is easier to use Bluetooth or a radio channel for a wireless connection. So this option is found exclusively in specialized devices for equipment equipped with their own IR outputs - in particular, among headphones for car monitors.

— USB A. Wired connection to a standard (full-dimensions) USB connector. This option is found exclusively among headphones designed for computers/laptops or gaming consoles. One of its advantages is that sound via USB is transmitted digitally and is processed not by the computer's audio card, but by the built-in headphone converter; such a converter often provides better sound quality than the mentioned audio card. In addition, multi-channel audio can be transmitted via a USB connection - this point will be especially appreciated by gamers. Another advantage is that when using USB headphones, specialized audio outputs remain free, and you can connect other equipment to them - for example, computer speakers or a vibration pad.

- USB C. A relatively new type of USB connector, used in both desktop computers and portable devices - as a successor to microUSB. It is not very different in dimensions, but has a more advanced design - in particular, it is made double-sided, which makes connection easier. Most often complemented by other connection options (they can be either wired or wireless).

- Lightning. A universal connector used in Apple portable devices - iPhone smartphones and iPad tablets - since 2012. Not used by other manufacturers. Accordingly, models with such an interface are designed specifically for Apple technology (primarily iPhone and iPod touch players). This type of connection is especially relevant given the fact that in the latest iPhones the manufacturer has completely abandoned a separate audio output, and the only option for connecting headphones is the Lightning port.

— Branded connector. A connection connector that does not belong to generally accepted standards and is used to a limited extent in equipment from one or several manufacturers. Such connectors are found mainly among headphones for mobile phones. However, due to general standardization, this option has practically disappeared from the scene. Theoretically, the branded connector is also the Lightning described above, but it is separated into a separate category due to the popularity of Apple technology.

Plug

The design of the plug provided in the headphones. This parameter is relevant primarily for models with a mini-Jack interface (see "Connection") — the rest of the plugs are made straight in most cases, exceptions are extremely rare.

Direct. The traditional, most simple and unpretentious option is plugs that do not have any bends. Usually, they are compatible without restrictions with stationary audio equipment, PCs, laptops, etc. But for smartphones and other portable gadgets, this option is not always optimal — it all depends on how the gadget is located in your pocket or case. In some cases — for example, when carrying a smartphone in a regular pants pocket — such a wire can be strongly bent around the plug, which quickly becomes unusable; in such cases it is worth paying attention to L-shaped or curved plugs (see below).

L-shaped. Plugs angled at 90° in the shape of the letter L. Designed primarily for use with smartphones and other handheld devices: such devices, when worn, can be positioned in such a way that a bent plug is more convenient than a straight one. However, the L-shaped design may also be the best choice for stationary equipment, where the headphone wire approaches the connector at a right angle — for example, this situation is often found in computers and laptops.

At an angle of 45°. A variation of the L-shaped plug...described above, bent not at a straight line, but at a smaller angle (not necessarily exactly 45 °). It is also designed primarily for pocket equipment, and with such an application, such plugs are considered even more convenient and reliable than traditional L-shaped ones. But for stationary devices, it hardly makes sense to specifically look for a model with a similar connector (although such an application is technically quite possible).

Cable length

The length of the cable supplied with the headphones with the appropriate connectivity.

The optimal cable length depends on the planned format of the "ears". So, for pocket gadgets, 1 metre or less is often enough, for a computer it is already desirable to have a wire for 1 – 2 m, and preferably 2 – 3 m. And models with a longer cable length — 3 – 5 m or even more — are mainly designed for specific tasks, such as connecting to a TV or using in recording studios.

Recall that in some models the cable is removable (see below) and can be replaced if necessary with a longer or shorter one. Also note that there are extension cables that allow you to increase the length of the main wire; such a cable may even be included in the delivery, this point (and the length of the additional cable) is usually specified in the notes.

Cable type

The type of cable provided in the design or package of the headphones. Note that this parameter is relevant both for wired or combined models (see "Type of connection"), and for some wireless models - in particular, earbuds and in-ear headphones without attachment, where the wire connects one earphone to another.

- Round. Classic round wire - straight, without braid and other additional devices. It is inexpensive and in most cases quite practical, which is why it is found in most modern headphones. The disadvantage is that with a small thickness, the round wire tends to tangle; therefore, this option is considered not very convenient for compact headphones, such as in-ear or in-ear headphones (see "Design"), which often have to be carried in a pocket or bag.

- Flat. The main advantage of a flat cable is that it is not as tangled as a round one, and in which case it is much easier to unravel. This is especially important for earbuds and in-ear headphones, which are often rolled up for storage or portability. However, larger overhead models can also be equipped with a flat wire.

- Round, braided. Round wire, supplemented with an outer braid - usually fabric. See above for more details on round wire. And the presence of a braid gives such a cable a number of advantages over the classic, in "bare" insulation. S...o, the wire turns out to be more durable, reliable and resistant to kinks and pressures, less confused, has a solid appearance, and in some models the braid also provides shielding from external interference. The reverse side of these advantages is the increased price.

- Spiral. Round cable, coiled in the form of a spring. The main advantages of spiral wire are that it practically does not tangle and can be noticeably stretched relative to its original length. The latter is very convenient if in the course of using the "ears" you have to change the distance to the signal source. The disadvantages of a spiral cable are bulkiness and relatively high cost. Therefore, it is often used in headphones of medium and top levels (including professional models).

- Round, braided. Cable in the form of two wires twisted into a spiral. Do not confuse this option with a spiral wire - in this case we are not talking about a spring. Such a cable is notable primarily for its unusual appearance; for greater originality, the wiring can be made multi-colored. It is also slightly more tangle-resistant than the classic round, although much depends on the thickness here. At the same time, individual wires can be noticeably thinner than a solid round wire, which somewhat reduces reliability.

Detachable cable

Headphones in which the cable is mounted on a detachable mount and can be detached. A standard 3.5 mm mini-Jack usually acts as a mount, sometimes a USB connector, and the wire itself may not even be included in the package.

This feature is popular primarily among combined models, see "Type of connection": when working in wireless mode, the cable can be disconnected so that it does not hang out in vain. But for purely wired headphones, the main convenience is that, if desired, the “native” wire can be replaced with another one that differs in length, type (see above), connection connector, etc. If desired, you can even keep several detachable cables with different characteristics and change them as needed. In addition, if the detachable wire is damaged, you do not need to buy new headphones or go to the workshop — just buy a new cable.

Among the disadvantages of this option, one can note the risk of losing the wire, as well as a slightly increased likelihood of distortion due to the presence of additional connectors.

Sound

The audio format supported by the headphones.

— Stereo. Two-channel sound that allows you to create a surround sound effect to a certain extent (due to the difference in the right and left channels). The design of the headphones (two speakers, one for each ear) was originally “sharpened” specifically for stereo, so the vast majority of models support this particular sound format.

— Mono. Single-channel sound that does not create a surround effect. This marking means that this model is equipped with one earpiece ; At the same time, there are two types of such devices on the market. The first is headphones that initially have only one cup and are designed for situations where the second ear needs to be left open (for example, to work on the phone in the office). The second is true wireless devices (see Cable Type), sold singly to replace a lost earphone from the original pair.

— 5.1. Originally, 5.1 was designed to create surround sound that can come from any direction ("surround"). It assumes the presence of 5 main channels (centre, front left / right, rear left / right) and one bass. In headphones, the effect of this sound is achieved through the use of several speakers in each cup. Such models are very convenient when watching movies with multi-channel sound, as well as in games — they provide a powerful immersive effect. On the other hand, such headphones are not cheap, and besides, they require a specifi...c connection method (for example, via USB).

— 5.1 (virtual). Models with support for 5.1 surround sound (see above), in which the surround effect is achieved not due to the number of speakers, but due to special sound processing technologies. This somewhat reduces the accuracy compared to the "non-virtual" multi-channel, but it can significantly reduce the cost and weight of the headphones. However, there can also be several speakers in such models — for example, for separation by frequency.

— 7.1. The 7.1 format is the multi-channel 5.1 described above, supplemented by two more main channels. The localization of these channels depends on the specific variety of 7.1, but anyway they enhance the effect of volume. On the other hand, full support for this format significantly affects the dimensions, weight and price of the headphones, and content with 7.1 sound is produced much less than 5.1.

— 7.1 (virtual). A “virtual” version of the 7.1 format described above, in which the effect of surround sound is provided primarily through special signal processing, and not due to the presence of separate emitters for each channel. Similar to virtual 5.1, this format of operation somewhat reduces the reliability of the sound, but this difference is often imperceptible, and the headphones themselves turn out to be simpler and more inexpensive. Therefore, most modern 7.1 models support the virtual format of this sound.

— 9.1 (virtual). Further development of the idea of multi-channel sound: 5 channels, as in 5.1 (see above), supplemented by 4 more channels for more accurate localization of audible sound. As in other virtual formats, volume in this case is provided by special processing algorithms.

It is worth remembering that the actual sound will depend not only on the headphones, but also on the signal source: for example, a mono recording even in 9.1 “ears” will not become voluminous.

3D sound. Surround sound with the localization of sound sources in three-dimensional space allows you to deeply plunge into the atmosphere of films or immerse yourself in a virtual game world. The mechanics of spatial 3D-sound provides localization of sound sources around the listener and in the vertical scan plane. Algorithms for implementing 3D sound in headphones differ in terms of software and hardware support, but all of them are aimed at achieving the effect of realism of what is happening. Surround sound has long been the standard for movies, and in recent years, 3D sound has become increasingly common in games and music tracks.

Impedance

Impedance refers to the headphone's nominal resistance to AC current, such as an audio signal.

Other things being equal, a higher impedance reduces distortion, but requires a more powerful amplifier — otherwise the headphones simply will not be able to produce sufficient volume. Thus, the choice of resistance depends primarily on which signal source you plan to connect the "ears". So, for a portable gadget (smartphone, pocket player), an indicator of 16 ohms or less is considered optimal, 17 – 32 ohms is not bad. Higher values — 33 – 64 ohms and 65 – 96 ohms — will require quite powerful amplifiers, like those used in computers and televisions. And models with a resistance of 96 – 250 ohms and above are designed mainly for Hi-End audio equipment and professional use; for such cases, detailed recommendations for selection can be found in special sources.

Frequency range

The range of audio frequencies that headphones can reproduce.

The wider this range — the more fully the headphones reproduce the spectrum of sound frequencies, the lower the likelihood that too low or too high frequencies will be inaccessible. However, some nuances should be taken into account here. First of all, we recall that the range of perception of the human ear is on average from 16 Hz to 22 kHz, and for the full picture it is enough that the headphones cover this range. However, modern models can noticeably go beyond these limits: in many devices, the lower threshold does not exceed 15 Hz, or even 10 Hz, and the upper limit can reach 25 kHz, 30 kHz, and even more. Such extensive ranges in themselves do not provide practical advantages, but they usually indicate a high class of headphones, and sometimes they are only given for promotional purposes.

The second important point is that an extensive frequency range in itself is not a guarantee of good sound: the sound quality also depends on a number of parameters, primarily the frequency response of the headphones.
Logitech G Pro X often compared
Beyerdynamic DT 770 PRO 80 Ohm often compared